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Laguz. Love them or hate them?


Dragoncat
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So yeah, people tend to have mixed feelings. Some people dislike them because they tend to be either really broken or really sucky, they can't promote, etc. Which is a logical argument I suppose. But to me, it looks like a double standard. The really broken or really sucky non shapeshifters in any of the games still get love, and there are people who give the likes of Meg and Wolt a chance. Course, this may be because they can promote...

What's your opinion? I always use them just because the concept of shapeshifters is always cool, but I admit that there are some of them that aren't worth it. Looking at you, Lyre, and maybe Kyza...

If you're in the "I don't use them" crowd, what would IS have to do differently to make you use them? Promotion? No transform gauge, operating closer to manaketes in older games? Both? Something else? My headcanon includes laguz promotions and if it was a game, they would stay transformed. Stats would be closer to beorc stats to even things out.

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I dislike people who think they need promotions

Also mordy doenst suck he isnt amazing but he doesnt suck same goes to ranulf

What was the last time You saw people mention Fa or Myrhh its better to be talked about negativly then not at all

I use mordy for smite and royals for royal stomp not much else

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I like them especially the wolf and bird Laguz I love dragons but the dragon Laguz don't seem as interesting to me as other Laguz and I don't really like the Tangul. I keep hoping IS will bring them back like they are in PoR and RD and I am not that fond of the transforming stones, I liked having to wait a set time until you could use them and then only being able to use them for a number of attacks, it makes using them harder and makes it so you have to plan their use carefully and SS made you plan using Myrrh too because you only had one stone, I don't like the way Laguz are done in Awakening, but I always use the Laguz in FE games.

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I like them in terms of setting and story but I loath them in terms of gameplay in both games.

In PoR, they don't really bring anything on the table that units without a transformation gauge don't and in RD, their transformation gauge is just unforgiving. Not necessarily because the gauge depletes so fast but because once it does, the unit in question is basically dead because their speed gets halved.... and they still don't bring anything to the table that Beorc units don't. It's just that they are unbalanced, so they are either just really weak or ridiculously powerful.

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Laguz are pretty cool, I don't mind em. I just wish the transformation stuff wasn't so tedious in terms of their meter, it was note acceptable in PoR due to the fact that them being in human form didn't mark them as instantly dead.

They are either super amazing or meh, people aren't really mixed on them as characters its more their mechanics.

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I really don't like them in PoR, due to the fact that they can't improve their weapon, can't counter whilst in humanoid form and can't do anything about their transformation gauge. However, I felt that they were much better in RD, due to improvements in these areas.

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Laguz were pretty bad in PoR. Lethe was probably the best on account of her availability.

I liked the Laguz in RD. The statistical differences between them and the Beorc was a great example of gameplay/story integration. Janaff's batshit insane base stats made sense, y'know?

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Laguz were pretty bad in PoR. Lethe was probably the best on account of her availability.

I liked the Laguz in RD. The statistical differences between them and the Beorc was a great example of gameplay/story integration. Janaff's batshit insane base stats made sense, y'know?

Um. Mordecai and Muraim would like a word with you in terms of PoR as would Reyson. Ranalf is kind of OK too. Hawks are average but can fly.

Laguz in Radiant Dawn pretty much equated to. Are you a Hawk? Good. Are you a Heron? Good. Are you a Noble? Awesome. Are you anything else? Crap.

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Um. Mordecai and Muraim would like a word with you in terms of PoR as would Reyson. Ranalf is kind of OK too. Hawks are average but can fly.

Mordecai kinda needs some Speedwings to double as such as Lethe could without requiring to reach Lvl 10 just so he could reach Lethe's base Spd. Muarim just doesn't have Lethe's availability. I agree on the Hawks. And I don't think anyone denies that Reyson is good.

Laguz in Radiant Dawn pretty much equated to. Are you a Hawk? Good. Are you a Heron? Good. Are you a Noble? Awesome. Are you anything else? Crap.

Hey now! Volug is pretty awesome. And Mordecai makes a pretty good tank during Pt 2. And the only thing that sets Ranulf back is that short fuse he has for a transformation gauge. Skrimir's also pretty decent for the time he's available, though not a suitable Endgame candidate. Muarim's kinda like Skrimir, but joins earlier and is nonexistent for pretty much the rest of the game. Edited by Just call me AL
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I like them in terms of setting and story but I loath them in terms of gameplay in both games.

Basically this. I don't really care for their gimmick so I don't bother using them, except for the royals.

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Honestly, I like them storywise, but gameplay wise, I prefer Manaketes and (don't hate me) Taguels.

That said, I prefer Laguz to Beorc barring Ike and Mia in both games cause so little effort actually has to be put in to use them.

I prefer Manaketes and Taguels because of their stones, and espicially when their rebuyable.

People want a balanced FE, I want Jugdral style holy weapons with infinite durability, pair up, and easy access Dragonstones

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Um. Mordecai and Muraim would like a word with you in terms of PoR as would Reyson. Ranalf is kind of OK too. Hawks are average but can fly.

Laguz in Radiant Dawn pretty much equated to. Are you a Hawk? Good. Are you a Heron? Good. Are you a Noble? Awesome. Are you anything else? Crap.

Mordy had that turn 5 transformation to deal with but Demi Band Muarim was pretty good I guess although he was a day late and a dollar short.

In RD, Volug is a thing. Nealuchi is sorta kinda helpful in Part 2 and Ranulf is pretty good but cat gauge got nerfed. Speedwings Skrimir is a really good unit too but I guess he counts as noble.

Edited by Ownagepuffs
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I liked them alot particularly the variety in the kinds. Not only are there more races but there are different kinds within the races which affect their stats. The only thing I disliked was them having to wait to transform and only having a limited amount of turns before they basically become useless (unless they were royals). I prefer if they used stones like the manaketes or taguels.

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I like them in RD, because stones/Olivi grass give you control over the gauge which makes them way more useable than they were in PoR.

My favorites are Janaff and Ulki. Janaff is basically Tibarn-lite, except he helps you out much earlier, and Ulki is the dodge god. Guy will laugh at even crossbows.

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I really don't know where you got the idea that everyone hates Laguz from. The only problems the laguz have is that their mechanics are kind of shitty, and that really makes them harder to use than the Beorc units :/

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I really don't like them in PoR, due to the fact that they can't improve their weapon, can't counter whilst in humanoid form and can't do anything about their transformation gauge. However, I felt that they were much better in RD, due to improvements in these areas.

Ehhh, personally, I found them worse off in RD, for the most part - raising strike level doesn't come close to making up for the fact that they have PITIFUL bases untransformed and get crap experience transformed, a horrible catch-22 being the outcome (and that ain't getting into the fact that "snail's pace" would be too kind to describe the rate at which strike levels up). Granted, some are good in spite of this, but still...

Back to the topic at hand, I generally found them to be useful in PoR, not so much in RD aside from a select few.

Edited by Levant Caprice
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Mordy had that turn 5 transformation to deal with but Demi Band Muarim was pretty good I guess although he was a day late and a dollar short.

In RD, Volug is a thing. Nealuchi is sorta kinda helpful in Part 2 and Ranulf is pretty good but cat gauge got nerfed. Speedwings Skrimir is a really good unit too but I guess he counts as noble.

Laguz Stones and the Demi Band are a thing.

Volug is only really solid in part 1, he is incredibly shaky the rest of the game. Nealuchi has wings so I basically put him with hawks.

Ranulf is only really solid if you stuff him full of bexp, him being forced is irritating. Skrimir has to basically content his availability with the actual nobles. He'd be good if he didn't have to content with the end game nukes you get.

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