Fire Emblem: Shadow Dragon
Replacement characters are a set of generic, faceless characters
that are given to the player as compensation for suffering heavy losses
From Chapter 4, a number of replacement characters are automatically
recruited during the beginning of the chapter when the total character
count falls below the maximum number of characters that can be deployed
in that particular chapter, such that the new character count equals
the max deployment count exactly.
Where exactly do these guys come from?
The replacement characters can be of any class, chosen at random
(except classes that cannot
Reclass, Falcoknights or classes that have reached their Reclass
Their starting Level is
based on the average Level of your party (promoted characters count as
Level +15). Once the calculated starting Level reaches 16+, the
replacement characters will join as Level 1+ promoted classes instead.
They always come equipped with the most basic weapon of their primary
weapon type (eg. Iron Sword for Myrmidons).
In total there are 31 unique names for replacements characters, though
if you manage to get more than 31
replacements killed, the names will simply loop back to the first. The
names used depends on the language version of the game; for example,
the Japanese version has the names based on German days, weeks and
months, while the Italian version uses letters of the runic alphabet.
See here for a list of the names from the
major language versions.
Example of a replacement character.
Otherwise, all replacement character have exactly the same properties;
they have no base stat additions or growth rate additions. They only
use the class growth rates (player)
for Level Ups, while their starting stats are equal to their class base stats + approximately [(Level -
1) × their class growth rates
(player)]. If they start promoted, they gain additional stats
approximately equal to 14 × their unpromoted class growth rates (player).
Basically, they're generally inferior to normal characters with faces.