Skills



Credits: TheEnd (translations), shadowofchaos (images), h_yusaku, FEA 2ch strategy wiki, Pegasus Knight

Characters may start off with certain Skills from the onset and they can learn new Skills by levelling up. The Skills a character can learn depend on their class; after changing classes, characters retain all learned Skills, so by changing classes multiple times, characters can obtain many Skills at their disposal. A character can hold a maximum of 5 active Skills at once and players can freely select their characters’ active Skills when outside of battle.

Obtainable Skills

Notes:

  • When the “Rally” command is used, the character activates all active “Rally” Skills simultaneously.
  • Rally Skills do not stack with themselves (e.g. using Rally Strength twice still gives +4 Strength), but can stack with Rally Spectrum and/or Rally Heart.
Icon Skill Effect Activation Class Level
Dual Strike+ Dual Strike+ Adds 10% to the Dual Strike rate Lord 1
Charm Charm Hit rate and Avoid +5 to all allies within a 3 tile radius Lord 10
Aether Aether Attack twice consecutively, with the first strike having a Sol effect and the second strike having a Luna effect Skill/2% Great Lord 5
Rightful King Rightful King Adds 10% to Skill activation rates Great Lord 15
Veteran Veteran Experience gain x 1.5 when paired up Tactician 1
Solidarity Solidarity Critical and Critical Avoid +10 to adjacent allies Tactician 10
Ignis Ignis Adds (Magic)/2 to Strength when dealing physical damage and (Strength)/2 to Magic when dealing magical damage Skill% Grandmaster 5
Rally Spectrum Rally Spectrum All stats *1 +4 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Grandmaster 15
Discipline Discipline Weapon experience x2 Cavalier 1
Outdoor Fighter Outdoor Fighter Hit rate and Avoid +10 when fighting outdoors Cavalier 10
Defender Defender All stats *1 +1 when paired up Paladin 5
Aegis Aegis Halves damage from bows, tomes and dragonstones *2 Skill% Paladin 15
Luna Luna Ignores half the enemy’s Defence or Resistance Skill% Great Knight 5
Dual Guard+ Dual Guard+ Adds 10% to the Dual Guard rate Great Knight 15
Defence +2 Defence +2 Defence +2 Knight 1
Indoor Fighter Indoor Fighter Hit rate and Avoid +10 when fighting indoors Knight 10
Rally Defence Rally Defence Defence +4 to all allies within a 3 tile radius for one Turn when the Rally command is used Command General 5
Pavise Pavise Halves damage from swords, lances, axes (includes magical variants) and beaststones *2 Skill% General 15
Avoid +10 Avoid +10 Avoid +10 Myrmidon 1
Vantage Vantage When HP under half, always attack first during the enemy’s Turn Myrmidon 10
Astra Astra Deals 5 consecutive hits with half damage Skill/2% Swordmaster 5
Swordfaire Swordfaire Strength +5 when equipped with a sword (Magic +5 when equipped with the Levin Sword) Swordmaster 15
Armsthrift Armsthrift Attack does not reduce weapon usage Luck*2% Mercenary 1
Patience Patience Hit rate and Avoid +10 during the enemy’s Turn Mercenary 10
Sol Sol Recover HP equal to half the damage dealt to the enemy Skill% Hero 5
Axebreaker Axebreaker Hit rate and Avoid +50 when the enemy is equipped with an axe Hero 15
HP +5 HP +5 Maximum HP +5 Fighter 1
Zeal Zeal Critical +5 Fighter 10
Rally Strength Rally Strength Strength +4 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Warrior 5
Counter Counter Returns damage when attacked by an adjacent enemy (except damage that KOs the user) *2 Warrior 15
Despoil Despoil Obtain Bullion (S) from the enemy if the user defeats the enemy Luck% Barbarian 1
Gamble Gamble Hit rate -5, Critical +10 Barbarian 10
Wrath Wrath Critical +20 when under half HP Berserker 5
Axefaire Axefaire Strength +5 when equipped with an axe (Magic +5 when equipped with the Bolt Axe) Berserker 15
Skill +2 Skill +2 Skill +2 Archer 1
Prescience Prescience Hit rate and Avoid +15 during the user’s Turn Archer 10
Hit Rate +20 Hit Rate +20 Hit rate +20 Sniper 5
Bowfaire Bowfaire Strength +5 when equipped with a bow Sniper 15
Rally Skill Rally Skill Skill +4 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Bow Knight 5
Bowbreaker Bowbreaker Hit rate and Avoid +50 when the enemy is equipped with a bow Bow Knight 15
Locktouch Locktouch Open doors and chests without the need of keys Thief 1
Movement +1 Movement +1 Movement +1 Thief 10
Lethality Lethality Instantly defeats the enemy Skill/4% Assassin 5
Pass Pass User can pass through tiles occupied by enemy units Assassin 15
Lucky Seven Lucky Seven Hit rate and Avoid +20 up to the 7th Turn Trickster 5
Acrobat Acrobat All traversable terrain costs 1 movement point to cross Trickster 15
Speed +2 Speed +2 Speed +2 Pegasus Knight 1
Relief Relief Recover 20% HP at the start of the user’s Turn if no units are within a 3 tile radius Pegasus Knight 10
Rally Speed Rally Speed Speed +4 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Falcon Knight 5
Lancefaire Lancefaire Strength +5 when equipped with a lance (Magic +5 when equipped with the Shockstick) Falcon Knight 15
Rally Movement Rally Movement Movement +1 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Dark Flier 5
Galeforce Galeforce Allows the user another full action after they defeat an enemy during the user’s Turn (only once per Turn) Dark Flier 15
Strength +2 Strength +2 Strength +2 Wyvern Rider 1
Tantivy Tantivy Hit rate and Avoid +10 if no allies within a 3 tile radius Wyvern Rider 10
Quick Burn Quick Burn Hit rate and Avoid +15 at the start of the chapter. Effect decreases with each passing Turn Wyvern Lord 5
Swordbreaker Swordbreaker Hit rate and Avoid +50 when the enemy is equipped with a sword Wyvern Lord 15
Deliverer Deliverer Movement +2 when paired up Griffon Rider 5
Lancebreaker Lancebreaker Hit rate and Avoid +50 when the enemy is equipped with a lance Griffon Rider 15
Magic +2 Magic +2 Magic +2 Mage 1
Focus Focus Critical +10 when no allies within a 3 tile radius Mage 10
Rally Magic Rally Magic Magic +4 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Sage 5
Tomefaire Tomefaire Magic +5 when equipped with a Tome Sage 15
Hex Hex Avoid -15 to all adjacent enemies Dark Mage 1
Anathema Anathema Avoid and Critical Avoid -10 to all enemies within a 3 tile radius Dark Mage 10
Vengeance Vengeance Deals (user’s Max HP – Current HP)/2 extra damage Skill*2% Sorcerer 5
Tomebreaker Tomebreaker Hit rate and Avoid +50 when the enemy is equipped with a tome Sorcerer 15
Slowburn Slow Burn Hit rate and Avoid increases by 1 each Turn, up to the 15th Turn Dark Knight 5
Lifetaker Lifetaker User recovers 50% HP after they defeat an enemy during the user’s Turn Dark Knight 15
Miracle Miracle Character survives with 1 HP after receiving an attack that would otherwise KO them (must have over 1 HP) Luck% Priest, Cleric 1
Healtouch Healtouch Restores an extra 5 HP when healing allies Priest, Cleric 10
Rally Luck Rally Luck Luck +8 to all allies within a 3 tile radius for one Turn when the Rally command is used Command War Monk, War Cleric 5
Renewal Renewal Recover 30% HP at the start of the user’s Turn War Monk, War Cleric 15
Resistance +2 Resistance +2 Resistance +2 Troubadour 1
Demoiselle Demoiselle Avoid and Critical Avoid +10 to all male allies within a 3 tile radius Troubadour 10
Rally Resistance Rally Resistance Resistance +4 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Valkyrie 5
Dual Support+ Dual Support+ Increases the support bonus effect Valkyrie 15
Aptitude Aptitude Adds 20% to all growth rates during Level Ups Villager 1
Underdog Underdog Hit rate and Avoid +15 when user’s Level is lower than the enemy (promoted units count as Level +20) Villager 15
Luck +4 Luck +4 Luck +4 Dancer 1
Special Dance Special Dance Strength, Magic, Defence and Resistance +2 for one Turn for the unit who receives the user’s Dance Dancer 15
Even Rhythm Even Rhythm Hit rate and Avoid +10 during even numbered Turns Taguel 1
Beastbane Beastbane Deals effective damage to Beast (beast *3) units when user is a Taguel Taguel 15
Odd Rhythm Odd Rhythm Hit rate and Avoid +10 during odd numbered Turns Manakete 1
Wyrmsbane Wyrmsbane Deals effective damage to Dragon (dragon) units when user is a Manakete Manakete 15
Shadowgift Shadowgift Enables usage of Dark Tomes for Tome wielders
(Aversa, Morgan as Aversa’s daughter, DLC Micaiah and DLC Katarina only)
Conquest Conquest Negates user’s Beast (beast *3) and Armour (armour) type weaknesses (Walhart, Morgan as Walhart’s son, Zephiel and DLC Ephraim only)
Resistance +10 Resistance +10 Resistance +10 Dread Fighter *4 1
Aggressor Aggressor Attack +10 during the user’s Turn Dread Fighter *4 15
Rally Heart Rally Heart All stats *1 +2 and Movement +1 to all allies within a 3 tile radius for one Turn when the Rally command is used Command Bride *4 1
Bond Bond Restores 10 HP to all allies within a 3 tile radius at the beginning of the user’s Turn Bride *4 15
All Stats +2 All Stats +2 Strength, Magic, Skill, Speed, Luck, Defence and Resistance +2 (Learned by using the All Stats +2 item *4)
Paragon Paragon Experience gain x2
(Learned by using the Paragon item *4)
Iote's Shield Iote’s Shield Negates user’s Flying (flying) type weakness
(Learned by using the Iote’s Shield item *4)
Limit Breaker Limit Breaker Raises the character’s maximum stats *1 by 10
(Learned by using the Limit Breaker item *4)
Outrealm Skill Outrealm Skill What a DLC Skill looks like without DLC installed *4

*1: Strength, Magic, Skill, Speed, Luck, Defence, Resistance”
*2: Does not apply for Dual Strikes
*3: Horse, Pegasus and Griffon riders and Taguel
*4: DLC only

Enemy-only Skills

Notes: The Skills below are also possessed by enemies in the DLC episode “Apotheosis” on all difficulties.

Icon Skill Effect Activation Difficulty
Dragonskin Dragonskin Halves damage, negates Counter and Lethality
(Grima and Hard mode~ Validar only)
Normal~
Hit Rate +10 Hit Rate +10 Hit rate +10 Lunatic~
Rightful God Rightful God Adds 30% to Skill activation rates
(Grima only)
Lunatic~
Vantage+ Vantage+ Always attack first during the enemy’s Turn Lunatic+
Luna+ Luna+ Every attack has a Luna effect Lunatic+
Hawkeye Hawkeye Attacks always strike the enemy Lunatic+
Pavise+ Pavise+ Halves damage from swords, lances, axes (includes magical variants) and beaststones * Lunatic+
Aegis+ Aegis+ Halves damage from bows, tomes and dragonstones * Lunatic+

* Does not apply for Dual Strikes