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Hoenn region tier list


MacLovin
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And Camerupt doesn't need f-thrower.

Overheat/fire blast& maybe a sunny day boost works well.

Assuming Camerupt lives that long, what with its piss-poor speed and not that great defenses (hell, Ninetales is better on the defensive).

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Camerupt-

Blows the majority of the game with earthquake, rockslide, and fire blast.

And, who'd switch it into a water type/ground type......

I'm not exactly find of having to gamble on Fire Blast's sub-100% accuracy. And I'm not exactly seeing how you can raise a Camerupt lategame when Water's darn near everywhere.

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Wallace will use Rain dance, after you sunny day.

OMG WALLACE HAS ONE PKMN WITH RAIN DANCE!!! CLEARLY THIS STOPS NINETALES FROM USING SUNNY DAY ON OTHER 5!!!

wait what?

also

WALLACE -> JUAN and 5 -> 4 and we have almost doupled ninetales solarbeam utility time. And yes Ninetales tanks waters in sunlight

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....

Good point....

But Ninetails isn't gonna be doing much here.

It doesn't learn Solarbeam until 4th gen.

Rse is 3rd gen.

Imo, aside from Blaziken.

The other fire types are kinda mediocre.

Camerupt-

Good moveset

Bad speed and def

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....

Good point....

But Ninetails isn't gonna be doing much here.

It doesn't learn Solarbeam until 4th gen.

Rse is 3rd gen.

Imo, aside from Blaziken.

The other fire types are kinda mediocre.

Camerupt-

Good moveset

Bad speed and def

oh, lol

She can still use sunny day and her very respectable SpDef to tank Wallace thou. Even with Flamethrower she should do quite good damage.

And yeah only fire type better than she is Blaziken line and those are iffy to get with Mudkips around

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Electrikes early game sucks balls. It is offensively hopeless until it gets Spark or Shokwave, don't really do anything amasing before Magnemite appears and Def > Spe in ingame IMO because in ingame your generally higher lv makes outspeeding easier.

Even if Magnemite is better, there's no need for a 2 tier gap. Even if you conclude that earlygame Electrike is more trouble that its worth, remember that you can get a Manectric from Route 118 the same time that Magnemite becomes available, as well as the Thunderbolt TM to give it a great attack off the bat. Since the rest of the game favors electric types, Manectric will be kicking a lot of ass. I'd say he at least deserves to be in Upper Mid, above Numel who suffers from a bad earlygame and being useless against the water types that make up a large chunk of lategame.

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Even if Magnemite is better, there's no need for a 2 tier gap. Even if you conclude that earlygame Electrike is more trouble that its worth, remember that you can get a Manectric from Route 118 the same time that Magnemite becomes available, as well as the Thunderbolt TM to give it a great attack off the bat. Since the rest of the game favors electric types, Manectric will be kicking a lot of ass. I'd say he at least deserves to be in Upper Mid, above Numel who suffers from a bad earlygame and being useless against the water types that make up a large chunk of lategame.

Hmmm. Good point, BUT I am not seeing manetrick getting its hands on thunderbolt. That TM is very very highly wanted for type coverage. Magneton and Manetrick should do good enough with Spark. Thou it OHKOs less giving even more lead to bulky magneton and making live hard for certain Glass Cannon

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Should the cover legendaries be included? This obviously depends on the game (Groudon for Ruby, Kyogre for Sapphire, and Rayquaza for Emerald).

Rayquaza is absolutely insane for one reason: Emerald lets you capture it before Juan. Rayquaza is still at level 70 in that game.

Obviously, seeing as your team is probably overgrinded at this point if it reached Level 50, using the Master Ball is probably a good choice. There really isn't much competition for it in Emerald; unless you really like one of the Regis or found a Shiny, chances are high you'll still have it by this point.

For comparison, Champion Wallace's strongest Pokemon, his Milotic, is only Level 58. The only part of the game that Rayquaza can't completely destroy is the third E4 member, if only because of a ruinous weakness to Ice.

Rayquaza has access to the Elemental Quad (Flamethrower, Thunderbolt, Ice Beam, and Surf) via TM/HM, although you can get flawless coverage with just Dragon Claw and Flamethrower. If Flamethrower has already been given to someone else, Fire Blast is an okay substitute. Even so, the accuracy is not the best and only 5 uses means you'll be using Leppa Berries often.

Another option is to replace Flamethrower with Surf, which also gives you unresisted coverage while leaving Flamethrower free for someone else to take. This leaves it's remaining two moveslots open for physical attacks, which is great if you come across something with such stellar Special Defense that it can actually take a hit.

The set-up option is also there if needed; Rayquaza can pump it's Attack with Dragon Dance if for some reason it isn't already high enough to 1HKO everything.

The big flaw here is obviously availability; Rayquaza requires you to double back to the Sky Pillar to capture it. This can only be done in Emerald once the 8th Gym opens up. In Ruby/Sapphire, Rayquaza is post-game only and thus can be ignored for the purposes of beating the game.

Needless to say, if we were to put Fire Emblem archetypes into this mess, Rayquaza would be the Gatoh: Incredibly powerful, but only joins extremely late.

Also, Outrage is a trap in this game: Only 10 more power than Dragon Claw (15 after STAB), but it also locks you into the move and confuses you after 2-3 turns. This will require you to switch out to another team member or else take a 50% chance of hurting yourself. Replace with Dragon Claw if at all possible.

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Well.

Then there's Lanturn, Gardevoir, and Starmie for Thunderbolt comp.

Then there's Kyogre with Calm Mind, surf/hydro pump, ice beam, and thunder.

That wrecks saphirre like Seth does to fe8.

But, how is Gulpin that bad, I've always thought that bulk+meh-ish att+sp att would make a mid-tier tank............

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I think Sableye's a little too low, considering what it does throughout the game. It's just plain clutch against Brawly, single-handedly making him a joke, has Night Shade for consistent damage and can even do this at base level! Wattson? He has a Voltorb that likes to explode, so just switch in Sableye and laugh. Night Shade also does good damage when leveled, piercing Magneton's resistance. As for Flannery, you can use a bait-and-switch tactic to make the otherwise deadly Overheat laughable- send in Sableye, then switch to a heavy fire resistance (Thick Fat Azumarill?) and laugh at the amount of damage you take, while her Pokemon's Overheat gets weaker.

Norman is a bit like Brawly, but limited to a few specific Pokemon, depending on your version. In R/S, his highest level Slaking is the one to lose, as it cannot hit Sableye at all. In Emerald, both his Spinda and Linoone are in the same scenario. And, of course, every trainer that only uses Normal/Fighting/Psychic moves auto-loses.

After Norman, Sableye starts to lose its luster, as Winona has Aerial Ace to hit through the Ghost type, and Wallace/Juan can do the same with Water Pulse. Also, its stats are likely too low at this point to secure its spot on the team, though Tate and Liza offer a bit of sanctuary with 1/2 abusable Pokemon depending on your version.

What do Slakoth and Duskull do to secure their spots over this kind of utility? The former sucks hard for most of the game, and the latter comes late and has the same typing. Hell, what's Bagon doing? It's available practically at the end of the game, and sucks tons of resources just to be good. Honestly, I could see Sableye jumping many, many places up, thanks to being the only one that can do any of these tasks.

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Sabley does ok most of the game If my memory is correct.

Zubat does jackshit vs Brawly with Astonish being its best move

- And R/S Machop has Seismic toss

- Zubat is so good Makuhita can most likely beat it with Knock-Off or That multi hit move it has. Zubat's hp aint too hot

Edited by Princess K
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Zubat can take Brawly too, and takes low damage.

But its moveset sucks earlygame

Outside of steel wing....

Sableye takes much less damage, as it has better defenses and an immunity rather than a 4x resistance to Fighting. Makuhita will literally spam Knock Off and do 2 damage. In Emerald, he's screwed, period. He has no way to damage it at all!

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Yep.

Kadabra/Kirlia does better against brawly better.

And lol Combusken/Marshtomp/Grovyle against Brawly.

Piece of cake.

Sableye is good, but if it gets hit by anything it DOES NOT RESIST/IMMUNE TO, it dies.

Methinks Abbsol should drop.

Lowish speed and defenses aren't that good.

But, sword danced shadow ball

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Sableye is good, but if it gets hit by anything it DOES NOT RESIST/IMMUNE TO, it dies.

Not really, 50/75/65 isn't bad at all early on, and certainly enough to survive a hit or two, especially if you get a boosting nature. Hilariously enough, its only resistance is Poison, but its immunities offer quite a bit of flexibility. It's hard to beat a Pokemon that can make enemy trainers lose simply by existing.

I wouldn't say a Kadabra by Brawly isn't TOO much of a stretch if your party size is decently small and that you do the events in Slateport first, given that Medium-Slow is great at this point in the game. Kirlia's definitely pushing it, though, it's not in a good Exp. group for the earlygame.

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I wouldn't say a Kadabra by Brawly isn't TOO much of a stretch if your party size is decently small and that you do the events in Slateport first, given that Medium-Slow is great at this point in the game. Kirlia's definitely pushing it, though, it's not in a good Exp. group for the earlygame.

I suppose you have a point. Personally, though, I find it highly irritating to have to switch-grind a Pokemon until it evolves...

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Why is Teecko below Tailow? I mean, it can learn a few more moves which Tailow can't and its your starter. That and its...Treecko, gawd.

I do feel Treecko is the superior starter in Emerald. Ruby/Sapphire its Mudkip. What? Don't stare at me like that!!

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Tailow is very powerful, learns wing attack fast.

Has good stab

Stab Return+Guts rapes anything not rock or steel.

It only has problems with steel types, but how many of them are used by npcs not named steven.....

Treeko is good, but mudkip/torchic are better choices.

Sceptile make wallace/juan loleasy with stab leaf blade.

but, that's about it.

Swampert makes everything lol easy.

Surf/water gun

Earthquake/mud shot

Ice bean/blizzard

Protect/rest/sleep talk.

Blaziken just kills shit, but lategame, waters are everywhere.

But, lol at water trainers, that's why double kick, aerial ace, rock tomb, and return exist.

Also, Sceptiles not doing much except for leaf. Blade/pursuit and maybe aerial ace/earthquake.

(There are better pokemon to teach those moves to)

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Tailow is very powerful, learns wing attack fast.

Has good stab

Stab Return+Guts rapes anything not rock or steel.

It only has problems with steel types, but how many of them are used by npcs not named steven.....

Treeko is good, but mudkip/torchic are better choices.

Sceptile make wallace/juan loleasy with stab leaf blade.

but, that's about it.

Swampert makes everything lol easy.

Surf/water gun

Earthquake/mud shot

Ice bean/blizzard

Protect/rest/sleep talk.

Blaziken just kills shit, but lategame, waters are everywhere.

But, lol at water trainers, that's why double kick, aerial ace, rock tomb, and return exist.

Also, Sceptiles not doing much except for leaf. Blade/pursuit and maybe aerial ace/earthquake.

(There are better pokemon to teach those moves to)

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