Crimson Red Posted May 13, 2011 Share Posted May 13, 2011 We've been over this, intro/exit animations are really hard to do, in short. Hardcoded and no one really knows much about them. Aren't really supported by FEditor Adv or anything else. So unless you're on the hacking level of uh... Obviam, or whatever the fuck he goes by now, or Nintenlord, etc., someone really really good, it's going to be a long-shot to try and recreate the FE6 dragons, FE8 manaketes, etc. Link to comment Share on other sites More sharing options...
Dr.Sholes Posted May 14, 2011 Author Share Posted May 14, 2011 The shading on the paws and tail of the dragon looks a bit off though. I can't seem to get a good look at the video, but if there was a screenshot could you put that up? It just looks a little off for some reason. The screenshot has been up on the first post since the last time I updated(earlier today) Link to comment Share on other sites More sharing options...
KingKomodo Posted May 15, 2011 Share Posted May 15, 2011 Wait, with the dragon where's the Tail? Also, it really wouldn't be that hard to make the animation, all you have to do is make every frame from transformation and attacking and such, it really wouldn't be that hard. I've done stuff like it before. It would just be time consuming. Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted May 15, 2011 Share Posted May 15, 2011 (edited) The tail wasn't worth adding, IMO (with how much you see of it), and it wasn't on the frames I was given. With all the Treansform-attack-untransform frames you'll probably get an overflow error. (That's what happend to me a while back with a custom manakete I made a long time ago) Edited May 15, 2011 by L95 Link to comment Share on other sites More sharing options...
Dr.Sholes Posted May 15, 2011 Author Share Posted May 15, 2011 Could happen, the main problem with that was, I actually tried to and the different forms use totally different colors. So re-coloring wouldn't be a good time. Also he would have to transform, attack, and then change back, this wouldn't make sense with his stats because when he's in his weak human form he obviously wouldn't have high defense...or anything else for that matter. Also with the tail, it would be impossible to have it curl around like in FE6 as it was part of the battle background. Just having the end of it randomly pop out of the ground would just look bad, so I removed it.(probably why people don't like the shading where the tail was ) Link to comment Share on other sites More sharing options...
KingKomodo Posted May 15, 2011 Share Posted May 15, 2011 But with your Mankette could you at least flip the body around so it's facing the enemy? Link to comment Share on other sites More sharing options...
Dr.Sholes Posted May 15, 2011 Author Share Posted May 15, 2011 ^What do you mean?^ Link to comment Share on other sites More sharing options...
KingKomodo Posted May 15, 2011 Share Posted May 15, 2011 (edited) if you look at the body of the manakete it's feet are facing to the right, and that's how the enemy stands, but if you move it. like in the picture bellow, it looks better. (also check your personal conversations I put the folder in it) Edited May 15, 2011 by KingKomodo Link to comment Share on other sites More sharing options...
Dr.Sholes Posted May 16, 2011 Author Share Posted May 16, 2011 If you want to edit it so it can do that, go ahead. Just give credits. Link to comment Share on other sites More sharing options...
TatsuyaSuou Posted May 16, 2011 Share Posted May 16, 2011 (edited) The Light Arrow animation link is not working Edited May 16, 2011 by chubby8pie Link to comment Share on other sites More sharing options...
Dr.Sholes Posted May 16, 2011 Author Share Posted May 16, 2011 It's working for me, maybe their was something wrong with your Internets. I suggest trying again. Link to comment Share on other sites More sharing options...
TatsuyaSuou Posted May 16, 2011 Share Posted May 16, 2011 (edited) Sorry nevermind EDIT: Dunno if anyone will read this but does anyone have that black knight animation? All the links are down everywhere else. Edited May 20, 2011 by chubby8pie Link to comment Share on other sites More sharing options...
Dr.Sholes Posted May 17, 2011 Author Share Posted May 17, 2011 I just added KingKomodo's Spider Rider animation, I'll try to get a screenshot up soon. Link to comment Share on other sites More sharing options...
Sephie-chan Posted July 25, 2011 Share Posted July 25, 2011 I made a wyvernknight with an axe animation. It's still uncomplete, so it misses an long-ranged attack and a long-ranged critical animation. I'll fix it soon. http://www.mediafire.com/?wbp29q55nv9cljh Sprites: IS with a few editing Animation: Sephie-chan Permission needed?: No Link to comment Share on other sites More sharing options...
XxRayDarkxX Posted October 10, 2011 Share Posted October 10, 2011 I like Ike's animation, very nice. Link to comment Share on other sites More sharing options...
Mikey Séregon Posted October 29, 2011 Share Posted October 29, 2011 Dragon Knight using Axes No permission is needed, but you must give credits for use it. Link to comment Share on other sites More sharing options...
Dr.Sholes Posted November 2, 2011 Author Share Posted November 2, 2011 I've updated this for the first time in... A long time... If I missed anyone's animations please tell me. Link to comment Share on other sites More sharing options...
AssassinLeila Posted November 16, 2011 Share Posted November 16, 2011 (edited) Hi, I'm new to Serenes Forums, but I have an animation I made a while ago: Berserker w/ Sword Screenshot: View My Video Download:http://www.mediafire...royazrqx39iqi20 Permission Needed: No Edited November 23, 2011 by AssassinLeila Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted November 16, 2011 Share Posted November 16, 2011 There's no dodge animation... Link to comment Share on other sites More sharing options...
AssassinLeila Posted November 16, 2011 Share Posted November 16, 2011 (edited) There's no dodge animation... There's no dodge animation in the video, but after that video was made I made the dodge frames, so they're included in the animation pack. Edit: Updated Video: View My Video Updated Animation Pack (Slight Timing Fix) http://www.mediafire.com/?d41zfq2b0mddz1q Edited November 24, 2011 by AssassinLeila Link to comment Share on other sites More sharing options...
Mikey Séregon Posted February 19, 2012 Share Posted February 19, 2012 Since MU is death, I uploaded my animation to other server. Dragon Knight with Axe Thanks to Jubby for notify me. Link to comment Share on other sites More sharing options...
Jubby Posted February 19, 2012 Share Posted February 19, 2012 (edited) Anytime. I'm gonna reserve this post for Boney's halberdier animation... I've been working on it, I swear, it's just been slow. It's got stray pixels that I have to fix or some stuff would end up looking pretty awkward :/ Anyway, I'll edit it in when I have the package done. EDIT: BAM. http://uploading.com/files/6a471bf1/Bonestorm%2527s%2BHalberdier.zip/ Bonestorm's halberdier, Permission's not needed, you shouuuuld credit him though. It's pretty boss. I might get a screenshot up here later. Edited February 26, 2012 by Jubby Link to comment Share on other sites More sharing options...
fuzz94 Posted February 27, 2012 Share Posted February 27, 2012 ooooohhh man that is an awesome halberdier Link to comment Share on other sites More sharing options...
Jubby Posted February 27, 2012 Share Posted February 27, 2012 Yup, thank Boney, or April as he's known here :P I have a few of my own to follow once I format them... Link to comment Share on other sites More sharing options...
Dr.Sholes Posted February 27, 2012 Author Share Posted February 27, 2012 I'm going to wait until there's a screen before put it on the first post. Link to comment Share on other sites More sharing options...
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