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Fire Emblem: Gaiden
Introduction
Fire Emblem: GaidenJapanese title: (Same) Release date: 14th March 1992 (Japan) Format: Famicom The continent of Barensia is
divided into two countries. To the north
lies the Kingdom of Rigel, home to the followers of Dark God Doma,
while to
the south lies the Kingdom of Sofia, where the Earth Goddess Mila is
worshipped. Arum and Cellica lived together when they were young, but
now live in seperacy, with Arum residing at Ram village and Cellica at
the Nova monastery. However when Rigel and Sofia go to war, Arum
and
Cellica must stand up to face their destiny.
About the game As its name suggests, Fire Emblem: Gaiden is a sidestory to the original game, set on a different continent with a (mostly) new cast of characters. The game is often referred to as the "black sheep" of the series, as the gameplay mostly deviates from standard Fire Emblem mechanics. This time, there is more emphase on role-playing, as players can traverse a world map and freely move around inside villages. Also, two main characters feature, fighting in seperate armies until the game's climatic end. Features or changes Structure The game is divided into 5 chapters, each including several battle maps. The first chapter focuses on Arum's group, while the second focuses on Cellica's group. However, by Chapter 3, players control both groups, and progression to the next chapter occurs once both groups have reached their final destination. The groups exist independently, although items could be swapped around between the two by talking to a specific NPC (non-playable character) in certain villages. World map Players could move on the continent's world map, although it was limited to just moving between set locations. They could choose to enter locations, such as villages, and battles, including story-based battles that are required to progress the main story. Also, some battle maps could be repeated, for experience points and random item drops. Class system Some characters begin life in the Villager class- the weakest of all playable classes. With enough experience points, Villagers could promote into a variety of basic classes, including Mercenary, Soldier, Archer, Mage and Social Knight. Unlike the original, every basic class had a promoted class, including the main characters' classes. Also, many basic classes could promote twice (instead of once). For example, Soldiers promote to the Armour class, which can promote further to a Baron. Items Characters only had one equipment slot, which could hold stronger weapons, rings or shields. If a weapon isn't equipped, characters fight with basic weaponry instead. Also, magic (both offensive and defensive) required varying amounts of HP to cast. Easy mode A secret feature, which was the first of its kind to appear in the series. In this mode, experience points were easier to obtain and players could freely swap items between the two heroes' groups. |
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