Vykan12 Posted July 2, 2009 Share Posted July 2, 2009 (edited) This data collection is HM only, though some of it might be true of all modes. Here is a list of the forges you can make in each individual chapter. I'll be updating this as I collect enemy stats. ======= Chapter 8 ======= Sword- iron Lance- iron Axe- iron Bow- iron Tome- fire/wind ======= Chapter 9 ======= Sword- iron Lance- iron Axe- iron Bow- iron Tome- fire/thunder/wind ======== Chapter 10 ======== Sword- slim/iron Lance- slim/iron Axe- iron Bow- iron Tome- fire/thunder/wind ======== Chapter 11 ======== Sword- slim/iron Lance- slim/iron Axe- iron Bow- iron Tome- fire/thunder/wind ======== Chapter 12 ======== Sword- slim/iron Lance- slim/iron Axe- iron Bow- iron Tome- fire/thunder/wind/light ======== Chapter 13 ======== Sword- slim/iron Lance- slim/iron Axe- iron Bow- iron Tome- fire/thunder/wind/light ======== Chapter 14 ======== Sword- slim/iron/steel Lance- slim/iron/steel Axe- iron/steel Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 15 ======== Sword- slim/iron/steel Lance- slim/iron/steel Axe- iron/steel Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 16 ======== Sword- slim/iron/steel Lance- slim/iron/steel Axe- iron/steel Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 17 ======== Sword- slim/iron/steel Lance- slim/iron/steel Axe- iron/steel Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 18 ======== Sword- slim/iron/steel Lance- slim/iron/steel/throw Axe- iron/steel/throw Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 19 ======== Sword- slim/iron/steel Lance- slim/iron/steel/throw Axe- iron/steel/throw Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 20 ======== Sword- slim/iron/steel Lance- slim/iron/steel/throw Axe- iron/steel/throw Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 21 ======== Sword- slim/iron/steel Lance- slim/iron/steel/throw Axe- iron/steel/throw Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 22 ======== Sword- slim/iron/steel Lance- slim/iron/steel/throw Axe- iron/steel/throw Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 23 ======== Sword- slim/iron/steel/silver Lance- slim/iron/steel/throw/silver Axe- iron/steel/throw Bow- iron/steel Tome- fire/thunder/wind/light ======== Chapter 24 ======== Sword- slim/iron/steel/silver Lance- slim/iron/steel/throw/silver Axe- iron/steel/throw/silver Bow- iron/steel/silver Tome- fire/thunder/wind/light ========== Chapter 25-F ========== Same as chapter 24. ***************** Laguz transformation ***************** All laguz have the same gauge gains/losses per turn, and thus only differ in their starting gauge value. While in beorc form Gains per turn: 4 Gains per round of combat: 2 While in laguz form Losses per turn: 3 Losses per round of combat: 1 ----------------- Starting gauge ----------------- Lethe: 20 (transformed) Mordecai: 4 Muarim: 9 Reyson: 4 Janaff: 20 (transformed) Ulki: 9 Ranulf: 14 Ena: 9 Nasir: 9 ******************** Miscellaneous laguz info ******************** If a laguz removes the demi-band in the base, they will automatically start the upcoming chapter with 4 meter. Laguz do not gain meter while they are rescued. Demi-band gains are transformation gains / 2 and are rounded up. Also, it seems that boulders decrease gauge if they hit a transformed laguz, but have no effect on untransformed ones. ******************** Other miscellaneous info ******************** An archer’s str stat is ignored when using a ballista. This is probably true of the Long B and Killer B as well. Edited July 5, 2009 by Vykan12 Quote Link to comment Share on other sites More sharing options...
Alacalibur Posted July 2, 2009 Share Posted July 2, 2009 *Claps* Good job with this, but aren't all laguz Transform bars the same Sans Chapter start? Quote Link to comment Share on other sites More sharing options...
uzy5o Posted July 2, 2009 Share Posted July 2, 2009 That's for hard mode right? I'm pretty sure you can forge steels early on in easy/normal. Quote Link to comment Share on other sites More sharing options...
Zkirsche Posted July 2, 2009 Share Posted July 2, 2009 That's for hard mode right? I'm pretty sure you can forge steels early on in easy/normal. This data collection is HM only That should answer your question. Could you also take note of when skills can first be used? It's hard finding out ATM. Quote Link to comment Share on other sites More sharing options...
VincentASM Posted July 2, 2009 Share Posted July 2, 2009 Nice, I've always been looking for a forging list and Laguz transformation list for this game. Quote Link to comment Share on other sites More sharing options...
Mekkah Posted July 2, 2009 Share Posted July 2, 2009 I can't work out how Demi Band differs from regular transformation gains, so something about that would be appreciated too. Quote Link to comment Share on other sites More sharing options...
Tino Posted July 2, 2009 Share Posted July 2, 2009 (edited) Demi band is halved bonuses (decimals rounded up) if I'm correct. Cat (M): +3 str, +0 mag, +2 skl, +2 spd, +3 def, +2 res Cat (F): +3 str, +0 mag, +2 skl, +2 spd, +3 def, +2 res Tiger: +4 str, +0 mag, +2 skl, +2 spd, +2 def, +2 res Lion: +4 str, +0 mag, +2 skl, +2 spd, +3 def, +2 res Hawk: +3 str, +0 mag, +3 skl, +2 spd, +2 def, +1 res Tibarn: +4 str, +1 mag, +3 skl, +2 spd, +2 def, +1 res Raven: +3 str, +1 mag, +2 skl, +2 spd, +2 def, +2 res Naesala: +3 str, +1 mag, +2 skl, +2 spd, +2 def, +2 res Red Dragon (F): +3 str, +0 mag, +2 skl, +2 spd, +2 def, +3 res White Dragon: +5 str, +0 mag, +3 skl, +2 spd, +3 def, +3 res Left out all non-PC classes. Edited July 2, 2009 by Tino Quote Link to comment Share on other sites More sharing options...
Vykan12 Posted July 2, 2009 Author Share Posted July 2, 2009 That's for hard mode right? I'm pretty sure you can forge steels early on in easy/normal. This data collection is HM only That should answer your question. For clarity, I edited that into my opening post after uzy5o made that comment. Could you also take note of when skills can first be used? It's hard finding out ATM. I'm not sure what you mean. If you acquire a skill in a chapter, you can use it in the next since then you have access to the base. Quote Link to comment Share on other sites More sharing options...
Zkirsche Posted July 2, 2009 Share Posted July 2, 2009 (edited) I'm not sure what you mean. If you acquire a skill in a chapter, you can use it in the next since then you have access to the base. Nevermind, I forgot about the GFAQ's guide. Some confimation of what Tino said the bonuses would be nice. Not that I don't trust Tino. Edited July 2, 2009 by kirsche Quote Link to comment Share on other sites More sharing options...
Tino Posted July 2, 2009 Share Posted July 2, 2009 I tested it with Lethe and Mordecai, and so far my data is correct (I had a game save on Ch16). Now all I need to do is wait for Janaff and Ulki to join and if I can conclude that my data is also correct for them, I think my data is trustworthy. Of course, if anyone's willing to confirm it also, it would be much appreciated. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted July 2, 2009 Share Posted July 2, 2009 I tested it with Lethe and Mordecai, and so far my data is correct (I had a game save on Ch16). Now all I need to do is wait for Janaff and Ulki to join and if I can conclude that my data is also correct for them, I think my data is trustworthy.Of course, if anyone's willing to confirm it also, it would be much appreciated. The tutorial agrees with you, it's probably telling the truth. Quote Link to comment Share on other sites More sharing options...
Tino Posted July 2, 2009 Share Posted July 2, 2009 By the way. Starting gauge: 4 Gains per turn: 4 Gains per round of combat: 2 Losses per turn: 3 Losses per round of combat: 1 Muarim's is the same, except for perhaps his starting gauge. That's the only thing I can't recall correctly. The others (gains and losses) I'm 100% sure they are the same. Quote Link to comment Share on other sites More sharing options...
Ether Posted July 2, 2009 Share Posted July 2, 2009 That's odd,just the other day I forged Mia a steel sword at the base after her joining chapter on hard mode.Unless my game is screwed up,you can forge steel right away. Quote Link to comment Share on other sites More sharing options...
Vykan12 Posted July 2, 2009 Author Share Posted July 2, 2009 Maybe you have a PAL version? Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted July 3, 2009 Share Posted July 3, 2009 Maybe you have a PAL version? It have to be PAL, Steel isn't forgeable until a little while. Quote Link to comment Share on other sites More sharing options...
Vykan12 Posted July 3, 2009 Author Share Posted July 3, 2009 If anyone could find Nasir's starting gauge, that would be really helpful. I don't plan on beating the Black Knight on this playthrough (my Ike is def screwed), and I don't want to go through manipulation hell against him just to find that out. Ena and Ranulf's starting gauge are still missing, too, though I'll get to that soon enough if no one else will. Also, forges updated to chapter 17. Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted July 3, 2009 Share Posted July 3, 2009 If anyone could find Nasir's starting gauge, that would be really helpful. I don't plan on beating the Black Knight on this playthrough (my Ike is def screwed), and I don't want to go through manipulation hell against him just to find that out. Ena and Ranulf's starting gauge are still missing, too, though I'll get to that soon enough if no one else will.Also, forges updated to chapter 17. IIRC, both Dragons are 5 and Ranulf has 10. Quote Link to comment Share on other sites More sharing options...
Tino Posted July 3, 2009 Share Posted July 3, 2009 Ranulf's starts at 14. Quote Link to comment Share on other sites More sharing options...
Vykan12 Posted July 5, 2009 Author Share Posted July 5, 2009 The data collection is complete. I'm not sure if ballista attacks ignore other sniper stats (crit, hit, AS, etc), though I supsect it doesn't. I'm thinking ballista work like crossbows in FE10 but at long range. Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 5, 2009 Share Posted July 5, 2009 (edited) The data collection is complete. I'm not sure if ballista attacks ignore other sniper stats (crit, hit, AS, etc), though I supsect it doesn't. I'm thinking ballista work like crossbows in FE10 but at long range. Ballistae are effected by hit and crit, unless my game is messed up. I play on an actual disc, so it should be pretty clean, though. Edited July 5, 2009 by Gordaran Quote Link to comment Share on other sites More sharing options...
Vykan12 Posted July 15, 2009 Author Share Posted July 15, 2009 According to Colonel M "In those chapters [17-3 and 4] Ike is not forced to hold Leanne. Anyone can supposedly carry her: it is not totally on Ike's burden." Is this true? I have no way of checking right now. Quote Link to comment Share on other sites More sharing options...
CT075 Posted July 16, 2009 Share Posted July 16, 2009 According to Colonel M"In those chapters [17-3 and 4] Ike is not forced to hold Leanne. Anyone can supposedly carry her: it is not totally on Ike's burden." Is this true? I have no way of checking right now. In theory, it's true. In practice, it doesn't work. Quote Link to comment Share on other sites More sharing options...
Rolanmen1 Posted July 18, 2009 Share Posted July 18, 2009 According to Colonel M"In those chapters [17-3 and 4] Ike is not forced to hold Leanne. Anyone can supposedly carry her: it is not totally on Ike's burden." Is this true? I have no way of checking right now. No , this isnt true, only Ike can carry Leanne. I have to ask, can someone tell me if Ballistae ignores users Skl and Lck? I need this data for my FE9 Speedrun. Quote Link to comment Share on other sites More sharing options...
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