Tables



Credits: Dragon Hellfire (Tactics, Funds data locations), Nitrodon (Survival, Exp, Combat, Overall data)

General

Rank 5★ 4★ 3★ 2★ Criteria
Survival *1 0 1 3 5 …or less player-controlled characters died
Survival *2 0 1 2 3 …or less player-controlled characters died
Funds 80% 60% 40% 20% …or more of the Funds value (see later) obtained
Combat 40% 35% 25% 15% …or more battles ended with the enemy KO’d

*1: Applies for the whole game
*2: Applies for individual chapters (used to calculate Tactician Points)

Lyn’s Story (Normal Mode)

Chapter Maximum turns for Minimum experience for Funds
5★ 4★ 3★ 2★ 5★ 4★ 3★ 2★
Prologue 5 6 7 8 100 80 60 40 1060
1 7 8 9 10 200 180 160 140 1940 *3
2 7 8 9 10 200 180 160 140 300
3 7 8 9 10 300 280 260 240 3290
4 8 9 10 11 450 430 410 390 270
5 4 5 6 6 250 230 210 190 1460
6 7 8 9 10 250 230 210 190 18030
7 6 7 8 9 350 330 310 290 2190
7x 7 8 9 10 450 430 410 390 3250 *4
8 7 8 9 10 500 480 460 440 1800
9 8 9 10 11 650 630 610 590 1430
10 12 13 14 15 450 430 410 390 8000

*3: 1480 for Hard Mode
*4: 4450 for Hard Mode

Eliwood/Hector’s Story (Normal Mode)

Note: The 0’s are not incorrect, but arise due to a programming error.

Chapter (E) Chapter (H) Maximum turns for Minimum experience for Funds
5★ 4★ 3★ 2★ 5★ 4★ 3★ 2★
11 7 9 11 13 350 300 250 200 26000
11 0 0 0 0 0 0 0 0 0
12 12 9 11 13 15 500 450 400 300 15000
13 13 10 12 14 16 650 600 550 500 5700
13x 13x 7 7 7 7 650 600 550 500 6200
14 14 12 14 16 18 900 850 800 750 13000
15 0 0 0 0 0 0 0 0 0
15 16 10 12 14 16 1100 1050 1000 950 34500
16 17 17 19 21 23 1100 1050 1000 950 32500
16x 17x 5 7 9 11 650 600 550 500 16000
17 18 7 9 10 11 950 900 850 800 25500
18 19 10 12 14 16 900 850 800 750 21500
18x 19x 10 12 14 16 1050 1000 950 900 8000
19xx 0 0 0 0 0 0 0 0 0
19 20 10 12 14 16 1700 1650 1600 1550 49000
20 21 5 7 9 11 950 900 850 800 21000
21 22 5 7 9 11 1150 1100 1050 1000 52500
22 23 9 11 13 15 1000 950 900 850 91000
22x 23x 21 23 25 27 650 600 550 500 19000
23 Lloyd 24 Lloyd 13 15 17 19 1750 1700 1650 1600 40500
23 Linus 24 Linus 13 15 17 19 1400 1350 1300 1250 37500
25 0 0 0 0 0 0 0 0 0
24 26 11 11 11 11 1000 950 900 850 73500
25 Kenn. 27 Kenn. 14 16 18 20 1250 1200 1150 1100 45000
25 Jerme 27 Jerme 22 24 26 28 1800 1750 1700 1650 46000
26 28 20 22 24 26 2550 2500 2450 2400 61000
26x 28x 10 12 14 16 1900 1850 1800 1750 99500
27 29 18 20 22 24 3150 3100 3050 3000 46000
28 9 11 13 15 850 800 750 700 22000
30 0 0 0 0 0 0 0 0 0
29 31 14 16 18 20 1700 1650 1600 1550 101000
29x 31x 5 5 5 5 0 0 0 0 31000
30 32 13 15 17 19 5000 4950 4900 4850 50000
32x 0 0 0 0 0 0 0 0 0
Final-1 Final-1 9 11 13 15 3300 3250 3200 3150 150000
Final-2 Final-2 1 3 5 7 200 150 100 50 0

Eliwood/Hector’s Story (Hard Mode)

Chapter (E) Chapter (H) Maximum turns for Minimum experience for Funds
5★ 4★ 3★ 2★ 5★ 4★ 3★ 2★
11 8 10 12 14 450 400 350 300 26000
11 0 0 0 0 0 0 0 0 0
12 12 8 10 12 14 550 500 450 400 15000
13 13 12 14 16 18 750 700 650 600 4500
13x 13x 7 7 7 7 700 650 600 550 6000
14 14 10 12 14 16 850 800 750 700 12500
15 0 0 0 0 0 0 0 0 0
15 16 7 9 11 13 1100 1050 1000 950 31000
16 17 18 20 22 24 1100 1050 1000 950 31500
16x 17x 10 12 14 16 700 650 600 550 16000
17 18 11 11 11 11 1450 1400 1350 1300 14000
18 19 10 12 14 16 1100 1050 1000 950 16000
18x 19x 10 12 14 16 1000 950 900 850 24500
19xx 0 0 0 0 0 0 0 0 0
19 20 16 18 20 22 2100 2050 2000 1950 51500
20 21 9 11 13 15 1200 1150 1100 1050 29000
21 22 11 11 11 11 1700 1650 1600 1550 45000
22 23 9 11 13 15 1200 1150 1100 1050 111000
22x 23x 25 27 29 31 650 600 550 500 19000
23 Lloyd 24 Lloyd 11 13 15 17 1650 1600 1550 1500 36500
23 Linus 24 Linus 22 24 26 28 1900 1850 1800 1750 41500
25 0 0 0 0 0 0 0 0 0
24 26 11 11 11 11 1500 1450 1400 1350 62000
25 Kenn. 27 Kenn. 18 20 22 24 1550 1500 1450 1400 51000
25 Jerme 27 Jerme 25 27 29 31 2250 2200 2150 2100 44500
26 28 15 17 19 21 1800 1750 1700 1650 71500
26x 28x 28 30 32 34 2250 2200 2150 2100 94000
27 29 20 22 24 26 3650 3600 3550 3500 36000
28 10 12 14 16 850 800 750 700 7440
30 0 0 0 0 0 0 0 0 0
29 31 11 11 11 11 2050 2000 1950 1900 45000
29x 31x 5 5 5 5 0 0 0 0 31000
30 32 15 20 25 30 6150 6100 6050 6000 50500
32x 0 0 0 0 0 0 0 0 0
Final-1 Final-1 8 10 12 14 2800 2750 2700 2650 150000
Final-2 Final-2 2 3 4 5 200 150 100 50 0

Explanation

Tactics (turns) or Experience scores are added up and averaged against the total max/min requirements for each completed chapter.

For Funds, the total Assets (physical Gold + worth of all items) are averaged against a fraction of the total Funds (see the first set of tables).

For example:

You completed all the chapters in Hector Hard Mode and participated in Lloyd’s Chapter 24 and Kenneth’s Chapter 27. In the end, your total number of turns is 340.

Summing up all the 5-star maximum turn (Tactics) requirements gives 317. Your total turns is over this, so you can’t get 5 stars. Summing up all the 4-star chapter maximum turn requirements gives 349. Your total turns is under this, so you will get 4 stars.

Overall

Naturally, the Overall Rank depends on the five separate Ranks. You can calculate the Overall Rank by checking how many stars you currently have in each Rank, either by using the tables above or from the Fortune-Tactician window. Each Rank contributes a different amount to the Overall Rank (for instance, Tactics is worth over double the other Ranks). When awarding Tactician points, the Overall Rank is calculated separately for the individual chapter.

Ranking Points Awarded

Rank 5★ 4★ 3★ 2★ 1★
Tactics 200 160 120 80 40
Survival 100 75 55 35 15
Funds 80 60 40 20 0
Exp 80 60 40 20 0
Combat 90 70 50 30 10

Ranking Points Required

S A B C D
550 450 300 200 100

Notes

Zero-requirements

If chapters have these, it can be both a blessing and a curse. Basically these chapters don’t contribute to the total averaged requirements.

For Funds and Experience this is great, because you don’t have to do anything, but anything that you do is beneficial.

For Tactics this is bad. I can’t think of how to explain, so if you can’t see why, consider this prime example:

You’re playing Hector Normal Mode and you just reached Chapter 15 (skipping Chapter 13x because you’re lazy). Up to now you took a total of 31 turns. You’ll notice that this value is just within the total 5-star maximum turns requirement (0 + 9 + 10 + 12 = 31) and, looking at your Rankings menu, you do see 5 stars in Tactics so all is well and good.

Chapter 15’s victory condition is to survive for 7 turns. You look at the 5 star maximum turns requirement for this chapter expecting to see 7 turns, but instead you find it to be 0 turns (and the same for 4, 3 or 2 stars). At this point you’re either confused or think it’s a mistake. However, upon finishing Chapter 15 you find that your Tactics ranking has gone down from 5 stars to 3 stars!

Why is this? Up to now your total turns has been 31 + 7 = 38 turns. So far, the total 4-star maximum turns requirement is (0 + 11 + 12 + 14 + 0 =) 37 and the total 3-star maximum turns requirement is (0 + 13 + 14 + 16 + 0 =) 43. So 38 turns is good enough for 3 stars. But that means you were penalised for pretty much no reason… Yes, unfair, but true.

To sum up, if you’re aiming for a good Tactics score you should either aim to finish these chapters in as few turns as possible (and if possible), or make up in earlier/later chapters.

Survival/Turn Limit Chapters

If you wait out a survival chapter, the game will count an extra turn at the end of the chapter.

For example, if the victory condition is to survive 11 turns (or defeat the boss), the game will count 12 turns if you wait out Turn 11. However if, during Turn 11, you defeat the boss during the player (or enemy) phase, it won’t count the extra turn.