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[spoiler=Chapter 11bx part 2]
Turn 5
Player phase
OzgyW4y.png

f0DtPw5.pngKZpD5l1.png
That's how to use a killer weapon!

hTsTrQQ.png
More cavaliers are appeared. Seyour can do "gladius-tanking" on them.

7AtlSLm.png
Crit

d9prJDk.pngEt3MEPL.png
Scimitar seems to be a wind sword, so it probably would do effective damage against fliers. Amelia can manage him. I also will place her in the attack range of the tornado sage.

2SfSFFA.png

ThR9Vzc.png


Enemy phase
LW5umnY.png
No crit this time

8v5QUq0.png1RNSsHa.png
Tornado #3


Turn 6
Player phase
deZttg2.png
Good Christ Seymour :/:Why must I "babysit" a shitty lord in this hack?

9taqy2Q.png
A shame about the exp., but who cares!

cLimiEQ.png

FIM51Rl.pngUAeC8eP.png
Amelia will be in the attack range of tornado once more.


Enemy phase
JTc995K.png

EKk5DwF.png

ii5cbgF.png
Poisoned

Y3oElHp.png
Tornado #4 - one is left


Turn 7
Player phase
cyHawok.pngD2KvXAr.png
Just look at her crappy stats.

Now I send all my units to the north. Seymour will have fun with the cavaliers.

9ulOk74.png

cCFITp3.png


Enemy phase
OT9SNzi.png


Turn 8
Player phase
w5ozsL3.pngsYyLyX8.png
Oh why?! You were so good in this run and now you must finish it with the worst level up in the entire hack? Anyway my first level 20 unit - Congrats!

LPJkeJj.png
Lots of reinforcements are coming towards me. Seymour can block them all.

RYwJWFm.png

afw6RuR.pngSnnsLkW.png
Ila will decoy the fighter with the swordslayer. Idk, if it's only effective against swords, but also against myrmidons and mercenaries like in FE8.

2ktTfwK.png


Enemy phase
DqhU6jW.pngftId1Id.png
At least he won't get doubled by mercenaries anymore. Nevertheless he can't even take two hits by soldiers with steel lances with weapon disadvantage - sad!

hzc1XC8.png
She even can kill the fighter without support. R.I.P. exp.


Turn 9
Player phase
yXyGUJE.png

EznQDeT.png

ob3a6ky.pnge9W5DF5.png
I can't kill this soldier anymore. Amelia wouldn't do enough damage.

gcxwuxs.png
But therefore Seymour could kill him in enemy phase so she still attacks him.


Enemy phase
lfAEmXs.png
Yupp!

Z0bCkPD.png
Of course the fighter hits!


Turn 10
Player phase
dByKW3p.png
Enemies are also apperead in the north-east. That means Chester must retreat. This draco has a glass lance. From now most reinforcements will have glass weapons. The problem is their high hitrate.

K5Wk4pr.pngP4Ge4y7.png

7FAD6vk.pngz66867e.png
Balder will block these two remaining enemies.


Enemy phase
jjQiaKB.pngRC5AxLV.pngqIvS3RP.png
No crit, but a decent level up. His strength and speed are good so far.

vF7CkFo.png
Crit - Damn it Ila! Stop stealing the kills!


Turn 11
Player phase
BYq1xyl.png
Balder will manage these two while all the others will be send to the north-east to kill these reinforcements. More of them are appeared.

wADJ5Th.pngmHsQ6di.png
Ila was hit by 24%. I only can hope that she'll dodge at least once. The draco has a glass lance, so his hitrate won't be too bad.

aptAEiw.png
Panic button


Enemy phase
kx515x5.pngnlzPWeo.png
Meh - Again lots of crappy level ups!

VFSnBuF.png
Amelia can't double him?!

DqfS3WT.png
But now!

jV3W5Sa.png
Grrr...


Turn 12
Player phase
[spoiler=And more reinforcements.]Only the tip of the iceberg.



CV6kuOc.pngsXkkLeJ.png
He misses once. Now I "only" can block these two.

f5tjAsT.png

1WM4wc5.png

s4f4OUU.pngtqsDoTB.png

mN7dpTd.png
Danger adverted


Enemy phase
hnyuxM3.png

AnsHOkj.png
Still 50% hitrate despite support! Glass weapons are really dangerous.

HkqYbJK.png


Turn 13
Player phase
nPWhs1Z.pngYYZsIyB.png
No more reinforcements in this area, so Chester can open the chest. Goodberry increases the HP by five.

aYTgVnm.pngCmnLEK4.png
Finally a good level up for him!

0heoQ9w.pngDODAmBS.png

rI8YQns.png


Enemy phase
61YDCKb.png
Last tornado shot


Turn 14
Player phase
Reinforcements appeared with glass weapons.

I send all my units to the south-west with the task to kill the two second tier enemies.

sIKVTFe.pngEjbMNY8.png

Turn 15 and 16
Nothing happens.


Enemy phase
Th0nItP.pngrR5kxly.png


Turn 17
Player phase
jI9Gu5T.png
You see, how many reinforements are coming towards me. I must turtle for a while before I'll decoy the swordmaster.

dYIzWmm.png
Unfortuantely I can't kill him.

MP5khKh.png


Enemy phase
JbUgiRp.png
He goes for my healer of course.


Turn 18
Player phase
BpEqA6q.pnggBuXmuG.png

Now time to turtle!

Enemy phase
UExWMIl.pngDReP3aA.png
Ugh... this was pretty close!

F0C1AqR.png

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Hope I'm not too late on this, but make sure to go into the seemingly-empty room with a locked door! Just have a unit step inside, that should trigger it...

Also, WHY do the green people always die just before we get to them?

And I think Adamantium weapons might actually be BETTER than Silver, since I think Silvers also exist and Adamantium is new. Could be wrong on that, though.

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[spoiler=Chapter 11bx part 3]
Turn 19
Player phase

LZxAJZy.pngjywIMIZ.png

88huHo6.pngQMBOdTB.png
I made Seymour useful?! BLASPHEMY!!!

QpRFheN.png

EkP3KBV.png

At least my front line is better organized. So each unit only can be attacked once.


Enemy phase
4Apsaeq.png
Oh come on! Stop being a battletoad!
s3h0TBt.png
At least he doesn't get doubled by the myrms for now.

q6xdmGO.png

02YtShv.png
The javelin soldier is healed. Damn!

Turn 20
Player phase
LSdu2D7.pngEbv61jx.png
Seymour retreats. He doesn't deserve anymore kills in this chapter.

4VUgvw7.png
Renair takes his place. She can even double the myrms thanks to her maxed speed.


Enemy phase
0oe2Yfu.pngfvYnUoE.png6gsVS3F.png
I asked for strength and you still didn't get it.

XXaG1Ne.png


Turn 21
Player phase
The last couple of reinforcments; means also the last turn of defending. In the next turn I'll decoy the swordmaster with Ila.

Z52pEvW.pngWcOt9JP.png
Same Co-Op as in the previous turn.

QlYJ2sS.png
I must kill the dracokinght, because he covers the attack range of the swordmaster. Ila wouldn't survive two hits of the brave sword and the draco.

3dSGQfx.png
Forget, what I've said in the previous turn...

SnVVDxP.pngfAm089K.png9r09uy9.png
At least important stats. Still defense of two though...
Renair is rescued, because she was in the attack range of the swordmaster. His critchance is too scary. Ila is the safer choice.


Enemy phase
MRW8HkE.png
This guy pisses me off!


Turn 22
Player phase
2QtXhVA.pngJMfehj4.png
Finally after four turns...

E2qtY8m.png
Ila will decoy the swordmaster. I only hope none of them will crit...


Enemy phase
PORcugs.png
He hits her only once. No crit!


Turn 23
Player phase
NuoP4Tp.pngApXQ7zq.png
Ok, this was very risky once again, but Balder needs the exp. the most.


fiaku46.png

Turn 24 and 25
Nothing happens. In turn 24 Renair decoys a couple of fighters

Enemy phase
9vYJygi.pngJqFWFm5.png


Turn 26
Player phase
4Rdi8XN.png
Amelia will decoy the sage.

jsLrjiV.png
After she had attacked, I swapped to the kris to counterattack the knight with the short spear.


Enemy phase
NOdhoRd.png

The sage attacks Amelia. Both hit. (gust has a hitrate of 100% because of 150 accuracy)


Turn 27
Player phase
ie1U3sX.png

lI0R7Hl.png
If Amelia has killed the knight, she'll be in the attack range of the boss.

wGoSiGw.png
I kinda hate myself to give him this big kill.

KIkX6mt.pngVPGFydk.pngJC6FQ9b.png
Again no strength and defense. At least her skill is maxed. I wished bexp. would exist.


Enemy phase
VlBwIoJ.pngbs0yT4W.png
Predictable that he'll move.

HJykbuk.png
Ugh... this critrate.


Turn 28
Player phase
a98xi7T.png
For the exp.

uwcTPk0.pngfW97duu.png
For a good level up.

fa8MS1W.png
For promoting Chase

z9yYxnF.png
For breaking the xiphos

yikLHbY.pngGdP2biJ.png
For satisfaction

pZHKPJL.png
For impressing me with the best level up in this hack so far!!!

mU7cjQe.png69oheT6.pngTZMwuPl.pngdIWkFIs.pngIfTwgd1.pngsQgfj6h.pngVS6tirI.png

ytduSGO.png

An unsatisfactory ending for pretty much everyone even for me!

Edit: Sry that I couldn't follow your hints. I've overwritten 11bx; already completed 12b, so I can't show you the secret anymore...

I'm trying to complete this route till the weekend somehow.

Edited by Mister IceTeaPeach
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It's not the empty room behind the boss, it's the empty room in front of your starting position.

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Since you apparently skipped it, I'll just tell you:

You get a Katana from an Anna cameo, which is a brave sword that's fairly powerful. There was one available in Musain too, forget whether or not you got that one.

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[spoiler=Chapter 12b part 1]
OLimcFT.pngt7DmUEW.png1Y3nnhy.png4Nfm3Nv.pngieemVXa.png

2gNENUf.png

ucvIWO9.pnglzc0oIK.pngHUkUQxT.pngTk8iroQ.pnge5Hg722.png3KT6r1J.pngfacU6yl.png

e2dewx9.png38sU3Ng.png6Xlv7Ab.png
These two are back.

7Bcok7B.pngcvZgyrI.png599LWLg.pnggOpYMjE.png

0xiQjeN.pngfPGGub4.pngUmln0pt.pngDnrFnVr.pngAlPnNL9.png9MU4wQu.pngwyRvUYI.pnglMZmebW.png
He gets the news about the death of his pregnant wife.

73JZqzv.pngflaaSiA.pngX2MafhN.png
Of course he's angry.
WaSvabT.png4BUWlht.pngEc5yAPN.pngSXaYbnX.png
By now xin'Khen seems to assume that her death isn't caused by Seymour. So he sends Vixenk out to Seymour, if his assumption is correct.

xQE4DdC.pnggxHKSuS.png8orEgIW.png44djBUC.pngA6U2kG3.pngK7eOBCQ.pngx8VzqU9.png5OKDXbS.pngQnQZrgt.png
He believes her without blinking and eye and even joins my team!


Battle preparations
Rank
73QbGDy.png
Not too great anymore

H50A31A.png
???

T1podEU.pngUoza8mm.png
Will be explained in the mission objective.

Kt4cc71.png
Reinforcements from the beginning.

jdC3RjV.png
Don't worry. I always take the time.


A few preparations:

  • Lienn uses the goldberry
  • I haven't given the horseshoe to anyone yet
  • running out of tomes and bows

Map
xBg40mm.pngETkcRLv.png?1
bdswAsX.png?19BQItQc.png
TZIbrtQ.png?1HnIoRW4.png?1
When I saw this map (dracos, houses) for a moment I got horrible nightmare memories from chapter 7 in FE6. However it's not bad at all since there aren't any stupid NPCs here. However there are some generic tough enemies here:

NWWhaFg.pngw0eSYCQ.pngGqkmOSO.png
Long bows

gKbJG80.png5k7MyA8.pngZwLD1rj.png
Dracos with titanium weapons

cKClnXY.pngWrRrz0u.png
fQ4LVdF.pngiKehYpO.png
Killer weapons

There's also a merc with a flamberge and a few enemies with glass weapons.
Nothing useful to steal except for portions.

lDjuZBH.pngTDvRPr2.pngybVZwrh.png
Chapter 12b consists of multiple objectives. The first objective is to talk to xin'Khen with VIxenk, who's placed in the building. There's no boss in this map yet. In the first objective you must clear your path to enter this building. Though don't forget to visit the three houses and to buy in the armory and shop.

mHlmHBf.png5YOTqnF.pngzYXIf1D.png
Finally I've the first myrmdion in my team Vixenk. His stats look really good for a moment, but 17 speed is nothing special. All the merces and myrms have >15 speed so he can't double them anyway. His 7 def is another problem. He can barely survive two hits. The dracos will TRKO him. I must baby him in this chapter, but I want to have him in my main team.



Turn 1
Player phase
QNE88Tp.png3RbQaEY.png
Crit with 2% - a good start!

All my other units will use the left path. I don't want to split my units, because I don't know if all the enemies are coming towards me like it was in FE6. I want to be prepared for them.

DXutE5m.pnggBim6lD.png
The soldier with the killer lance is dead already. I'm pretty sure that the knights are stationary. Chase is in the attack range of the archer with the long bow.


Enemy phase
EoHMHPd.png
Why didn't I equip him with the long bow?

x3HaLuV.png


Turn 2
Player phase

z3Zyr8h.png
Nothing to do for my healers so they can fight.

SQsmCnd.pngLCZwlUp.png
Boom

EsN4WeL.pngJxoHGhc.pngOC79kGF.png
Idc for the damage. My both healers must improve their weapon level sometime.

FbnyoeZ.pngTfFZEbB.png

45x1iNE.pngFFw63Yo.pngCdLQMAR.png
Actually it was unnecessary to attack with Chase.


Enemy phase
No one can attacks me, but some enemies including a draco are moving towards me. (too not bad as in FE6!)


Turn 3
Player phase
FyxfuYB.pngDHxez2h.pngl0KRlpe.pngIX0wfXc.png
Armetis scroll = secret book

taH3m8P.pngFkQPCxe.png
Amelia wil decoy the mercenary with the flamberge and a soldier with a short spear. Her support with Amelia and the thicket will help her.

Renair will also decoy a couple of enemies.


Enemy phase
RFnYvXB.pngblAnMZZ.png

zO965cS.png
Of course Amy could kill him, so he goes for Ila.

KL7G1qq.png



Since you apparently skipped it, I'll just tell you:


You get a Katana from an Anna cameo, which is a brave sword that's fairly powerful. There was one available in Musain too, forget whether or not you got that one.

[spoiler=Alright thanks!]No, I didn't get it in the Muasin-route. Though I guess I coulg get it in the chapter, you must free Enjo and his army from their cell (10a), right?
At least I got a hint about a very special secret in this chapter.

Edited by Miss Xiaomu
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Actually, it's in the one where you have to invade a castle where the rebel forces died, in another seemingly random locked-door room. The ones in the prison level are just reinforcement gateways.

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[spoiler=Chapter 12b part 2]
Turn 4
More enemies appeared. A draco and a soldier (both with glass lances).
Player phase
EOXPlSk.png

zi5x8T4.png

EZWiaSz.png

fPCihXt.png
With rescue, take and drop I bring Amy back to the left side.

8gimPNL.png
Renair is in the attack range of the draco with the glass lance. She must be rescued, because she's injured and can't survive a hit from him. Another draco with a short spear can attack my units.


Enemy phase
ZeVo688.png
Crit

4h43YpW.png
Expected, the other draco couldn't attack me.


Turn 5
Same reinforcements like in the previous turn.
Player phase
ygvX1nO.png70e26V1.pngUe41BVz.png

Sg4P0ur.pngOcrNxrE.png

Z2FWcx1.pngm89jn8h.png
The most important stats at least. 0% def. growth, eh?

I don't need to turtle anymore against only one draco.


Enemy phase
xGW9x8m.png
Even Renair can't take two hits.


Turn 6
No more reinforcements atm
Player phase
6NJz2vp.png
Vixenk's first kill

YB5ImrX.pngsLpK9Tx.pngDRhypSQ.pngtS3atzW.png
Another labrys

FJGU5Fl.png


Enemy phase
qAmV7iZ.png

vsgk6fq.png

UAXu80q.png
One of the two with the titanium lance.

skEkZl1.png
I never will expect a good level up from him.


Turn 7
More reinforcements: A couple of enemies from the north-west and north-east. One of them is a draco with a glass lance.
Player phase
GOFvXxf.png
He still gets doubled...

IZgSql7.pngNQEb96i.png

After dancing for Balder...

AViQXoL.png

Z7vKdY8.png
Juan will be attacked by several enemies.

Enemy phase
VgOIeCg.pnguDrvDgm.png1GwJCI3.png
nUjRod8.png
... What shall I say? I'm just spechless...


Turn 8
Player phase
zFSQDt0.pngyQ2CPVA.png

pjowJ7Q.png
Chase's iron bow is broken. He has only the iron long bow and one single use of the bloody bow left.

OgY6Wli.png

XXzYXqZ.pngOeAVDcF.png

She misses once.

HVjugHw.png

QpNv3Ip.png1pVVCuK.png
I'm on the verge of slashing my keyboard.

64ASesP.png


Enemy phase
XZEyPXM.png
Crit

hdddBU0.pngxVkPuFl.png


Turn 9
The second wave of reinforcements has reached me.
Player phase
51wMAqD.pngyexQ4kY.png
The last use of the bloody bow - no crit!

724Q5jJ.pnglojqvJw.png
Also no crit with the bloody edge.

KzHdBW7.pngZeuXOIf.png
And now a crit, when I don't need it!
Ila blocks the reinforcements.

0s2Hu9T.png

kTmDvTG.png


Enemy phase
kxTB5lk.pngZB0y80R.png
Closer than it should be...

bFPFyi4.png
Actually I didn't pay attention on the weight of the labrys. Balder has enough speed not to get doubled by this myrm. Though the labrys reduces his AS; heavier than I thought. So I took an unnecessary risk again!

HIt3iqH.png
The second one with the titanium lance.

ldXA5RP.png


Turn 10
Player phase
2K0gNAw.png

VaHoAuV.png

3dKv90w.png
All the reinforcemnts from the north-west are dead!

sDvNhRt.png

ooci0pO.pngIoFBZhz.pngumIJt5H.png
Chester does a crit so Vixenk can claim another victory. Both can be attacked by two units. They'll survive it.

LAJzvXG.png
Juan will visit the last house in the next turn.

wPxM2Xn.pngfJ6T5NZ.png


Enemy phase
eqmj82d.png1a0e9eW.png
He definitely needs some more levels to become a good dodger.

eQbQ7kf.png


Turn 11
Player phase
Lvs5OuJ.png1oXd9zU.png
I'm going to kill all the reinforcements in this turn. No more are appeared, so I can open the door very soon.However before I must buy some weapons for Amelia and Chase.

s4hpaTC.pngdzrxyeL.png
Still no crit

vVVuFYH.pngOKb8iQH.png
OMG defense and so many stats! :awesome:

vqgx0EW.png
Finally the A-support! However there's nothing to read...

tB6IjBf.pngKCRqVre.png

eY2A3wY.png
So all the enemies except for the couple of stationary knights at the bottom right are defeated. In the next couple of turns I take the time to prepare my formation, heal everyone and to go shopping a little bit.


Turn 12
UQjknV7.pngk3dnaHd.png
Theres nothing special. Buy a fire and thunder tome and a couple of mend staves.

Efqg78C.pngEfqg78C.png
Also standard goods. Only buy a couple of iron bows and a steel bow.

0YHniev.png
Balder increases his skill

9uH8WFJ.pngL18LJw5.png
Crossfire (= elfire)

5mtxBnn.png
None of the wanted stats. If I can promote a healer again, it will be Karen. [spoiler=I'm considering to bring only one healer in the upcoming chapters, except there will be enemy stave users.]I think not, because otherwise I could have bought a restore stave yet.

Turn 14

Player phase

I'm prepared! Time to open the door!

AUxlF93.png

What will be there behind this?

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[spoiler=Chapter 12b part 3]

We8jILt.pngmQO2fxm.png?1

There are a couple of fighters, poison bow archers, spear generals and

MNWS7BC.pngirY4tJq.pngTQi7sbs.png

xin'Khen. Look at these stats ^^ I forgot to check out the vorpal sword. Alch's glove = hoplon guard (prevents you by any critical hits)

Of course there's no way and no reason to fight him. Vixenk must only talk to him. However don't place anyone in his attack range (unlike you want to sacrifice someone), because it's expectable that he'll move!

My strategy:

nd74YZX.pngw0Ccfs8.png

I'll kill one of the generals. I'm pretty sure, they're stationary as well.

H9LuouA.png

Alright

SibpcI5.pngOGNoEeD.png

Vixenk reports:

ZZPOhCf.pngii3YH83.pngAkI8Pe4.png

t0O5Y8M.pngbXwTYXf.png9oNHag3.png0Fp1HMA.png0n7Bx9n.png

He becomes a NPC unit and leaves the map.

After that this happens:

Bfy7Zwq.pngrp1pVZp.png9w4gMnG.pngqY3h9u7.png

Ojjryev.png

This is the second part of this chapter: defeating the boss Brielle. Also the map theme changed.

bqvTNBK.png

These dudes including a sniper are appeared.

HpJvtCS.pngu2ywCbl.png

[spoiler=Brielle is a sniper, who has a brave bow. She drops a hero crest. Her scary thing: 21 speed.]I haven't checked out the weight of the brave bow. It might weigh down her AS a little bit.

She can double / attack four times some of my units and snipers have a critboost. Only units with at least 18 AS, high luck and enough defense to survive two hits can be used as a decoy bird. Renair is probably the best choice.

YLact2M.pngVGfxXU6.png

At first I want to rout all the enemies in the building.

wcC6e9G.png

If he has maxed out his speed, I'll promote him.

LnFeAG5.png

Enemy phase

rlLMw6V.png

Another unnecessary crit.

kfmshYI.png

jJTmos5.png

wG8yrDt.png

Poisoned

6abd3N8.png

Turn 15

Player phase

Still more reinforcements (cavalier, mercenary and soldier) are appeared.

jRmKXGn.pngqg5xXbm.png

My second level 20 unit

mSl761e.png

QeCuwTq.png

9r80ARj.png

scU8FGi.png

Finally he crits!

UiGpXUS.png

Go6kqey.png

Enemy phase

G1vUXGE.png2FTx41p.png

Seymour dodges twice in a row - respect. However it would be better, if her got hit by the mercenary and hits him in return. He would heal himself anyway.

S92tHS9.png

Amazingly effective damage of four

Turn 16

Player phase

wlz14Jn.pngN0RISLz.pngLYhBMFp.png

Don't you want to be stronger? Actually a perfect level up except for strength.

RpcQjVG.png

Juan will be attacked by a couple of soldiers with glass lances.

kLq5DOM.pngAz0kRsZ.png

FRgYQYx.png

Enemy phase

1dsKg2C.pngDvZO76D.png

He does a pretty bad job with the killer lance. Tbh he's not all that great. He's a flying tank, but that's pretty much it. No skill and no speed. I can very glad that most of the enemies use physical weapons. Otherwise he'd be almost impossible to train. I regret it a little bit that I couldn't really use the draco lady.

1m3lB4q.png

Glass weapons can even miss - Chester is in the forest

Turn 17

Player phase

More reinforcements => I must turtle

UCLiJFP.png

AfSrG7r.png

3aE7Lox.pngmL5X14T.pngbSpt7aH.png

I take the strength.

ATjIazV.pngkYMOrqp.png

He's waiting for his promotion. I can't wait for berserker crits.

ZftKAz7.png

Enemy phase

ZdOoikz.png

C9pm2WP.png

cEGFxTN.png

Turn 18

Player phase

The situation is unchanged. Still must decoy all the reinforcements one by one till the boss can attack me.

kmBYmYh.pngopSAyGp.png

7eqjdYh.png

Seymour misses with the javelin, so Chester gets this kill.

2qdFIqJ.pngDxcoDo4.png

Enemy phase

CpzoAzl.png

Cr05ZPL.pngoTRqjqE.png

The cavalier almost doubles Juan (13 - 10 AS).

Turn 19

Player phase

No more reinforcements. I can kill the enemies, who attacked me in enemy phase. And then I must decoy a couple of soldiers and a long bow archer before I can decoy Brielle.

oE8I0Z1.png8a4sYcB.png

v8UqmVN.pngiYV3NgW.png9plEWCN.png

Balder attacks twice by Lienn's help. Strength is maxed out. He'll be promoted, when I have the hero crest.

xYhj3UZ.png

JvIunQ2.png

Ila and Seymour will deal with these couple of enemies.

Enemy phase

uvCJ5I3.png

Turn 20

Player phase

UKNytqE.png

Seymour sponges and will decoy the long bow archer.

Enemy phase

1g7EgdU.png

Turn 21

Player phase

FbQ0HaA.pngZoXGvSp.png

bRytKoQ.png

Decoying the last regular enemy.

Enemy phase

a2qZSsI.png

Only ths boss is left.

Edited by Miss Xiaomu
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[spoiler=Chapter 12b part 4]
Turn 22
Player phase
UjIfbAc.png
Chester shall be attacked by this spot. Not only because it's a thicket, but also I can trap her by only two units left and right of her. She's blocked by the house below and the wall above her. BTW Chester needs the def. boost of the thicket, because otherwiese he couldn't survive two regular hits by the brave bow.


Enemy phase
uffGL7Y.png3FUQWnY.pngL7OSTjp.png
Thanks to the thicket!


Turn 23
Player phase
FSPsTR9.png
Maybe he can oneshot her?

ycUUlwx.pngIV4NO1N.png
No, but at least a hit and a meh level up.

TaU1jAF.png
Please no crit!

Thanks, she listened to me!

iZdZKVQ.png
A crit?

quKCi25.png
Damn it!


Turn 24
FIn0ZsF.png
Maybe now?

z7D9tnD.pngBmHjdob.png
Here we go!

acDbzdl.png
Vixenk, welcome to my team!

v9bKT6g.png
For Balder

WbxBbvd.pngLPTGtc6.pngpu6LA2p.pngXBnegEp.pngJlZL2hO.pngKu9yvWe.pngwql1wth.png
She gives us important information.

F5GH9zI.png
He can't accept the truth.

qQZ0IN5.pngUh7QU8h.pngmjKwEPl.png
Hahaha, I like this chick.

pS3MHSE.png
Ragemode

5Y3siZj.pngPxkX82w.pngu5JOPQP.png
Yeah, she can do than him. And she had stats!

m4Q65td.png
Apperently his favorite line ^^
I should kill him, if I just could.

8q2YIXb.png8k0Pe5E.pngXjqtTK1.png
Triumvirate? Reminds me on another hack I've played.

rGIYsgM.pngztrFmF7.pngTL1EtZm.pngW797iPc.png

3JHB2WK.png
Now she becomes our prisoner.

KOrMmxC.png

PS: I'd like to play the upcoming two final chapters in a row tomorrow. Maybe I can manage it somehow to upload them till

So if someone can (wants to) give me an important advice, could you like to post it already?

Edited by Miss Xiaomu
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You got a Myrmidon (at last) and he is awesome! He should have been the Lord that joined Renair in this part of the hack, and not Seymour. :)

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Bringing the new dude along is recommended, for a few other things. You should be able to figure them out when you see the map.

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[spoiler=Chapter 13b part 1]
q2YLhhi.png4qava6H.pngVhWH4C7.pngTwW7yML.pngjnc1guT.pngOlhTV1n.png9sb7S1g.pngK2xlUon.pngbuFP9OG.png
Two important weapons in this chapter nihil katti and zephyr

RPhj4st.png

QR2R6ST.pngAn7vTaR.pngAhRzUzi.pnghkK4rQ7.png
Quitter punished

cCMLCIX.png3EJCmFF.pngkRiJB01.pngjOyD3yy.pngjCXy1wx.pngggMf7Y1.pngBW41UtI.png

5qhrwfJ.png3W94B9G.pngtddjPAX.png
The leader of the triumvirate

SZdYjmD.png

[spoiler=Don't forget: I've a nice weapon against you]which is actually pointless against him.



u25aPdQ.png
Hahaha

LiVDTZz.pngP2C1hhc.png
A cozy walk through this castle...

OemDzt8.png
...not anymore.

k61C6Vv.png

Surprise!

euH6GCS.png

But what about you?

CJnBgWv.pngNiRjN8s.pngqO8Tmvs.pngI9p8JO6.png9nhC4HY.pngzJN4mrG.png

SopTPto.pngaKx2SAx.png
Ambush spawn

o6MWVTY.pngZ7axzTi.pngS2ofOo5.png
The zephyr sounds frightening.


Battle preparations
Rank
FF9aL6a.png
Only three stats in funds?! Am I too stingy?

N8Ap1K0.pngPC4eGPG.png
The zephyr is an unique weapon. Will explain it later.

g1EKaFJ.png
He'll move.

DSGOCxt.pngfFQQFKs.png
So I'm going to use the left path of course! I want to go for the challenge and treasures!

MwZQ2kX.png17mrQOv.png
[spoiler=The first promotion in the Onduris-route: Balder becomes a berserker. Now he shall become a crit-machine.]Not the last promotion in this chapter!



kXb8lz9.png
Vixenk uses the horseshoe and increases his luck by four. He's still a little bit frail and his avoidrate should benefit from it.


Map
JPrDJmX.pngGLbTsbC.png?1
Qp1tJYt.pngBnHbTN0.png?1
VoKFA6w.pngwY5Ybeb.png?1

Chapter 13b is another indoor map. There are two paths to go. The left one shall be harder. There are three chests to get, but there's nothing important to steal from the regular enemies except for a few portions and elixirs.
[spoiler=There's a room in the bottom right, which will be an important place later.]You don't have to go into this room.



The enemies mainly consist of myrms, mercenaries, draocos, archers, knights and fighters. Most of them have steel, glass and titanium weapons. No single magic user on this map except for a mercenary with a flamberge. There are couple of second tier units besides the boss:

MsSxGvP.pngzRyyQfS.pngMwWV7ae.png
[spoiler=sniper]Probably the only reason, why the left path is harder.



OocG7o5.pngWJfZou6.pngBUHUJIy.png
halberdier
They've pretty decent stats. None of my units can double them (yet).

NNIhFtf.pngd19XXlB.png
A couple of enemies with killer weapons.

nXL4SAV.pngM4kYeha.png
Steel long bow, the more powerful version of the iron brother.

xv3ysMG.pngA2ahgsd.pngYthtXZs.png
The boss Jensei is a level 5 swordmaster. Tbh his stats aren't that great for his level, but his sword zephyr compensate them. It has a might of 20. It isn't only extremly powerful, but it also increases the skill and speed when it's equipped.

iVvBl4g.png
He has the same item like xin'Khen had in the previous chapter: alch's glove = hoplon guard. [spoiler=I wished I could steal it, but Chester isn't fast enough. Theoretically I could steal it, if his zephyr is broken. His AS would be weigh down to 18 and Chester would be fast enough to steal it from him.]I figured out that thieves took a heavy buff in this hack.



T2Pnymd.png
He drops a rosary. It'll be for Karen.


[spoiler=Chapter 13b is a defeat boss mission.]Unlike 13a there aren't any hidden traps in this chapters. Also the reinforcements aren't really too tough:
Quantity > Quality
A much easier and shorter chapter than 13a.


Like I already mentioned already I'll choose the left path, because I want to have the treasures and the experience for my units. I don't split up my team.

Turn 1
Player phase

4CBsWy4.png3KL0TbP.pngZUCMvRI.png
Chester does a crit.

JQ6jVcF.png93pt1GO.png
I must place Balder above Chester, because the soldier with the bloody lance was in his attack range and could oneshot him with a crit. Balder with the hurbat equipped also can counterattack against the archers.


Enemy phase
hsmf8Qp.pngFnu4rbj.png

ASDUFF3.png

w6asbgm.png
This worked well so far!

u1FieNF.png
I can take the eight.


Turn 2
Player phase
meKAMNJ.png
A few enemies moved towards me, one of them was the halberdier.

KuLtQt1.png
I want to see more of them!

SuCKv5R.png

yJ4AOWm.png

gIQHuMH.png

5k9RVlH.png

BAtQNp3.pngnh71Tae.png
1% crit #2 in this hack!

nVcYKjx.png
I had to rescue, take and drop Ila, because she was in the attack range of the archer with a titanium bow. She'd survive it barely, but I don't wont to get unnecessary damage.


Enemy phase
vVAttAI.pngmiHgdIo.png

WqjpjuQ.png
He leaves something over.

GrYfApC.png


Turn 3
Player phase
ocZdBSo.png97Rp1bq.png

FcrrtUz.png

b5EBCtw.png

Karen can do stuff.

Edited by Mister CatTeaDawn
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[spoiler=Chapter 13b part 2]
The first reinforcements appeared in the beginning of turn 3. All of them have steel weapons.

sEJ5sSl.png

Blbo7DY.png8ew06ew.png
Chester doesn't need to get healed yet, because he's out of any enemy attack ranges.

Renair will decoy the myrm.

Ct4LMrO.png
Amelia can reach this draco with Lienn's help. This area is fine for now, but more enemies are coming towards me. One draco can attack Amelia. The halberdier will be in my attack range in the next turn.


Enemy phase
JNUMlST.png

ocE83Do.png

eifLbti.png
The steel long bow archer


Turn 4
Player phase
OQUKECA.png
Vixenk waited for this fighter to protect Katrina. Will he crit?

AklWXu6.png
Yupp!

4B2EPbi.png
Not bad!

Zmt7msc.png
Goodbye stlb

iOoapCX.png
You see the halberdier.

71jlWmp.pngrSKjpru.png
He could even oneshot Balder with a crit (actually not, if he was fullhealed), so good that he's gone.

PXKmrIS.png
His hitrates are even worse than Crowe's. However he doesn't have a support yet.

pHwHnJb.png
Your last level in this hack! You were pretty much the last!

DAUMly3.png


Enemy phase
ir2Kedz.png


Turn 5
Player phase
R6qMz43.png
The first couple of reinforcements in my attacking range.

5L9wRJR.png
Chester opens the door. Balder can reach this knight...

9VImEKL.png
... and kill him.

LVqZrNE.png
Juan rescued Chase so that the fighter only can attack Renair. Vixenk is a left a little bit behind.

LVqZrNE.pngmub9u9c.pngwwZiKTA.png
OMG! What a delicious level up!


Enemy phase
4dXZ6Oi.png

RlUZ7QE.png28XngLm.png
Too strong!


Turn 6
Player phase
EybTQzY.png
More enemies are in Renair's attack range. With the gold edge she definitely will survive two hits.

E2k0aGe.png
ranseur - the lance rapier

mJgv66p.png
A few reinforcements are appeared in this eastern area too. More will come from the north very soon.

l011TFt.pngBifK9eB.png


Enemy phase
CSZ3zP7.pngWD1NLKp.pngSFmrpuZ.png1N6Kv6f.png
He can even double the mercenaries. However he took lots of punishment.

ONyRu5A.png
Meh

7DQFCxb.png


Turn 7
[spoiler=This happens]in the beginning of turn 7, or if you've crossed a certain line in this map. I don't know!



H7iCbr6.pngmZq3Rx0.pngoJmOPov.pngZ9c7tpz.png
xin'Khen appears and is looking for the nihil katti.

QV6NJPz.png
He enters the empty room in the bottom right.

rAIJ09h.pngOeSPXaJ.pngtr8FQsa.pngwnIyaCj.pngoKXwPkD.png
It's a trap!

wCnUDqV.png
xin'Khen is surrounded by a general, a sniper, a swordmaster and a halberdier:

SYHlrnt.pngffKmdsh.png
oB1xbOW.pngWnOn3oN.png
tQzPltn.pngUiV7Zek.png
yDQDssj.pngAiwLERm.png
All of them have titanium weapons.

irY4tJq.pngTQi7sbs.png
However these dudes shouldn't be a huge problem for him with his stats.

If he gets hit and more reinforcements will appear, Karen must come to his aid and heal him with the physic.
I'm not worried about him for this moment. It will take a few turns till Chester will have reached the door.

Player phase
iFF73Z5.png

3UVxd9A.png

AjBd8WV.png

ogiFw0h.png

zqdrJFx.png

m50F61a.pngkKURQoG.png
Ila and Juan can support, finally! I expected with this support since Tana x Cormag.

SiFFyM0.png
I'm heading for xin'Khen.


Enemy phase
vL6Fpwy.png
The tankiest one is already dead.

ue9qbF7.png
There goes #2

xIJF5BO.png
Crit - #3 is dead.

uWvYFQ8.png

HWnHeFt.png8Yxtoct.png


NPC phase
kz1dZMl.png
All the enemies are dead in only one round.


Turn 8
No reinforcements are appered in xin'Khen's cell. So I can take it slowly.

Player phase

VJuSHwd.pngTQJl7ay.png
Do you want to be promoted?

yg0rZB7.png

7esK9vV.png
[spoiler=Wait... Seymour can double something?! I must be dreaming!]Tbfthe tomahawk weighs the AS of this fighter down a little bit. He never could double a fighter with a steel or titanium axe.



2QmgXWE.pngj9GyXKp.pngUpBgzuc.png
I've rescued Amelia with Balder so Chester can open the door.

wiMCrDz.png
Exp. for the corpse


Enemy phase
Nothing happens.


Turn 9
lTonGB3.pngieupi1Y.png
[spoiler=He finds a key, opens the door and leaves the map.]Hopefully I wasn't too slow.



Player phase
4ruc6ZE.pngytAvdkC.png
An oathbreaker; a bow, which requires weapon level A. [spoiler=I've idea, what a lawful unit could be. The defintion is as vague as the one of the veritas.]Lawful units could be monks and bishops, who fight for good. However there aren't any enemy magic users in this route...



tu8Xziz.png
Excellent

I'll send all my units to the west. Chester and Lienn are rescued and will be transported for a couple of turns. Blader block all the reinforcements from the north-east.


Enemy phase
h3Uiqwr.pngh3Uiqwr.png


Turn 12
Player phase
miJVWhh.png
My units have reached the left path. Lienn and Chester are dropped.

CiWWBF0.png
I really miss Lia!


Enemy phase
l2LtsW2.png
Seymour wasn't rescued so this draco could catch him.


Turn 13
Player phase
cZl7Ffa.png
Time or enter the north-west area.

x16Zj7I.pngyXCjgkn.pngYCWBjyf.png
No more killer weapons. Chase will decoy the sniper in the next turn to get the level up and the much-anticipated classchange.

YHfT0zP.png


Enemy phase
t0n5FvZ.png

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[spoiler=Chapter 13b part 3]
Turn 14
Player phase
GTEVNur.pngqYl5D3L.png
Please stop stealing the kills!


Enemy phase
2mUnQKy.png


Turn 15
Player phase
7I2QnfI.png
Lots of reinforcements. Only Amelia can be attacked by one of them.

lPRasGM.pngRb8QJeo.png
Chipdamage for the level up. Speed is maxed! That means:
tYpo7HQ.pngD7CUTlQ.pngdag9hnc.png
It's time for the promotion to a nomad trooper! He has one more movement and can use swords now. His speed of 21 means that he can double the sniper (17 speed). He'll decoy him.

6bduHXL.png
A crit could still kill him instantly, but I hope for mercy of the RNG. His avoid is very high.


Enemy phase
Yi6MeFt.png
His hit and damageoutput are still pretty bad, but at least he's a good dodgetank.


Turn 16
Player phase
7CpqigQ.pngKRoCyJI.png
60% hit twice. No more second tier enemies except for the boss.

kFLP9U0.png

CS0j26P.png

LwXjZ7A.pngTALlDy8.png
Idiot!

suWwJy5.pnguamubOw.png
I must turtle a little bit now.

Juan and Vixenk are healed.


Enemy phase
GvvopUP.png

8JAlzxO.png


Turn 17
Player phase
IlSNplf.png

WHPOl8P.pngBXzQ7rS.png

Xd0GAHF.png
Turtling ends already. There are only three enemies left on the way to the boss. A soldier, a mercenary with a flamberge and a draco.

itIvLmm.pngvdAFtva.png
[spoiler=Zoran water = speed wing]No, I didn't give it to Juan, because it wouldn't help him at all. He'd be still so slow that het would get doubled by the myrmidons and all mercenaries with >15 speed. I gave it to someone, you probably didn't expect.



nqM1Vyj.png
Another level 20 unit. My both healers are bad. Asher is slow while Karen's magic is lacking. At least I don't have to worry about her that she'll get doubled and ORKOed. Anyway she'll promoted.


Enemy phase
4tGFWpR.png

6I8iYeH.png
The mercenary with the flamberge.


Turn 18
Player phase
thGO6vk.png

jUu7ppd.pngVyE36kw.png

mhzXFc3.png
There's only one draco left before I can decoy Jinsei.


Enemy phase
TQLdOcC.png


Turn 19
Player phase
MEnoK93.pngzuBN5F8.png
Now I can decoy the boss. BTW I didn't know that the partisan only can be used by certain units (probably only dracos). Ilanice can't use it.


Enemy phase
HvODEMZ.pngpvUgOiY.png8O1rNFx.png
24 damage isn't bad!


Turn 20
Player phase
TCtOqXa.pngwxGCNcb.png
Now the interesting thing:
I can still steal the alch's glove. Obviously thieves can steal from everyone, if they've at least one free slot in their inventory. The speed doesn't play a role anymore. Jinsei (21 AS) is faster than Chester (18 AS), but nevertheless he could steal it from him. Even if the speed boost of zephyr wasn't calcualted, Chester wouldn't be able to steal it, because he'd only have the same speed like Jinsei. In the regular FE games thieves only could steal, if their is speed is faster then the speed of the enemy. However good for me! One unit is safe against any criticals. Sweet!

0MGdKrV.pngLyf9iAx.png

l2Jjj46.pngNXgwlMh.png
It doens't matter. He wasn't the fitting character to beat him anyway...

bCsIAcB.pngHB0jjRQ.png
... Vixenk shall revenge him!

BEucG7A.png
Damn it!

7QOpPHN.png
Chapter 13b is done. Tbh it was one of the easiest chapters in this route and it even didn't take that much time!

NUI2dWJ.pngtvNRMXZ.pngEsvQqsY.pngR0GN9zd.png
Jinsei only was a fish. The true challenge is still waiting for them: The triumvirate

MDRqRpg.pngm7aR9KX.pngMBtO6IU.png
Here they're!

tKN3WRZ.pngyLk6SXG.pnguSFqzea.pnge1wAKaA.pnggg7QBnT.pngnd6bhYe.png
The swordmaster is a little bit frightened.

qldsLWK.pngEb2ukx7.pngYA9I2az.pngqTtAgOU.pnggKZH3vv.pngnxpmyB0.png
Fighting for the death

f3LigAA.pngRU37z9h.pngNt82DaS.pngh1XYl9g.pngRiedAfE.pngfuMiuDQ.png82SgrCM.pngAzILqX3.png
A successful sermon

J14COza.png
... or not?

Next time the final chapter of this route and of the entire hack version!



PS: I've completed the final chapter already, so I don't need hints anymore. The final parts should be uploaded till tuesday.

WELL. . .Ilanice DID recruit Juan, so it's logical that they can support each other. :P:


Of course I assumed it.
That's the reason, why I did the Tana x Cormage reference. She could recruit him in FE8.

Edited by Mister CatTeaDawn
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[spoiler=Chapter 14b part 1]
Ze7Ql3D.pngI85YwOL.pngQeCb0vp.pngDslDzR4.pngBDDLge4.pngUsd3wS0.pnguYT9sbg.pngK3T0C8U.png
It's finally time to reconquer Onduris!

fhOHBpB.png
The final chapter of the Onduris-Route and of this hack.

s1QBdGn.pngEOBF0y2.pngfao7e8P.png
The three megadouches. Time to kick your ass!

lJf1mNv.png8nieesJ.png
xin'Khen = Black Knight Teleported from somehow extremly sudden.

AsRmqnK.pngejzmF0x.png74CFzNt.pngbvYUF9U.pngI58RfII.png
xin'Khen will take my job and kill them all by himself.

Bossfight #1
vtfTrJb.png
[spoiler=So close!]All these fights are fake of course, because me'Doru only has 47 HP and xin'Khen would cause 50 damage to him already.



BydLxSJ.pngtpaL9R2.png

qTIr0Ky.pngcOsrFSX.pngZfWWJCO.png
Now time to challenge the next one.

Bossfight #2

3CtcWAp.pngaVsQwie.png
Of course he survives a critical hit with 1 HP too. Do they all have the miracle skill?

MCNWa6P.pngnGwQ6pZ.png

2xB4Lnx.pngaUrC8kM.pngaUrC8kM.png05Sv2OX.png
Now the big boss!

Bossfight #3
BxqzWAM.pnglVhhfZH.png
The epic 0%-crit! He seems to have wrath. It doesn't look good for xin'Khen anymore...

hAPpMSZ.pngQbDLHV6.png
He teleports out of here.

MwvYlKZ.png7lWzhQv.png
Attack!


Battle preparations
dM7zUwM.pngKqsTEjz.pngfQugRyc.png
Karen is become a bishop. Her light level automatically rised from E to D.

VjIznKY.png
Srymour uses the zoran water. Now he can double at least a few enemies (soldiers, dracos).

Qc3Tnn0.png
[spoiler=I'm not a big fan of shopping.]Actually this could be a real problem, because my axes are running out.



Yav21lx.pngMao5woB.pngPKUNsdJ.png6PFaljS.png1DY7wTl.png9vOwAuf.png

[spoiler=The stairs]I dont even exactly know, which stairs are meant. You'd have access to a couple of chests (a promotion item for mages among others), but that's it. I didn't pay attention to them at all and it worked for me very well.



pNwGRuQ.pngA7hY6MZ.png
The bosses will move.

KxoK56V.png
Alright


Map
zcPMiHm.pngGBAi5mH.png?1
anfQfoo.png?1Sw1sPWS.png
Dyy021a.pngExuBvFk.png?1
6mekQkt.png?3LdlQGVP.png?1
Chapter 14b is a defeat bosses mission. If the triumvirate is defeated, you've reconquered Onduris and beaten this route! [spoiler=I expect it'll be a long, hard and tedious chapter like 14a was]which it wasn't surprisingly.

It's a huge indoor map. Play carefully! Decoy one by one. There's only one main path to go, so you must kill the enemies and bosses in a certain order. The enemies consist of mercenaries, myrmidons, soldiers, fighters, archers and dracos with mainly steel, glass and titanium weapons. A few of them have killer, reaver and powerful 2 range weapons. There are also a couple of second tier enemies:

lZonASw.png1dhXgFt.pngbFoHXy7.png
swordmaster with 2 range sword and brave sword

xqkfoRI.pnghWNUdnq.png
hero with brave axe


Boss #1
WoLOfJ0.pnglJmJipt.pngrHQefAw.png
me'Doru, a nomad trooper will be the first boss you'll fight. His weapons aren't too frightening. Only be worried about his 21 speed, don't put any fliers or units with <18 speed in his attack range. Since he's not on a throne, he'll move guaranteed. Bring the ranseur and zanbato to the map!


Boss #2
j3fPuWW.pngf8GVZQk.pnga42sMM2.png
Second boss will be sel'Seir, a swordmaster with pretty high strength, defense and resistance. He's probablythe toughest one of the three. Scimitar is a windsword, so don't decoy him with Juan. He'll be ORKOed. Instead decoy him with a mage! The labrys and the partisan (even if it's risky) are good weapons against him. He's on a free spot, so he'll move too,


Boss #3
bltiofH.pngJZr33Qg.pngczc0Zxw.png
Last, but not least ka'Danos, a hero. He's on the throne, so he won't move probably. [spoiler=He has very balanced stats (resistance almost as good as defense) and throne boost, so he'll probably the longest bossfight]which was exactly the quite opposite.



CpZEGD0.pngXmB23Pa.pngHb24KKZ.png
[spoiler=xin'Khen is back and full healed in this closed room.]Any stairs must bring you to him and the chests. Since I didn't pay attention on them, I might have missed a special conversation with him. Since I've overwritten the savestat, there's no way to show you the conversation (if there really is one).

Nihil katti is the second most powerful sword after the zephyr.





Turn 1
Player phase

Mu2u3fW.png
No enemy is in my attack range yet so I build up a formation. This soldier has a bloody lance, so Balder is the best unit to deal with him.


Enemy phase
59pFTYf.pngaHUDFV5.png

FxKorXN.png
Kris was definitely not the weapon, he should use.


Turn 2
Player phase
6THLfZl.pngFPe07v6.png

FURXXLV.png
Balder will decoy more enemies.


Enemy phase
6YEMMrD.png


Turn 3
Player phase
Xu9tG7I.png

2NvqLEe.png

ilP0HiM.png
Balder will be very busy in the enemy phase.

UCk2Ock.pngAxia8Za.pngIN17gb6.pngbRLVzya.png
He misses the second knight with 96%!


Turn 4
Player phase
Balder did the job of the Jagen, so my other lower leveled units can get the kills.
pAobedm.png

Qldk5KN.png

5Kb1S8x.png

iBvAT79.png
This area is cleared.


Enemy phase
5AapN29.png
R.I.P. Kris

40Thr91.png


I'm looking forward to seeing if Chapter 14O can possibly top Chapter 14M. My guess is probably not, but I could easily be proven wrong.


Story M > O Map design O > M

Edited by Mister CatTeaDawn
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