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Shuuda's Art Thread


Shuuda
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What I actually said when I saw those pics: "Dude! Those tunnels are awesome!"

I love the lighting, amazing textures and fantastic forming with those objects. I'm quite impressed. (That water, too, is freak awesome)

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Thank you for your comments so far. Here is an update from the previous images. The scene now has more textures.

[spoiler=Tunnel]TunnelDevelopment10.jpg

TunnelDevelopment11.jpg

TunnelDevelopment12.jpg

TunnelDevelopment13.jpg

I hope you enjoy. And feel free to comment.

Edited by Shuuda
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Here are more in development images for a new piece of scenery.

[spoiler=Mountain Shrine]ShrineDevelopment1.jpg

ShrineDevelopment2.jpg

ShrineDevelopment3.jpg

ShrineDevelopment4.jpg

I hope you enjoy, and feel free to comment.

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Raytracer appears to be having some issues, but then this is in-development so I'm not really worried by that.

For the planet model (I'm assuming that's what the thing in the middle is) it might look nicer to make the supports for the planets a little thinner. Maybe that's just me though.

Overall, it looks really cool.

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Here are some updated images of the previous piece of scenery, with textures added.

[spoiler=Mountain Shrine]ShrineDevelopment6.jpg

ShrineDevelopment5.jpg

ShrineDevelopment7.jpg

I hope you enjoy, and feel free to comment.

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Very cool. I really like the glass effects; you seem to be really good with those.

I'm not so sure about the texture on the top of the rotunda though. It looks like pavement tiles, which is okay for the floor, but for a rotunda like that the stones would be placed in a different way. Otherwise, this is awesome!

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I've made a few finishing touches to this scene based on the helpful comments I got (mostly just trying a different texture for the top part). I also finished off by adding the sky as well. So, I present three new shots of the same thing I've been posting for days now.

[spoiler=Mountain Shrine]ShrineDevelopment8.jpg

ShrineDevelopment9.jpg

ShrineDevelopment10.jpg

I hope you enjoy, and feel free to comment of course.

Edited by Shuuda
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  • 2 weeks later...

This is something I've been working on for a university project. It's been killing me all week, but it's turned out okay now.

[spoiler=Images]Actor2.jpg

Actor5.jpg

Actor6.jpg

I hope you enjoy, and feel free to comment.

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I like her sense of style. . .but any other artistic critiques will have to come from someone that's not me. I'm terrible when it comes to people.

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Very good. Though I'd say adding eyelashes and eyebrows would help. Also, smoothing out the feet a little but most importantly, eyelids. Her eyes are open so wide she looks horrified or undead or something. Lowering the top eyelid a little and having a small bit of the lower eyelid there would help a lot.

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oh lord people are so hard to model

Oh man, you articulated the hands, and they look pretty good. :D

Face is kind of uncanny valley; like Merc said, I think eyelashes would help. Eyebrows might also, and it seems like the top of the nose is a bit wide-- not that I'd make the eyes closer together, but maybe thin it a bit. Also for the eyes, changing the shader might help with the "deadness", though I'm not sure how easy to do that would be.

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Here are some images of the improved version of the character. Thank you all very much for your helpful comments.

[spoiler=Images]Actor8.jpg

Actor9.jpg

Actor10.jpg

I hope you enjoy, and feel free to comment.

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Infinantly better! =D This has become an amazing art. Great job! I like how you worked with the expressions too. You've made her very expressive: good job! (Man, that sounded redundant. XD)

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Fingers seem a little long in the first photo. . .can someone with better art sense than me confirm this/tell me what a fool I am?

Otherwise, it looks better!

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Here are a bunch of images of my animation project in development.

[spoiler=Animation Development]AnimationDevelopment1.jpg

AnimationDevelopment2.jpg

AnimationDevelopment3.jpg

AnimationDevelopment4.jpg

AnimationDevelopment5.jpg

AnimationDevelopment7.jpg

AnimationDevelopment8.jpg

AnimationDevelopment9.jpg

I hope you enjoy, and feel free to comment.

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Eyes look loads better with the shine on them, much less creepy/dead. Only remaining thing there is maybe make the pupils a little darker on the texture? (I'm assuming you're using a UV map or something?)

I really like that sunrise shot.

Feet are a little oddly shaped... not sure what it is. Heels seem a bit squashed, I think.

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Yes, this is turning out awesome! Though I agree with Kiryn on the heels. Though heels have a slight bluge away from the ankle, it is so slight that it isn't very recognizable. Darker pupils will also help with the eyes, yup.

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Thank you very much for the commentary.

Here is a little something else, just for a brief change of pace for the thread.

[spoiler=Ruins at the Coast]HillScene1.jpg

I hope you enjoy, and feel free to comment.

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Here is a little something I spent the afternoon working on.

[spoiler=All guns are sexier with scopes]Gun_2.jpg

Gun_3.jpg

Gun_1.jpg

I hope you enjoy. And of course, feel free to comment or critique.

Yeah, something like this has already been done before.

killer7-18.jpg

Edited by General Spoon
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