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Let's Play: Fire Emblem: Requiem of War


DH_Ninja
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What am I LPing next?  

35 members have voted

  1. 1. What am I LPing next?

    • Fire Emblem: Dream of Five
    • Elibian Nights
    • Fire Emblem: Death or Glory
    • I got a suggestion! I stated it below!
  2. 2. Should I continue this Let's Play?



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I bet many of you are reading this and are going? DeeAych? What is this? What are you doing? I don't see any mods called this on Serenes. This isn't anything I know. That's perfectly okay. Let me elaborate a little.

A long, long time ago back when FEU was still a thing, I worked on a small personal project called Requiem of War. It was a hack that I cherished a lot because it was my first and I put my blood, sweat and tears into making it. Over the course of a handful of years I got about 12 or 13 chapters done. A lot of it isn't original and I wanted to make something hard. Looking back, I did a lot of things wrong and a few things came up that made me want to touch on this again.

Expect a lot of commentary on small things and a lot of elaboration. I will never go back to this project but it's nice to revisit.

This is just something new to tide people up and an excuse to get a poll up to see what you all would like for me to do next.

This mod was started sometime back in 2007 and the final version of it was released on Sep 17, 2009. It follows a character of mine and well, that's about it.

If anyone is interested in actually playing this. http://www.feshrine.net/hacking/patches.html A UPS patch can be found here.

Anyway! Let's begin. Be warned. There is foul language used.

PROLOGUE

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We have a prologue. No other screen shots because there's nothing
in particularly special about the menu. It's exactly the same. I'm still not very skilled with this editing.


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Richter is a Castlevania reference, but I feel like going with a different name.

It worked for Game Grumps.

The month was random.

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And so we wake up bound and gagged! Ain't life grand?

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And we meet Kid Tekun!

Tekun was a heavy Guy edit. In fact, Tekun in TLP takes Guys character slot.

Additionally he smiles a lot due to a **** up on my part.

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Is Oh **** my name or... Oh **** that's an odd name...

Tekun hears some sound! Let's investigate...

Wait a second, this place looks familiar.

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Sweet Mother of God. Seven. We're going to die. We're going to die!

Once again, this mod was meant to be hard but I think I went

in the wrong direction with how it should have been hard.

I put too much emphasis on nummbers and the next chapter is
even worse. Hindsight sucks.

Keep in mind I was still new to this when I did this? We're going about four or five years back.

It's funny to think I can do so much more now.

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Sounds like a good idea! I'll be going now.

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But I would leave but the rope... the rope won't let me go... ;_;

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Don't you mean, "Oh **** you're a strategist?"

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Okay, we're going to have to use our heads for this one.
In a straight up fight we're going to die.

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Reiko is a Mortal Kombat reference.

I think someone else made the portrait for a splice competition and I got permission?

I can't remember. I think it involved · j e a l o u s y · but really it's been so long that I can't remember at all.

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Now to wait. Those mountains look nice and safe.

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Tekun's battle animation was done by me. I think a download link to it was lost.

It's in TLP as well but it was in here first. The promotion animation came later and isn't in this.

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Now we'll wait here, our rock hard cushion should keep us safe.

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You can't hit me? Problem. Also an interesting growth.

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6 in a row is nice. We might survive this yet!

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Can't dodge forever but we can try dammit!

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Sometimes we need to go offensive to take down our enemies. Break them.

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We leave our comfort zone to take down that annoying Archer.

But will we survive that Soldier?

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Yes. Yes we will. All without using a single vulnerary.

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So. Tekun has a bounty upon his head. I wonder why they think this kid is
such a threat? Honestly, the story is bad now that I reread it and there's spelling errors.

It makes me go UGHGGHHFHGHFDGDJGLD.

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T...Tekun! No! You can't die! How will we progress!

GET IN THE DELOREAN! We MUST PREVENT THIS!

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VROOOOOOM!

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Back in time to save a life. Okay. Let's do this right.

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Wow. Really? That was all of them. With only 1 save state too!

And no healing!

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MOM! I NEED TO GET TO PROFESSOR ELM'S LAB! SET MY CLOCK...

OH GOD WHY ARE THERE SO MANY BODIES IN THE FRONT YARD!

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It's okay, we're cool with murder.

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Yikes... So... I'm a witness? Don't kill me! ;_;

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Tekun is the last of a very violent and a very destructive clan...
despite that he seems to have an okay head on his shoulders.

And yet he wants to avenge their deaths.

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I guess he feels lonely and wants to backlash at someone.

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Well that covers that for the meantime. Now for a little info.


This Tekun and TLP Tekun aren't the same person or share the same story even.

There are differences between the two.

Characters have this tendency to evolve into different things as you use them
and write with them more and more. Even my own current incarnation of Tekun
is different than either of those two I put in projects.

I suppose part of it also has to do with whether
or not the setting allows for the character to exist.

There's alot to say on the matter and I could spend all day more or less talking
about who the character is but I'll save that for another time or something else

That's all for now! Hopefully this catches on. Maybe it won't. We'll see.


Edited by DH_Ninja
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i remember playing this... the horde in chapter 1 was really not a good idea. though i have to say the later chapters certainly were alot better especially near endgame of "Lyn's" story [especially some of the stuff in chapter 3 i think?) that and [spoiler=spoiler alllleeeeerrrrts! dont read if you plan on playing reqium of war!]chapter 9 were you replaced eagler with kent. so cry moment when you fight him with sain.

story=supergigamegafightingrobottekunselfinsertgo!

gonna have to revist this sometime...

pleaaasssse remake this pleaaaaasssssse!

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Chapter 1



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Welcome back to Let's Play: Fire Emblem, Requiem of War.

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Oh crap! We're in a city, what are we doing. You're wanted.

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Spiky hair is attention grabbing. So are blue bandanas.

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Completely dropped the ball with the upper right corner image because I forgot to change it.

Pretty much this is a re-skin with slightly altered events, at the end I intended on actually making it a full new map mod but I didn't get all that far into into for a few reasons.

1.) New map making can be tedious on your own.
2.) Computer crash/wipe and glitches I didn't know how to fix.
3.) I think the furthest I got was chapter 13 before I lost it all.
4.) Earlier on, I didn't even know how to make new maps.

Things like this are okay to do if you're new. It's a learning experience. I know it was for me.

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Who else but Sain?!

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If I was writing this now. Tekun would have just left and maybe Lyn would have
just recognized him. It would be a lot smarter than,

HURR DURR let me tell you
my name. HURR DURR.

Is the writing really this bad? Am I bad for it?

Please love me.


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I like Sain more than Kent. It's why Sain is here and Kent isn't.
It's nothing against Kent, Sain just has more personality and quirks and
Kent sometimes comes across as boring and too stereotypical.

Sain is a knight...with Gatrie syndrome.

Kent is just an honor bound knight.

Really the two are fun to pair together though.

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This guy looks like trouble.

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They are both way too ****ing happy in this image.

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Don't be stupid.

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Please stop being stupid. ;_;

Both are insistent on staying and fighting. Anyway, let's start the chapter.

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This feels so much worse than before....

Okay now for a little elaboration.

Bandits and Soldiers standing side by side was unintentional.
My chapter unit editor somehow created duplicates of
them right next to one another. I don't understand it myself.

Ultimately I just went with it.

It also reminds me of how old this mod is. The reason it was a reskin was
because doing anything beyond that was going to be balls difficult.

ASM hacking was really difficult back then, more so than now.
Custom Animations just became a thing.
The Last Promise was still just Tactics Universe.

This mod was my way of getting my feet wet with editing.
People might hate reskins but they exist for a reason.

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Lyn is in this mod because Lyn has her animation, works as mostly a Myrmidon and
I like Lyn. Deal with it. I forget what would happen with her promotion, I think
she can actually promote in this mode.

Both stats are good but I think I intentionally made it that Lyn and Sain both needed to level a little before they could double.

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STRATEGIZING!

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And the growths don't matter! DAMMIT!

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*Face Desk* OH **** I DIED.

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Okay, now we have a grip on things.

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Tekun is on steroids.

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I'm SORRY SAIN! Your growth was okay too! GAWDS!

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Now for something awful. Watch closely.

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He moved into an unreachable spot, healed and refuses to leave the corner.

The chapter has become unbeatable. Zugu has won.

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-

This is just bad design and an oversight on my part. At the time I had no idea how
to make enemy AI different. So. Zugu would just stand there and would fall back to retreat.

SAVE STATE!

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Hiiiiiig. Describes that growth well.

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Errors... Errors. Q~Q

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An excuse for Kent not being here, but we will see him eventually.

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I think I'd rather tell you next episode Tekun!

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Little food for thought. What makes a game difficult, for better or for worse?


Edited by DH_Ninja
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  • 2 weeks later...

Chapter 2

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Welcome back to Let's Play, Fire Emblem Requiem of War.
We were due for an update.

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...It doesn't get old.

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This scene is exactly as it seems. Except there's no Manakati to take.
If I redid this now I think Tekun would have start with the blade...
or that all the chapter would be different.

You know what, screw hindsight.

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Charge head first into the fray! Tekun was doing it long before
Siegfried did. WOO!

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Glass is actually somewhat difficult to approach.
That Killing Edge and throne he's on makes things difficult to deal with.

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We also have an increase in the number of enemies but it's nothing too
stupidly hard compared to the other odds.
Honestly, the difficulty swerves like a drunk in this game.

Myrmidons have longswords but at the time I didn't realize most anticlass weapons
in this game suck. (except for maybe the armor slayer?)

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Sain! Why you do this? ;_;

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Hit rates, critical rates. Here's the thing about this, fighting Glass is very
RNG based in this chapter because of how low the hit rates are and that critical rate.
Going into battle means there's a chance of losing in one hit.

However, Sain can't be one shotted even if he loses.
So there's safety and fairness in that.

I think Glass so far has been the most well structured boss
i've thrown in this mod so far.

IT'S NOT LIKE HE'LL BREAK THE GAME OR MOVE INTO
AN UNREACHABLE SPOT OR SOMETHING.

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The dialog is cheesy.

"NO! NOOOO! NOOOO! YOU WILL DIE!"

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Suddenly Glass is a Sith Lord.

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Tekun might be OP.

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Glass lives! And leaves with his tail between his legs! That'll teach that ruffian.
Lyn would have just skinned him alive and worn his face as a mask.


Edit: [iMAGE REMOVED DUE TO FACE TEARING]

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It's cliche. But at the time seemed to be a cool idea.

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These don't change much.
Crazy old men in purple armor will be crazy old men in purple armor.

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It's short but that's it for now. Buh bai guys!


Also an update on my end. Holidays are almost done and I'm taking some time off to work on some mods and to get some other content out. School won't eat up too much of my time for a while.

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I started playing this hack a while ago, my only qualm with it is the fact that there is no "end" option. Really, getting rid of that doesnt make the game any harder, rather it makes it tedious. Former is fun, latter is annoying.

I'm liking it so far though, other than that small bit.

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I started playing this hack a while ago, my only qualm with it is the fact that there is no "end" option. Really, getting rid of that doesnt make the game any harder, rather it makes it tedious. Former is fun, latter is annoying.

I'm liking it so far though, other than that small bit.

I noticed it and really there was nothing I could do about it at the time. Just one of those things that ends up being there.

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He's talking about the Shin patch, if that sounds more familiar~

And I'm really glad to hear that you're going to LP Death or Glory~ Hopefully I can fix up a few of the older sprites before you get to it. :3

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  • 2 weeks later...

Chapter 3

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When was the last time I updated this? Gods.

Alright. Back on track with this because you all know I'm a negligent butt.

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Not sure. Let's look at the original plot.

Whatever, Lyn has her moment. Just tell her to chin up.

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I had a joke here but it's gone now.

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We meet our Florina replacement. She was my first battle sprite palette edit ever.

But after stomping on his foot to get away we learn he has friends.

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Easily.

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So. This guy has some history with little Tek. It could easily be better.
I'm a bad writer. I still am.

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I forgot to change her chibi! DON'T LOOK AT IT!

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REVAN IS A COOL NAME. LIKE THAT STARWARS GUY RITE?

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CRAWLING IN MY SKIN. SCRIPTED EVENTS THAT I CANNOT CHANGE.
THESE WOUNDS THEY WILL NOT HEAL!

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Eh. It's unoriginal but I still like it.

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There's a shop ahead. And another building where we can get money.

I'm pretty sure I didn't change that.

We get it and restock. Not alot to say there.

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He's not terribly hard to take down.

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SURE! We're only wanted. Let's travel with a band of people.

Honestly, you don't need a big party in a mod. It's really over baring at times.


If I ever get around to redoing this.
The playable cast is going to be a lot smaller.

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Sain continues to be a creeper.











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Nice asssssssssss. Would be a ssssssssshame if anything happened to it.









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DAMMIT SAIN! This is somehow your fault!




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Lyn bulldozers both Sarah and Tekun.

I still really like this bit.


And what else.

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THIS IS THE FACE OF DEATH.


I think that's it for now. I'll be more stead from here on out with this.

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  • 6 months later...

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