Notes:
- For all gameplay purposes, Shurikens count as Daggers
- All Shurikens grant Speed +2 (unless noted).
- All Shurikens inflict a debuff *1 [listed in square brackets] upon a successful hit.
Name | Rank | Mt | Hit | Crit | Avoid | Rng | Worth | Description |
---|---|---|---|---|---|---|---|---|
Brass Shuriken | E | 2 | 95 | 0 | 0 | 1~2 | 500 | Critical Evade +10, cannot trigger critical hits or special skills *2 [Skill/Speed -1, Defence/Resistance -2] |
Iron Shuriken | D | 4 | 85 | 0 | 0 | 1~2 | 1000 | [Magic -2, Defence/Resistance -3] |
Steel Shuriken | C | 7 | 80 | 0 | -5 | 1~2 | 2000 | Follow up attack speed -3 [Strength -3, Defence/Resistance -4] |
Silver Shuriken | B | 10 | 85 | 0 | 0 | 1~2 | 4000 | Critical Evade -5; after battle, stats are reduced *3 [Speed/Defence/Resistance -4] |
Spy’s Shuriken | A | 1 | 70 | 0 | -20 | 3 | 8000 | Cannot make follow up attacks [Strength/Magic/Skill/Speed/Luck -2, Defence/Resistance -5] |
Dual Shuriken | C | 6 | 70 | 5 | 0 | 1~2 | 4000 | Reverses the weapon triangle and doubles weapon triangle effects [Strength/Magic -2, Defence/Resistance -4] |
Sting Shuriken | D | 7 | 90 | 0 | 0 | 1~2 | 2500 | Effective against armoured units, Might and Hit rate reduced otherwise [Skill/Defence/Resistance -3] |
Barb Shuriken | C | 4 | 80 | 25 | -10 | 1~2 | 3000 | Critical hits deal 4x damage [Luck/Defence/Resistance -4] |
Flame Shuriken | C | 9 | 75 | 0 | -20 | 1~2 | 3300 | Magic weapon *4, cannot trigger critical hits or special skills *2 [Magic/Defence/Resistance -4] |
Chakram | S | 11 | 95 | 10 | -10 | 1~2 | 0 | Defence and Resistance -5, follow up attack speed +5, enemy’s follow up attack speed +5 [Strength/Magic/Defence/Resistance -6] |
Chopstick | E | 1 | 105 | 0 | 10 | 1~2 | 0 | Critical Evade +10, not designed for battle… [Defence/Resistance -1] |
Hair Pin | D | 5 | 80 | 0 | 0 | 1~2 | 0 | Female only [Strength -2, Defence/Resistance -3] |
Caltrop | B | 5 | 95 | 5 | 0 | 1 | 0 | After battle, stats are reduced *3 [Speed/Defence/Resistance -8] |
Kaze’s Needle | C | 3 | 90 | 0 | 0 | 1~2 | 0 | After a battle initiated by the user, Speed +4 to allies within a 2 tile radius [Speed/Defence/Resistance -4] |
Saizo’s Star | C | 3 | 90 | 0 | 0 | 1~2 | 0 | After a battle initiated by the user, Strength +4 to allies within a 2 tile radius [Strength/Defence/Resistance -4] |
Kagero’s Dart | D | 1 | 80 | 0 | 20 | 1~2 | 0 | [Skill -5, Defence/Resistance -3] |
*1 Enemy debuff: Debuffs do not stack, but can be combined with other debuffs (when the same stat is targeted, the larger effect takes priority). Stats recover by 1 each Turn.
*2 Special skills: Offensive skills with a trigger rate, eg. Astra, Luna, Sol.
*3 Reduced stats: Strength -2 and Skill -2. Only applies if the character is the Lead Unit (and, if using a melee weapon, their attack connects). Stacks for multiple battles. Stats recover by 1 each Turn.
*4 Magic weapon: Damage is based off user’s Magic and enemy’s Resistance stats.