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Fe9 Pointer Codes


Hirotune
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Alright, so im having difficulty with having codes that point to specific characters..... for example 2b8c27

Ike's skill slot 7 is 002B16A7 but since there is no one other than ike... i went to level modifiers, since they are tons

Tormod's Level Mod is 002B8BFE 000000XX and Ike's is 002B167E 000000XX, but when i subtracted the two, that applied the difference to the skill set 7, for some reason, it went to zihark instead......

could i get help? i need the following codes for these characters

Tormod Skill set 7 for Lumina

Ilyana skill set 7 for Lumina

Soren Skill set 7 for Lumina

Oscar Axe and Bow skill

Kieran Lance and Bow skill

Makalov Axe and Lance skill

Astrid Axe and Lance skill

Greil skill set 2 to remove discipline

If the Serenes Forest Community could help me with this, i will be happy

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I'd imaginable the character data is in a struct so find the struct length ie (start_of_character_2) - (start_of_character_1) should equal how much space is taken up by one character then it's just multiplication to get to where you want

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Well when i subtracted ike's from tormod's, i got a difference of 7580, then i added that onto it thinking it would work on tormod, but it only worked on zihark..... i wish shadowofchaos could help me out with this..... cause im pretty sure he knows his way around codes and stuff

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You did it wrong. You have to compare units whose data are adjacent.

It might even be on arcentral.net

PM Sock then. I don't know why you can't just cheat search it unless you're doing this on console

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there should be tutorials for it but basically:

>locate value you want to find location for

>search for that value(you'll probably get a lot of results

>change the value and search for the new value

>if you're not down to one result, repeat previous steps

>once you're down to just one result, test it to make sure it's not a false positive

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>search for that value(you'll probably get a lot of results

>change the value and search for the new value

use scrolls and savestates. make a save before you equip a skill, equip it search for the value then reload the save and see what results changed

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Then it may behoove you to look up tutorials on YouTube or just on google

I would make one with visual aides but I don't use dolphin or any GC emulator so I can't take pictures. Play around with it you might figure it out

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I think the easest way would be to find the next character after Ike. Then take adress for it's skill slot 7 and subracts Ike's from it. Giving you the value you have to add to the Character after Ike's skill slot 7, you should find the skill slot 7 for the next character and on. Since I have no clue of hacking PoR (I've only hacked the PAL RD) it's just guessing.

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