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Fire Emblem: Path of Radiance
Skills list
Credits: Pegasus
Knight, ChinaFE, Wonder
Egg
Standard Skills
| Icon | Name | Effect | Activation | Characters | Cap |
|---|---|---|---|---|---|
| |
Nihil | Negates enemy's battle Skills |
- | Calill, Nasir | 15 |
| |
Vantage | Aways attack first | - | Mia, Naesala | 10 |
| |
Adept | Activates a second attack (or pair of attacks if a Brave
weapon is equipped) |
(Skill)% | Soren, Zihark | 10 |
| |
Wrath | When HP is under half, critical rate increases by 50% | - | Nephenee | 10 |
| |
Miracle | Lethal damage is reduced to half of user's current HP | (Luck)% | Mist, Ena | 5 |
| |
Resolve | When HP is under half, Strength, Skill and Speed are multiplied by 1.5 | - | Tauroneo | 10 |
| |
Counter | When damaged, returns half damage to the opponent | (Skill/2)% | Titania | 10 |
| |
Guard | During a successful hit, negates the enemy's following
attacks |
(Skill)% | Haar | 10 |
| |
Corrode | Reduces enemy's weapon usage by user's Level (+20 if
promoted) / 4 (rounded up) |
(Skill)% | Bastian | 10 |
| |
Parity | Negates both the player and enemy's support and terrain
bonuses, as well as battle Skills |
- | Lucia |
5 |
| |
Gamble | When used, accuracy is halved in exchange for double critical rate | - | Kieran | 10 |
| |
Smite | Increases the effect of the "Shove" command to 2 tiles instead of 1 | - | Mordecai | 10 |
| |
Celerity | Movement +2 | - | Tormod | 15 |
| |
Tempest | Doubles Biorhythm bonuses | - | Boyd, Makalov | 5 |
| |
Serenity | Halves Biorhythm bonuses | - | Rhys, Devdan | 5 |
| |
Provoke | Makes user more likely to be attacked by the enemy | - | Shinon | 5 |
| |
Shade | Makes user less likely to be attacked by the enemy | - | Ilyana, Volke | 5 |
| |
Renewal | At the beginning of each turn, user recovers HP equal to 1/10 of their Max HP | - | Elincia, Ena | 15 |
| |
Saviour | When carrying an unit, Skill and Speed aren't reduced | - | Tibarn | 10 |
| |
Paragon | User gains double experience | - | Astrid, Geoffrey | 15 |
| |
Reinforce | User can call 3 NPC units to help (can only be used twice per chapter) | - | Tanith | 15 |
| |
Blossom | User gains 2/3 exp, but growth rates are increased * |
- | Sothe | 15 |
| |
Canto | User can restore movement to 1 ally. As a Heron, user can restore movement to a maximum of 4 allies | - | Reyson | 20 |
| |
Insight | Accuracy +20, cannot be removed |
- | Janaff | 0 |
| |
Vigilance | Avoid +20, cannot be removed |
- | Ulki | 0 |
| |
Daunt | Enemies within a 3 square radius of the user have their
accuracy and critical rate reduced by 5 points each |
- | - | 10 |
| |
Mantle | User receives no damage from enemy attacks, negates
enemy's critical attacks |
- | - |
0 |
| |
Discipline | User does reduced damage to enemies | - | - | 0 |
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Iron Wall |
Unused |
- |
- |
5 |
| |
Lumina | Class skill: User can equip Light magic (weapon level is
shared with Staves) |
- | Bishops | 0 |
| |
Knife | Class skill: User can equip Knives | - | Thieves, Assassins, certain Sages | 0 |
| |
Steal | Class skill: User can steal unequipped weapons and items from the enemy (as long as user's Speed > enemy's Speed and user's Strength > weapon's Weight) | - | Thieves, Assassins (Personal skill for certain enemy
Ravens) |
0 |
* In Fixed mode, only 90 Growth points are required to gain a
stat, while in Random mode, if a stat fails to increase, a second
Random Number is rolled to allow a second chance for that stat to
increase.
Mastery Skills
| Icon | Name | Effect | Activation | Class | Cap |
|---|---|---|---|---|---|
| |
Aether | Activates a Sol effect attack followed by a Luna effect
attack |
(Skill)% | Lord, Hero | 20 |
| |
Stun | Makes the enemy unable to move for two turns | (Skill/2)% | Wyvern Lord, Falcon Knight, Princess Crimea | 20 |
| |
Flare | Halves the enemy's magical defence | (Skill)% | Sage, Bishop | 20 |
| |
Sol | Recover HP equal to damage done to enemy | (Skill)% | Paladin, Valkyrie | 20 |
| |
Astra | Activates a 5 hit attack that does half the normal damage per hit | (Skill/2)% | Swordmaster | 20 |
| |
Luna | Halves the enemy's physical/magical defence | (Skill)% | Halberdier, General |
20 |
| |
Colossus | If user's Con > enemy's Con, multiplies Strength by
1.25 |
(Skill)% | Warrior, Berserker | 20 |
| |
Deadeye | Always doubles accuracy. May send the enemy to sleep | (Skill/2)% | Sniper | 20 |
| |
Lethality | If the character scores a critical hit, KOs the enemy instantly. Ineffective against certain characters | 50% | Assassin | 20 |
| |
Roar | When used, causes the enemy to be without movement for one turn. Ineffective against certain characters | - | Beast tribe | 20 |
| |
Cancel | Negates damage done to the user |
(Skill)% | Bird tribe (Hawk) | 20 |
| |
Vortex | User can do 1~2 ranged wind magic damage to enemy | - | Bird tribe (Raven) | 20 |
| |
Blessing | Units adjacent to the user restore HP (equal to user's
Magic) at the beginning of the turn |
- | Bird tribe (Heron) | 20 |
| |
Boon | Restores status condition of units adjacent to the user at
the beginning of the turn |
- | Dragon tribe | 20 |
(Last updated: 16th December 2012)
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