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Fire Emblem: Radiant Dawn
Chapter info (Part 4)
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Part 1 | Part
2 | Part 3
| Part 4
Part 4:
Gods and Men
Units out:
Micaiah's group: 20, including Micaiah, Sothe, Leanne, Skrimir, Sigrun
Ike's group: 20, including Ike, Mist, Nailah, Rafiel, Titania, Soren
Tibarn's group: 20, including Tibarn, Reyson, Ranulf, Elincia, Lucia,
Tauroneo
Other characters can be swapped between the groups, although the
default positions are mostly ideal.
Ike auto-promotes into Vanguard at
the beginning of this Part
Prologue: Chaos Named

Victory: Rout
Defeat: Micaiah, Sothe or
Sanaki dies
Units out: 15, including
Micaiah, Sothe, Sanaki, Sigrun, Skrimir and Naesala
Affinity: Dark
Switch to Micaiah's group. Sothe auto-promotes into a Whisper at the
end of this chapter
Chapter 1: Road to Empire

Victory: Rout
Defeat: Ike dies
Units out:
Easy: 15, including Ike
Normal: 12, including Ike
Affinity: Thunder
Ena appears as a NPC unit.
Chapter 2: Silent World

Victory: Rout
Defeat: Tibarn or Elincia dies
Units out:
Easy: 15, including Tibarn and Elincia
Normal: 12, including Tibarn and
Elincia
Affinity: Earth
Switch to Tibarn's group.
Chapter 3: Distortions

Victory: Rout
Defeat: Micaiah, Sothe or
Sanaki dies
Units out: 15, including
Micaiah, Sothe, Sanaki, Sigrun and Skrimir
Affinity: Fire
Switch to Micaiah's group. The Black Knight later appears as a NPC
unit.
Chapter 4: Revelations

Victory: Rout
Defeat: Ike dies
Units out:
Easy: 18, including Ike, Tormod, Muarim and Vika
Normal: 14, including Ike, Tormod, Muarim and Vika
Affinity: Water
Switch to Ike's group.
Chapter 5: Unforgivable Sin

Victory: Defeat boss
Defeat: Tibarn or Elincia dies
Units out:
Easy: 18, including Tibarn and Elincia
Normal: 12, including Tibarn and Elincia
Affinity: Wind
Switch to Tibarn's group
Final Chapter: Rebith
All characters unite.
Units out: 16, including Ike, Micaiah, Sothe, Sanaki, Kurthnaga
and Ena, excluding Rafiel, Leanne or Reyson
At the end, you must choose to send one of Rafiel, Leanne or Reyson
(bringing the total unit count to 17). After this, all other characters
become unavailable for the rest of the game.
Final Chapter-1: Rebirth

Victory: Rout
Defeat: Ike or Micaiah dies
Units out: 17, including Ike
and Micaiah
Affinity: Fire
Lekain may cast Silence on the whole group.
Final Chapter-2:
Rebirth

Victory: Defeat boss
Defeat: Ike or Micaiah dies
Units out: 17, including Ike
and Micaiah
Affinity: Earth
Ike will be seperated from the rest of the group.
Final Chapter-3:
Rebirth

Victory: Defeat boss
Defeat: Ike or Micaiah dies
Units out: 17, including Ike
and Micaiah
Affinity: Heaven
At the beginning of the chapter, Yune will bless everybody in the
party. For the rest of the game, equipped weapons (at the time of
blessing) will have unlimited uses and, in Easy mode,
all characters will receive +5 to all stats. Ike also cannot unequip
Ragnell for the rest of the game.
If characters other than Kurthnaga or Ena approach Dheginsea, he may
attack with a physical wave, which increases in damage closer to him.
Final Chapter-4:
Rebirth

Victory: Defeat boss
Defeat: Ike or Micaiah dies
Units out: 17, including Ike
and Micaiah
Affinity: Water
Sephiran's surrounding Spirits have a hidden Guard skill, which
lets them absorb damage for him.
Sephiran can also use a magical area attack, which increases in
strength closer to him.
Final Chapter-5:
Rebirth

Victory: Defeat boss
Defeat: Ike or Micaiah dies
Units out: 17, including Ike
and Micaiah
Affinity: Light
Ashera cannot be harmed when she still has surrounding Auroras. The
Auroras will return half their taken damage, unless their foe has Nihil
(or uses Parity) or they
are KO'd by the hit.
Ashera has varying attacks that she can use during her turn. They are
as follows:
Turn 1: Multiple-target physical attack (Range: All, Attack: 60 - [3 x
Number of spaces between user and enemy], Hit: 245)
Turn 2: Single-target magical attack (Range: 1~7, Attack: 65, Hit: 245,
Attack Speed: 28)
Turn 3: Multiple-target magical attack (Range: All, Attack: 65 - [3 x
Number of spaces between user and enemy], Hit: 245)
Turn 4: Single-target physical attack (Range:1~7, Attack: 58, Hit: 245,
Attack Speed: 28)
Turn 5: Multiple-target Silence attack (Range: All)
Turn 6-9: Same as Turn 1-4
Turn 10: Multiple-target Stun attack (Range: All)
Turn 11+: Cycles through all the above
(All attacks cannot critical)
Only Ike can finish off Ashera, otherwise she will keep
reviving herself (in Easy mode she will regain few HP, but in
Normal/Hard mode she will regain all HP).
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