^Back
Fire Emblem: Shadow DragonWeapon triangle
| Property |
Calculations |
|---|---|
| Attack Speed | = Speed - (Weapon Weight - Strength, take as 0 if negative) |
| Property |
Calculations |
|---|---|
| Physical power | = Strength + (Weapon
Might x Effective coefficient) + Weapon Rank bonus + Weapon triangle
bonus |
| Magical power | = Magic + (Weapon Might x Effective coefficient) + Weapon Rank bonus + Weapon triangle bonus |
| Physical damage | = (Physical power - enemy's Defence + Terrain bonus) x Critical coefficient |
| Magical damage | = (Magical power - enemy's Resistance + Terrain bonus) x Critical coefficient |
Accuracy
| Property |
Calculations |
|---|---|
| Accuracy | = Weapon Hit + Skill + (Luck / 2) + Class bonus + Weapon triangle bonus + Support bonus + Weapon Rank bonus |
| Avoid | = Attack Speed + (Luck / 2) + Terrain bonus + Support bonus |
| Battle accuracy | = Accuracy - enemy's
Avoid [lowest value is 0, highest
value is 100] [%] |
Critical
| Property |
Calculations |
|---|---|
| Critical rate | = Weapon Critical + (Skill / 2) + Class bonus + Support bonus |
| Critical evade |
= Luck + Support bonus |
| Battle critical rate | = Critical rate -
enemy's Critical evade [%] |
Class bonus: 5 if user is a Sniper, 10 if user is a Berserker
| Type |
C
Rank bonus |
B
Rank bonus |
A
Rank bonus |
|---|---|---|---|
| Sword |
Power +1 |
Power +2 |
Power +3 |
| Lance |
Power +1 |
Power +1, Accuracy +5 |
Power +2, Accuracy +5 |
| Axe |
Accuracy +5 | Accuracy +10 |
Accuracy +15 |
| Bow |
Power +1 |
Power +1, Accuracy +5 | Power +2, Accuracy +5 |
| Tome |
Power +1 |
Power +1, Accuracy +5 |
Power +2, Accuracy +5 |
| Property |
Calculation |
|---|---|
| Level difference |
= (enemy's Level + enemy's Class bonus) - (Level + Class bonus) |
| Experience from doing no damage | = 0 |
| Experience from damaging enemy | = 10 [if Level difference = 0, -1 or -2] = (31 + Level difference ) / 3 [if Level difference > 0] = (33 + Level difference ) / 3 [if Level difference < -2] |
| Experience from defeating enemy | = 30 + Thief/Boss bonus [if Level difference = 0, -1 or
-2] = 30 + (Level difference x 3.33) + Thief/Boss bonus [if Level difference > 0] = 37 + (Level difference x 3.33) + Thief/Boss bonus [if Level difference < -2] = (54 + Level difference) / 3 [if calculated experience from the above formulae < 15] |
| Level |
Non-promoted
exp |
Promoted
exp |
|---|---|---|
| 1 to 5 | Base value | (Base value) / 2 |
| 6 to 8 | Base value -1 | (Base value -1) / 2 |
| 9 to 11 | Base value -2 | (Base value -2) / 2 |
| 12 to 14 | Base value -3 | (Base value -3) / 2 |
| 15 to 17 | Base value -4 | (Base value -4) / 2 |
| 18 to 19 | Base value -5 | (Base value -5) / 2 |
| Weapon
Rank |
Required
WEx |
Total
WEx |
|---|---|---|
| - to E |
1 |
1 |
| E to D |
30 |
31 |
| D to C |
45 |
76 |
| C to B |
60 |
136 |
| B to A |
60 |
196 |