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Shu's Quest Chat


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#21 mr_e_s

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Posted 23 June 2010 - 11:33 PM

I hope you don't find my posts too long or too silly. I can fix only one of those.


Not at all, guy. I actually prefer RP posts to have a little length. Much more interesting then one-liners of dialogue, imo.

#22 lunarAegis

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Posted 23 June 2010 - 11:33 PM

I think it's hilarious that you guys are writing like you're setting yourselves up for a big argument about the styles of RPing, and then mr_e_s is completely reasonable and leaves you kinda standing there awkwardly.

#23 mr_e_s

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Posted 23 June 2010 - 11:35 PM

It's all part of the plan!

Alternatively, I don't care all that much.

#24 Purg

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Posted 23 June 2010 - 11:36 PM

... Who's telling lies that I'm reasonable?

#25 CATS

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Posted 24 June 2010 - 12:07 AM

What I mean is that the world feels confined to the bar in the OP. There's nothing really to separate it or anything to give it any feeling of anything really beyond that bar.


If I typed up a topic explaining the different races and nations, and how this one nation is a seafaring nation of traders and merchants, while this nation is peopled by werewolves and is always at war with the others, and etc., would it really do that much to set my RP apart from the enormous plethora of other fantasy settings out there? A relatively original setting is very easy to come up with; original and interesting do not always coincide, however, and in my experience the latter is much, much more difficult to create. And if you aren't sure that your setting is going to be particularly interesting, then why bother? Just typing one up for the sake of having it there doesn't necessarily further your RP's story. I'd much rather leave it open-ended, and have it build up around the story as the RP unfolds; as opposed to typing up the setting first, and then constraining the story to fit within those boundaries.

Not saying that anyone's doing it wrong, of course. As e_s said, there is no wrong answer. Just sharing my own thoughts and opinions on the matter.

#26 -Cynthia-

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Posted 24 June 2010 - 12:12 AM

I think it would at least be beneficial to state that it is a 'typical' sort of fantasy setting, I can't even quite tell if it's fantasy from the OP, other than the fact it mentions an elf and occurs in a tavern (elves do appear in scifi from time to time, and taverns exist IRL as well). I personally don't think lsiting all the nations and such is necessary from the beginning, but at least a general feel would be nice.

That's probably largely personal preference though. I'm a big fan of rules and guidelines so I don't end up seeing things like lightsabers in fantasy settings.

Edited by -Cynthia-, 24 June 2010 - 12:32 AM.


#27 rn7

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Posted 24 June 2010 - 12:47 AM

Ooo, I think I might do that. How can I make lightsabers fit into a fantasy setting?

#28 Snike

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Posted 24 June 2010 - 12:52 AM

Inventor class?

#29 Purg

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Posted 24 June 2010 - 12:53 AM

You pretty much just have to trust your fellow RPers not to do crazy world-breaking events in RPs like these, but so long as nothing too out of hand goes on, the stories are usually pretty worthwhile.

#30 mr_e_s

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Posted 24 June 2010 - 01:52 PM

Lightsabers probably wouldn't get approved in the sign-ups, also. I mean, unless someone had a god explanation for them. If I think it'll be done well, I'm pretty open to anyone's ideas.

#31 rn7

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Posted 24 June 2010 - 01:58 PM

Inventor class?


Don't think it's necessary to go that far, I mean what is a lightsaber any way? Does it have to be a glowing projection of light? Like, a good blacksmith might be able to cobble up a glowing sword no problem, I would think. Probably using some kind of fluorescent material or coating. If you do want that glowing light stick, since they're magic in the word, I don't see the problem with having a light sword spewing out of some special type of crystal or whatnot.

Though really, there's nothing to differentiate a normal sword from a lightsaber, tactically speaking.

Well gee, I just talked myself out of wanting a lightsaber.

#32 mr_e_s

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Posted 24 June 2010 - 02:13 PM

Lightsaber would be tough sell on me, anyways.

#33 rn7

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Posted 24 June 2010 - 02:20 PM

Lightspear then? Or light powerglove?

#34 Purg

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Posted 24 June 2010 - 02:21 PM

That's so bad.

#35 Balcerzak

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Posted 24 June 2010 - 02:22 PM

Awesome, it doesn't look like any of Snowy's group is interested at all, so it's nice to know some people are willing to participate.

As part of 'Snowy's group', I'll have to say, I barely have enough free time for one RP, so you'll forgive me if I'm not particularly following this closely. I'll maybe check up on it every couple days, out of sheer curiousity, and I'll wish you the best of luck, but aside from that...

#36 mr_e_s

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Posted 24 June 2010 - 02:25 PM

Again, no worries.

ANd to the light powerglove/spear. If you could work it out well enough, I'd be willing to give it a shot, but if it was stupid in RP, I'd probably put my foot down about it.

#37 rn7

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Posted 24 June 2010 - 02:25 PM

Speaking of selling things, how much is a ducat worth? Apparently a sword can range from 20-500. How much is bread and common amenities?

#38 Liquid Snake

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Posted 24 June 2010 - 02:26 PM

... I have the same deal as Bal and the whole thing in this RP seems like "let's do random stuff". And so far almost every RP I've been in like that has died pretty quick except for, coincidentally, a Star Wars one.

#39 mr_e_s

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Posted 24 June 2010 - 02:27 PM

I dunno. I was just going to ask, actually.

Apparently taxes were only 12 Ducats, but I'm thinking Stark's sword is a pretty valuable one. Also, there's probably other currencies in other nations, or at least multiple levels of currencies. Looks like we're going with metallic discs, at least here.

#40 Tyrant Sage

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Posted 24 June 2010 - 02:33 PM

This RP doesn't really seem to have a strong concept besides let's break shit. To me, even in a free-form rp, you need a base to work with, so this RP inspires no interest in me.

Just my $0.02.




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