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Return of the Emblem: Chat


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It's still an overreaction, I think. It's a weakness of his, yeah, but he's working on it and it's not like this is the first time it's happened. Just the first time he was picked on so hard for it.

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While I don't think he's working on it(he clearly has better things to do), I do think he was getting hit way too hard for it. Though regardless, I find the context for dummies thing utterly hilarious.

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Okay there's another TS coming up, to day 38(next day). It'll be mid-morning just so everyone knows. I'll write it after another interaction post since Delan was still talking with Rook and Marella.

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Due to the funfunfun shitstorm that last night was allow me to clarify on something

Zach wasn't telling Robin a threat as he left. It was more of a "If you know what the right thing is don't follow me. I need to be alone." Just said in a really dickish way.

Really you should all just listen to Marella, she knows whats up emo13.gif

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This still isn't done, but I'm going to put it in here for reference right now anyway. Still some PCs missing, still cleanup that needs to be done, and if anyone looks off (besides Mushirah, working on that one), please let me know. (look at all dem commas, hmmm)

Size chart

Edit: I also need to fix Grant's arm and Bert's leg... I don't know how I missed that

Edited by roymbrog
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UPDATE:

-Item list updated.

-Firewalls and Rex Barriers now function on the magic triangle and users must choose either light, dark, or anima on purchase.

-Rods, Blasting Rods, and Caduceus now function on the magic triangle and users must choose either light, dark, or anima on purchase.

-Force tomes now work on an isolated cooldown(see force tome series for details). Countering rules added.

-Challenge Series is a go.

Notes:

-Challenges have varying rewards, but always trigger relevant plot or subplot events, for better or worse.

-No points are earned or lost during challenges but item consumption still applies.

-There are current challenges and upcoming challenges. Current challenges can be undertaken as soon as the summons requirements are met while upcoming challenges can be viewed for planning purposes.

-Standard difficult limits determine how many combat teams can participate without triggering an increase in challenge difficulty.

Current challenges ...

[spoiler=Burke Challenge]Challenge: Burke the Impregnable

Burke-mugupdate.png

Numbers: 1

Summons: Raquel must be notified and present. Use the phrase "From the Hidden comes the Impregnable."

Standard difficulty Team Limit: 3

Battlepost limit: 6

Known Rewards: Barricade Unlock

Intel: Burke is called the Impregnable for a reason, and physical attacks are highly discouraged. The plates covering his body are made out of an alloy called dexterium which is a magically produced material that's highly resistant to deforming and is used in avian assault armor due to its lighter weight. Burke is a superb hand to hand specialist but also wields a mechanical scythe with a very wide attack range, which can allow him to strike multiple targets in one sweep. Combatants are advised to use heavy magic for offense, and strong healing for defense, as defending is not as reliable against Burke's scythe attacks. Low defense units are especially vulnerable to his counterattacks. Being able to heal multiple injuries, reduce str based damage, and deal mag based damage are a must in this challenge.

Upcoming challenges ...

[spoiler=Dragon Head Challenge]The Dragon Head

Numbers: Unknown

Summons: Pending ...

Standard Difficulty Team Limit: None

Battlepost limit: 8

Known Rewards: Dual Book Unlock

Intel: This creature has made numerous appearances in Raquel's dreams throughout the journey and because this being only appears in dreams, that's where the challenge will take place. The only reassuring tactic to use against such an unknown is numbers and force, so all available resources are recommended for this battle. The Dragon Head may have considerable control over the environment and it's also feasible that support units will be summoned, so approach each EP with caution. Because this is a dream battle, participants will not lose consumables used during the fight or have to reinstate weapons after the battle. Usage limits still apply.

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Now accepting applications for Allister's mercenary guild

(aka, if you want to make someone for it you can, just uh, talk to me and stuff. Allister is Katrina's father, for those who don't know.)

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You assume we have a chance to win.

You assume we even have a single % of victory.

Because I don't feel confident. I feel horrified.

On the other hand if the reward was Burke joining our party:

*prepares to be a meatshield*

Bring it.

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UPDATE:

-Version three of the magic canon is up. You can find it here: http://serenesforest.net/forums/index.php?showtopic=20342&view=findpost&p=1838684

Thank you for your patience.

Also, I'll be making that timeline post thing once I figure out how I want to format it. Anyone who has a relevant date to add(that's not in the year 4999, we'll get to that later), just send me a pm ... better yet, forget the pms. I'll just make an update on my profile where people can post entries for me to add. They won't get lost there and prevent me from having to reference multiple pms. So we'll do that, I guess. We don't use a month system so we'll go by season and year. Eg: Spring of 4980, x was born.

Edited by Phoenix
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I FUCKIN KNEW IT. That dragon is so predictable~

Chelsea's reaction to entering the infirmary:

1. Sees Shadrak's nose, screams in surprise.

2. Sees Floaty Dragon Head, squees.

3. Sees doctor, runs the fuck away.

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UPDATE:

[spoiler=Dragon Head Challenge]The Dragon Head

Numbers: Unknown

Summons: Raquel and all willing participants must be asleep.

Standard Difficulty Team Limit: None

Battlepost limit: 8

Known Rewards: Dual Book Unlock

Intel: This creature has made numerous appearances in Raquel's dreams throughout the journey and because this being only appears in dreams, that's where the challenge will take place. The only reassuring tactic to use against such an unknown is numbers and force, so all available resources are recommended for this battle. The Dragon Head may have considerable control over the environment and it's also feasible that support units will be summoned, so approach each EP with caution. Because this is a dream battle, participants will not lose consumables used during the fight or have to reinstate weapons after the battle. Usage limits still apply.

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