Except that's not going to be the case if the combat unit in question already received a beating from one or multiple silver weapons. It helps conserve a stray turn or two and for that matter, vulneraries.......which are costly for items that only restore 10 HP per use and aren't buyable at the convo, thus finite.
This is a very general argument for what is usually a very situational circumstance. As much as we like to use general arguments in FE, since it's incredibly simple, you have to realize that circumstantial arguments are what matter most. If it turns out that in 9 out of 10 maps, your dancer has to constantly dance a combat unit in order to reach the objective by a certain turn number, then those maps will not be favorable to healers.
In my recorded FE6, FE8, and current FE10 runs, I don't specifically recall any moment where I had to dance a staff user other than for a Warp.
And what is this tier list's clear objective, anyway? Do explain. To show off on YouTube? Reloading until RNG favors a specific player critical?
Low turns incorporating reliable strategies.
I disagree with the idea of "Free Silvers." Dismissing characters completely feels wrong to me.
Not quite. Obviously, these characters are not important; we don't want to get ourselves caught up with eating dessert before finishing the entree.
What's Katarina doing in Low? Aura?
Staff rank.
EDIT: damn it, Sirius, I did it again. I'm really sorry.
Edited by Sirius, 26 July 2010 - 04:41 PM.