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FE8 Skill Ideas?


Brendor
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Hey folks. Recently I've been adding procing skills to FE8 like Adept and Vengeance, but I want to see if you guys have any cool ideas for a new skill or maybe a twist on an old one or something.

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Hm...

FE5 Wrath (Always critical on counters)

Have you done any 'Sol' type skills?

Vantage?

Prayer/Miracle?

...Aether?

Ignis? (Instead taking Resistence or Skill into account or something)

...Counter?

...Galeforce? (Would that even be possible?)

Resolve? (In particular FE9's resolve because OP is fun)

Edited by Whitewolf8
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Hm...

FE5 Wrath (Always critical on counters)

Thought about that but isn't it too OP?

Have you done any 'Sol' type skills?

On my todo list

Vantage?

same as above

Prayer/Miracle?

which? IIRC their effects vary from game to game

...Aether?

hahahhahahahaha

no

Ignis? (Instead taking Resistence or Skill into account or something)

what would you add to the damage?

...Counter?

which?and not really a procing skill

...Galeforce? (Would that even be possible?)

too gay and not really a procing skill

Resolve? (In particular FE9's resolve because OP is fun)

not really a procing skill

Comment in bold

Maybe a skill that adds con or something to power when it activates, that seems interesting I guess? (I know nothing of game balance, so :D)

That was FE Girls' version of Colossus

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A skill that doubles the Might of the equipped weapon (and stacks with effectiveness), and perhaps one that reads your opponent's skill and copies that on activation?

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Meh, don't care about the ones who "No'd"

FE5 Wrath (Always critical on counters)

Give it to enemy only classes and suddenly you'll start hating the world.

Or, y'know, just make enemies not suck. That'll probably work too. *Shrug*

Prayer/Miracle?

Doesn't particularly matter, does it?

Ignis? (Instead taking Resistence or Skill into account or something)

I wrote it right there, although... I worded it weird.

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Meh, don't care about the ones who "No'd"

FE5 Wrath (Always critical on counters)

Give it to enemy only classes and suddenly you'll start hating the world.

Or, y'know, just make enemies not suck. That'll probably work too. *Shrug*

I'll just give it and Vantage to all enemies :B):

Prayer/Miracle?

Doesn't particularly matter, does it?

then what effects/activation rate do you suggest ?

Ignis? (Instead taking Resistence or Skill into account or something)

I wrote it right there, although... I worded it weird.

Oh. I thought you went to use it for an activation rate my bad

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SUPER DUPER ORIGINAL SKILLS!

Ravage - Add 1/2 of your speed to your crit % with activation rate of skill %

totallybalancediswear

Omen - Luck % to inflict Status Effect on counter attack only. (You know... The saying, Karma's a bitch?)

Tear (no not fe10) - Skl % to add half of enemy's defense or resistance, based on weapon you equipped, to your damage for the following attack.

Canto - Because fuck Galeforce.

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SUPER DUPER ORIGINAL SKILLS!

:D

Ravage - Add 1/2 of your speed to your crit % with activation rate of skill %

totallybalancediswear

hmm i don't know how useful that would be

Omen - Luck % to inflict Status Effect on counter attack only. (You know... The saying, Karma's a bitch?)

what status effect?

Tear (no not fe10) - Skl % to add half of enemy's defense or resistance, based on weapon you equipped, to your damage for the following attack.

so halve enemy defense?

adding half to the attack would semantically be the same as halving the defense, no?

Canto - Because fuck Galeforce.

is a thing

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Would it be possible to make an Astra-like skill for FE8 with it working in game?

If not, I'll need to wait for FEXNA for a project I wish to start work on soon, though some of the other skill ideas I have for it might NOT be possible in GBA FE

Edited by The Dark Armorknight
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To be honest, I'd like to see variable FE5 movement stars return. *Doesn't know if anyone suggested this yet because he skipped most of the topic*

Or galeforce?

Also, maybe a leadership ability that gives a bonus to units within X range, like +15 hitrate and +5 critical to any ally within 3 tiles.

Edited by Klokinator
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Galeforce was mentioned and I'm going to do a line of "in range" at some point, but like I said in the OP and to a few people who posted, I'm looking mostly for ideas for procing skills meaning battle skills that have an activation rate and animation.

and if some spriter somewhere wanted to make new activation animations for FE8, that'd be great

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