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H3 (Lunatic) Tier List


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#1021 Espinosa

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Posted 17 January 2013 - 12:18 AM

I also don't see much difference between Luke and Rody in the Prologue chapters. And I think the unstated rule in this tier discussion is that we're not pressed for absolute lowest turns in Prologue (so 7/0 Rody is possible with C lances or D swords depending on what you want to do with him).

#1022 Paperblade

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Posted 17 January 2013 - 01:27 AM

I dunno how feasible C Lances is, the only unit I ever get to get weapon rank up in Prologue is Wrys (who cares) and MU, so you'd have to have a crappy MU or be not using him for some weird reason, but having a bad MU is the corner case where Luke's bases really matter

#1023 Espinosa

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Posted 17 January 2013 - 02:00 AM

I can think of just one map in the Prologue where I could've shaved off an extra turn (the last one), and Wrys was pretty far from D staves there. I didn't field him in every map though (sometimes having an extra combat unit was more important). D to C lances is 23 rounds of combat, which isn't unlikely in Rody's 6 chapters of Prologue existence, especially if he can finish somebody off and then counterattack on enemy phase (never more than one enemy at a time but nobody else can boast better really). Emerging from the Prologue with a well-trained Rody also pretty much requires less-than-perfect turn counts in some Prologue chapters (as fielding him over the likes of Merric, Ogma et al is impractical and hurts turns) so he might as well acquire C lances in the process.

And even if he fails to, I guess it doesn't matter a whole lot. If Rody gets to D swords, is using him as a Merc preferred to Pirate!Rody beginning with chapter 1?

#1024 -Cynthia-

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Posted 17 January 2013 - 02:50 AM

And even if he fails to, I guess it doesn't matter a whole lot. If Rody gets to D swords, is using him as a Merc preferred to Pirate!Rody beginning with chapter 1?


Well part of issue with going Pirate is the limited number of Pirates we get in the game- we only have one Pirate slot until Darros and Draug and MU can make good Pirates.

Pirate is more damaging, but Mercenary is slightly faster. With D Swords, Myrmidon is also an option if Rody needs the speed.

#1025 Seven Deadly Sins

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Posted 17 January 2013 - 12:15 PM

You can get both Luke and Rody to level 6 with 100% efficient prologue- it requires pretty much ignoring any of the other non-MU units (except maybe Sheeda somewhat), which heavily hampers Cecile and Draug's ability to be effective after Prologue. Granted, Luke wants to be a higher level than 6, and Rody most heavily impacts Luke's performance since he's taking EXP during the time before you have access to either Draug or Cecile. The worst part though, was getting out of Prologue with an average level 6 Rody and having him just sputter out around ch4/5.

#1026 grandjackal

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Posted 17 January 2013 - 01:07 PM

I think the more important part to mention is that even at level 8, it doesn't really change his performance from what I outlined earlier. He's still either stuck being mediocre as a cav, being shoehorned into Pirate which has a problem with movement, and you simply could have had better or more effective people to work with.

#1027 Colonel M

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Posted 24 January 2013 - 12:48 PM

If we're going to shoehorn the "Pirate has movement issues" you best apply that to Mages like Linde too. Since, last I checked, Linde can't walk on water either. At least Pirate is useful in Chapter 3, for example.

Edited by Tyranel M, 24 January 2013 - 12:50 PM.


#1028 Bluedoom

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Posted 19 March 2013 - 04:22 AM

*bump*

still think Ogma needs to rise into Upper-mid, specifically above Darros. Mostly due to availability.

#1029 Tyrant Sage

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Posted 05 May 2013 - 06:44 PM

Sirius's position is a joke. Why is he even in the same tier as Catria and Palla, let alone above one of them? He needs to drop down to High, below Caeda and maybe even Luke.

 

This topic I made explains all my issues with Sirius.






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