DragonFlames Posted April 15, 2015 Share Posted April 15, 2015 Hi, guys. Sorry for two topics in one day, but I had to get this one off my chest, too. Recently, I decided to change things up a little and came up with some 'challenges' for Fire Emblem Awakening to keep playing the game interesting and fresh (kinda) and I decided to share them with you guys. Challenge 1: Story-characters only This is a challenge that involves using only major characters (those that get heavily featured in cutscenes and story segments and are 'crucial' to the plot) throughout the game. The usable characters for this challenge are: Chrom, Avatar, Lissa, Frederick, Lucina, Say'ri, Tiki, Flavia, Basilio (and maybe Gangrel, Walhart, Emmeryn, Yen'fay and Aversa) Difficulty: any Special conditions: only these characters are allowed to do battle at any given point in the game. Challenge 2: Chon'sin This is a challenge that involves using only classes that are styled after japanese soldiers and/or appear in Yen'fay's paralogue. Usable classes for this challenge are: Myrmidon Archer Thief Mercenary Bow Knight Swordmaster Assassin Trickster Hero Difficulty: any Special conditions: all characters that can be Swordmasters must be Swordmasters. Only Killing weapons can be used (once they are available) What do you think of them and do you have some suggestions as well? Let me know :D Quote Link to comment Share on other sites More sharing options...
omega zero Posted April 15, 2015 Share Posted April 15, 2015 (edited) Challenge 3: Lunatic+ no grind, full deploy (or if that is too easy, tack on no passing down GF or Vet, no Nosferatu, no Spotpass purchases) Challenge 4: No support building besides Chrom, no pairup run on hard mode, no grind and full deploy of course (to clarify, you can't access the support menu to upgrade available support ranks, besides Chrom and his wife) Edited April 15, 2015 by omega zero Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted April 15, 2015 Share Posted April 15, 2015 When you say full deploy, do you mean simply having as many units as you can on the map at once, or trying to train them all? Because the latter doesn't really work. Quote Link to comment Share on other sites More sharing options...
omega zero Posted April 15, 2015 Share Posted April 15, 2015 When you say full deploy, do you mean simply having as many units as you can on the map at once, or trying to train them all? Because the latter doesn't really work. Basically, non-solo/duo. You don't have to fill every slot for every chapter or train every recruit. Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted April 15, 2015 Share Posted April 15, 2015 How about just getting all characters/Paralogues? Quote Link to comment Share on other sites More sharing options...
TheFriendlyFire Posted April 15, 2015 Share Posted April 15, 2015 How about just getting all characters/Paralogues? Isn't that just something you do in a normal run of the mill playthrough? Quote Link to comment Share on other sites More sharing options...
Czar_Yoshi Posted April 16, 2015 Share Posted April 16, 2015 Nope. In a grinding run, maybe, but getting every single child is not a standard thing. There aren't enough deployment slots to do it even in Normal (since you have to build support between 12 sets of parents), so you'd have to switch out team members constantly and keep a close eye on getting units as much support as they need each chapter. In Lunatic+ nogrind where fielding and training a full team is already borderline suicidal, it's an even bigger challenge because now you've got to figure out how to get the parents you won't be training to marry safely and quickly at low levels while not hogging exp that your combat units need. Quote Link to comment Share on other sites More sharing options...
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