VincentASM Posted January 11, 2009 Share Posted January 11, 2009 Current progressPatch (zipped): Fe3.zip Missing: Stats for the class scroll Buggy: Scrolling Intro (don't press anything for a while and you'll see it) Various small graphical things. Complete: Everything else. :) Fire Emblem 3 translation patch, I'm hacking, Vincent's translating, and Cleteromagos and AceNoctali provided some much-needed translations as well. Additional editing help provided by Devon_v and KiddoCabbusses. Nearly all the text is translated, and nearly everything that's translated is in the game. New Patch (6/21, version 0.98): New script revision! As always, credit goes to Vincent, who had help from Devon_v and KiddoCabbusses editing. I knew I kept forgetting to do something. Anyway, if RPGuy96 comes here, I'll probably make them the topic creator instead. Quote Link to comment Share on other sites More sharing options...
Kiddo Posted January 13, 2009 Share Posted January 13, 2009 Oh goodie. Nice to have a new thread for it. I want to ask - I tried the 1.1 patch version I used to test the translation itself on my ROM copier, but apparently on that the command menus and battle screens glitch up and scramble. Is this some real-hardware specific issue, or am I doing something wrong that the emulator doesn't note...? Quote Link to comment Share on other sites More sharing options...
Herr Wozzeck Posted January 14, 2009 Share Posted January 14, 2009 Oh goodie. Nice to have a new thread for it.I want to ask - I tried the 1.1 patch version I used to test the translation itself on my ROM copier, but apparently on that the command menus and battle screens glitch up and scramble. Is this some real-hardware specific issue, or am I doing something wrong that the emulator doesn't note...? It's probably the ROM file itself that's the problem; I remember this happened to me when I applied the translation patch to FE4. Try a different ROM file and see what happens. Quote Link to comment Share on other sites More sharing options...
Kiddo Posted January 14, 2009 Share Posted January 14, 2009 I guess I'll try it with the 1.0 patch, particularly since no one's ever been able to tell me what the differences were. Thanks for the tip, I'll see if it gives a good result. (As for FE4, I can't get that to boot at all. The only one I got to play exactly as it does as if emulated is Thracia). Quote Link to comment Share on other sites More sharing options...
Kiddo Posted January 16, 2009 Share Posted January 16, 2009 Hmm. No luck. a Completely different ROM gives an identical result. It must be something else. Quote Link to comment Share on other sites More sharing options...
Herr Wozzeck Posted January 17, 2009 Share Posted January 17, 2009 Hmm. No luck. a Completely different ROM gives an identical result.It must be something else. When I said ROM, I meant the file itself, not the patch. What happened with me was this: I downloaded one version of the FE4 ROM and applied the translation to that, but the text got all garbled up. So then I downloaded a different ROM file and applied the same patch to it and it worked fine. I'm not sure if you understood me properly there. Quote Link to comment Share on other sites More sharing options...
Kiddo Posted January 18, 2009 Share Posted January 18, 2009 (edited) That's exactly what I meant. -_-; (EDIT: Also, blast it. After all my tries FE4 finally spew ed out it's Copy protection message. Aw, well.) Edited January 18, 2009 by Kiddo Quote Link to comment Share on other sites More sharing options...
Herr Wozzeck Posted January 20, 2009 Share Posted January 20, 2009 That's exactly what I meant. -_-; Oh, okay then. In that case, I'm not quite sure how to help. Sorry. Quote Link to comment Share on other sites More sharing options...
Kiddo Posted January 20, 2009 Share Posted January 20, 2009 Well, I've been trying to think of things that might help. I put in the original Japanese ROM and it works fine, so it's not like there's an inherent ROM copier incompatibility.... I'm honestly pondering if it's a problem with it running on real hardware. Who were the other folks who tested this on such and what was their setup? I got a Super UFO PRO 7 34M. Quote Link to comment Share on other sites More sharing options...
gundersmoot Posted July 22, 2009 Share Posted July 22, 2009 I got nothing but garbage for both of these patches. Neither of them seems to work. Quote Link to comment Share on other sites More sharing options...
gundersmoot Posted July 22, 2009 Share Posted July 22, 2009 What I think it might be is that this rom is lacking a header. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted July 22, 2009 Author Share Posted July 22, 2009 SNESTool can add a header back on. There might be some other programs that can do the same. Quote Link to comment Share on other sites More sharing options...
GrandMaster Posted October 15, 2009 Share Posted October 15, 2009 Wow i find it !! Long time i search patch for FE3 :) Thanks advance !! Quote Link to comment Share on other sites More sharing options...
Rei Posted November 17, 2009 Share Posted November 17, 2009 (edited) This is weird, but I have about 8 different releases of the FE3 ROM and this patch doesn't work with any of them in ZSNES or snesx9 in the rom file name the differences are stuff like (h1)(b1)(h2), etc... I assume the H stands for header, but it's not working with any of them. Edited November 17, 2009 by Aozaki Touko Quote Link to comment Share on other sites More sharing options...
VincentASM Posted November 17, 2009 Author Share Posted November 17, 2009 I have no clue why you'd need eight different releases. I'm guessing there's times two for the two versions of the game, and another times two for the headers, as you mentioned. No clue what the other factor could be though. The only thing I can really suggest is download the ROM from somewhere else. There shouldn't be a shortage of places that distribute SNES ROMs. Quote Link to comment Share on other sites More sharing options...
Rei Posted November 18, 2009 Share Posted November 18, 2009 Eh, I've tried three separate sources, I'll search for more :/ Quote Link to comment Share on other sites More sharing options...
Luftwaffe Posted November 21, 2009 Share Posted November 21, 2009 I used snes tools and gave the rom a header then got it patched. The fucking thing freezes at the map right after the intro. The music keeps playing though. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted November 21, 2009 Author Share Posted November 21, 2009 Did the game work fine after it had the header added and before it was patched? If it does work fine, what filetype is your FE3 ROM? Eg. .SMC Quote Link to comment Share on other sites More sharing options...
Luftwaffe Posted November 22, 2009 Share Posted November 22, 2009 nvm, i've gotten it to work. Quote Link to comment Share on other sites More sharing options...
calculuswhiz Posted May 15, 2010 Share Posted May 15, 2010 It's also missing the non-battle-animation levelup/item obtained/item broken notifier. Quote Link to comment Share on other sites More sharing options...
SorenThePichu Posted June 14, 2010 Share Posted June 14, 2010 I have a question. I'm not sure if it goes here, but if you have the time, can you help me a small bit? I added the patch to my ROM of the game, and attempted to add a header to the ROM, but instead of starting the process, SNEStool just said "Wrong File Size!". I haven't a clue what to do. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted June 15, 2010 Author Share Posted June 15, 2010 You should add/remove the header first, before applying the patch. That said, I wouldn't think you'd get a "wrong file size" error by doing what you did. What file size is your ROM anyway (in bytes)? Quote Link to comment Share on other sites More sharing options...
SorenThePichu Posted June 15, 2010 Share Posted June 15, 2010 Oh, I see. Thank you. Before adding the patch, my ROM is 131,072 bytes. After adding the patch, it's 12,856,320 bytes. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted June 15, 2010 Author Share Posted June 15, 2010 Hmm, something's definitely not right there. Your ROM should be 3,146,240 bytes (3.00 MB) to begin with. After patching, it should become 4,194,816 bytes (4.00 MB). Is your ROM file a .smc file? Also, can you play it OK without the translation patch? Quote Link to comment Share on other sites More sharing options...
SorenThePichu Posted June 16, 2010 Share Posted June 16, 2010 I just tested it - whether the ROM has been patched or not, it still comes up with an error screen. And yes, it was a .SMC file. Quote Link to comment Share on other sites More sharing options...
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