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Fire Emblem: Sword of Seals
Trial Maps
(Please see here for how to obtain the
bonus Trial Map characters.)
Ranking data
(It might not look like it, but I cheated again)
| Rank |
Map |
A | B | C | D | Criteria |
|---|---|---|---|---|---|---|
| Tactics |
1 |
3 |
7 |
15 |
25 |
...or
less Turns taken (Note: An E Rank is automatically obtained for Map 3 if the castle is conquered by the enemy) |
| 2 |
21 |
- |
- |
- |
||
| 3 |
21 |
- |
- |
- |
||
| 4 |
5 |
8 |
12 |
20 |
||
| 5 |
45 |
50 |
55 |
60 |
||
| Survival |
- |
0 |
1 |
2 |
3 |
...or less player-characters died |
| Combat |
- | 40% |
35% |
25% |
15% |
...or more battles ended with the enemy KO'd |
Map 1: Critical Valley
Complete the game once.
Objective: Conquer
Units out: 10
Initial enemy count: 26
Reinforcements
Objective: Survive for 20
Turns (Fog of War)
Units out: 10
Initial enemy count: 21
Reinforcements
All reinforcements appear from the surrounding Forts.
Map 3: Defence Line in the Snow
Complete the game with the Final Chapter ending.
Objective: Survive for 20
Turns (Protect the castle)
Units out: 10
Initial enemy count: 25
Reinforcements
Complete the game in Hard mode.
Objective: Rout, then defeat
the boss who immediately appears from the far western Fort
Units out: 10
Initial enemy count: 26
Map 5: Roy's Test
Complete the game with the Final Chapter ending in Hard mode.
Objective: Rout (Roy only
map!)
Units out: 1
Initial enemy count: 25
Reinforcements
All reinforcements appear from the surrounding Forts.

Objective: ???
Units out: 10
Initial enemy count: 31
Reinforcements
Promotional: V-shaped Map
& J-shaped Map
Obtained from the Hasha no Tsurugi
competition in the VJump magazine
(awarded to 10 people).
(The V-shaped and J-shaped maps)
Objective: ???
Units out: ???
Initial enemy count: ???
Promotional: Defeat Bandits
Obtained from the Ranking tournament on the Sword of Seals official site.
Objective: ???
Units out: ???
Initial enemy count: ???
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