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Fire Emblem: Goddess of Dawn
News and information
(3rd November 2006)
Latest news
Today, Goddess of Dawn was playable at the
Nintendo World event in Japan. Here are some of the most interesting
information obtained from Japanese players who attended the event.
Source: - |
Name
The Japanese title is Akatsuki no Megami (暁の女神), which translates
directly to "Goddess of Dawn". On very rare occassions, the title has
been translated to "Goddess of the Red Moon", but that is incorrect for
various reasons. It should be noted that the name may change for the
game's Western release in a similar fashion to Path of Radiance and The
Sacred Stones- which were titled "Trails of the Blue Flame" and "Gems
of Good and Evil" respectively in Japan.
Source: Wii
official site (Japanese)
Release date
The game is currently down for a February 2007 release in Japan. It
is not yet known when a Western release will follow.
Source: Wii
official site (Japanese)
Sequel to Path of Radiance
It has been confirmed that the game takes place in the continent of
Tellius, 3 years after the events of Path of Radiance. The only
returning character that has been revealed is the Thief, Sothe.
Source: 1Up
CG Movies
The game will have at least twice as much CG movies as Path of Radiance. In other words,
we can expect at least 12 CG movies.
Source: Famitsu
(Japanese)
Characters
Please check the Characters section
for more information.
Two major characters have been revealed, along with a few others
that can be seen in some game footage. Sothe was a Thief from the
previous game, and he appears to use Knives again. Mikaya (name subject
to change for the Western release) is a new character and she can use
Light magic. It is suspected that these two may be the main characters
of the game, although it has not been directly confirmed.
Source: -
New skills
"Healing Hand" appears to be a skill that Mikaya has, where the user
can sacrifice some of their HP to heal an ally. The user of
"Protection" can choose an ally to take damage for- this might have
something to do with the strange icons next to Noyce and Laura's mini
portraits. Too bad the Kanji on the icons is too small to make out.
Source: Gemaga (Japanese)
Nintendo Dream scan
Translated extracts:
"It was clear that her class was Light Mage after playing the Wii
Preview demo." -referring to Mikaya
"His class is Thief, the same as in Path
of Radiance." -referring to Sothe
"Goddess of Dawn takes place
in the same world as Path of Radiance,
three years later. From the Wii Preview playtest of an one chapter
demo, we see the story begins in a village in Daein. Although three
years has passed since the war, Daein is still left with a scar. Now
the defeated country, bandits enslave the masses, with Mikaya
and her allies opposing them!! What will she do with the fate that
awaits her?"
Additionally Eddie is mentioned as a swordfighter (Myrmidon), but
whether that is
referring to his class or his type of weapon is difficult to tell.
Apparently Mikaya is under the player's control from the beginning of
the game,
while Sothe joins along the way.
The author wonders whether there's a higher chance of Mikaya being the
main character than Sothe.
Source: Nintendo Dream
(Japanese)
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