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Jugdral 978: A Holy War/Thracia 776 Successor RP


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#1 Astelaine

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Posted 10 September 2010 - 02:58 AM

[Oct 25th: The FE4 RP is on hold for now, postponed due to RL concerns. Thank you all for your responses and interest, I'll update this thread again when it's ready to go.]


Hello everyone! (Sweet god, I hope I didn't post this in the wrong forum section.)

For some time now, I've been toying with the idea of starting a roleplay set in Jugdral, the continent that served as the setting for Genealogy of the Holy War and Thracia 776. Holy War is my favorite game in the Fire Emblem series. However, I realize these two titles are older and never enjoyed an official English language release, and perhaps not many Fire Emblem fans have played one or both of them. Therefore, before I invest too much time in designing or drafting rules for something no one will play, I'd like to gauge interest in this project. It will be set 200 years or so after the events of Holy War's second generation, with a new wave of trouble stirring the continent. Players will take up the roles of the nobility and descendants of the holy crusaders, just like in the game. Emphasis will be on character development and interaction rather than wargaming (though I imagine combat will still happen, I mean, it's Fire Emblem.) Drama, political intrigue, romance, and epicness are encouraged.

Who'd be interested in playing a game like this? If people seem to dig it, I'll update this post with actual rules and a signup sheet and all that jazz. Lemme know, or toss me questions. :)

Edited by Astelaine, 25 October 2010 - 01:25 PM.


#2 Kanami

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Posted 10 September 2010 - 03:16 AM

Several questions that I think you'll be asked sooner or later

1: Importance of prior knowledge
Judging from your post knowledge of Jugdral is no essential for players, however will there be any benefits or advantages of having played Genealogy or Thracia?

2: Canon?
Will there be any characters in the game that reappear in the RP? 200 years so I assume not, but will there be constant references between the RP and the games?

3: How carefully have you thought this over.
Is this one of those "I had an idea and want to RP it" or has the RP been planned out carefully? Pretty much what I'm asking is plot-wise on a scale of 1~10 how much have you planned. (Since I'm letting people do whatever they want, seldom ends well)

4: This is a serious RP right?
Example of a non-serious RP. http://serenesforest...showtopic=21568 The Quest for Nothing.

5: How fast will things progress?
Or rather how fast do you want it to progress? A forum page a day? 5 pages a day? Not a question I usually ask but looking back at LordofAzureFlames a few months ago, it's one I can't help but ask :P

~~~~
If this idea does go through, make this your Sign-up thread I suppose. If you're just testing the waters, it probably should have gone in the "Chat" subforum

Edited by Kanami, 10 September 2010 - 03:20 AM.


#3 lunarAegis

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Posted 10 September 2010 - 11:47 AM

3. Seems unnecessary to me. Have an entire contrived plot before the RP even begins seems superfluous. The plot should be formed by the events that the characters make happen, don't you think?

#4 Snowy_One

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Posted 10 September 2010 - 12:03 PM

While I might be interested in this, a lot will depend on presentation.

#5 rn7

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Posted 10 September 2010 - 02:16 PM

i hope flying space cars have been developed in those 200 years

#6 lunarAegis

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Posted 10 September 2010 - 02:45 PM

Sci-fire emblem would kick all of the ass.

#7 Purg

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Posted 10 September 2010 - 02:58 PM

'Scalled Super Robot Wars, lA.

Also, pass.

#8 rn7

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Posted 10 September 2010 - 03:12 PM

I'm just saying, be aware that 200 years is a pretty big deal. Hopefully you don't waive off technological advancement with some excuse like the world has been in constant warfare.

#9 mr_e_s

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Posted 10 September 2010 - 03:14 PM

I'm not unsold on it. I'd need to hear more first.

#10 Snowy_One

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Posted 10 September 2010 - 03:24 PM

I doubt technology will advance much. At least, not like you seem to think. After all, why invent steamboats when a mage can make any needed gust? Or a cannon when you have Bolgannon? Or medicine when a staff can heal any wounds with ease and little to no risk of infection?

#11 Chalis

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Posted 10 September 2010 - 03:25 PM

Mention the words 'sky pirates' or 'airships' and I'm 100% sold.

#12 Phoenix

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Posted 10 September 2010 - 03:27 PM

Mention the words 'sky pirates' or 'airships' and I'm 100% sold.

Noted.

#13 Purg

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Posted 10 September 2010 - 03:31 PM

A world where technology and science are left to stagnate while only people born with magical talent hold tons of power as a result seems like a dumb world to me.

Just sayin'.

#14 Script

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Posted 10 September 2010 - 03:38 PM

I doubt technology will advance much. At least, not like you seem to think. After all, why invent steamboats when a mage can make any needed gust? Or a cannon when you have Bolgannon? Or medicine when a staff can heal any wounds with ease and little to no risk of infection?


If anything, having access to such powerful resources would set scentific advancement on a far faster pace since those things are extremely cheap and powerful energy sources.

#15 lunarAegis

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Posted 10 September 2010 - 03:41 PM

If anything, having access to such powerful resources would set scentific advancement on a far faster pace since those things are extremely cheap and powerful energy sources.

This.

#16 mr_e_s

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Posted 10 September 2010 - 03:45 PM

Yeah Snopwy, no need to be so elitist. Not everyone can make fireballs out of nothing, and in an FE setting, at least, those people don't seem worlds more useful then your average swordsman anyways. Magic isn't an alternative to science, necessarily.

#17 Psych

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Posted 10 September 2010 - 03:46 PM

A better idea, no offense, would probably be only like 50 years after. Something involving Celice's reign? Or the Dark Select.

#18 Snowy_One

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Posted 10 September 2010 - 03:46 PM

I'm not saying SCIENCE won't advance. I'm saying TECHNOLOGY won't advance. At least, not by much. Magic allows for the base manipulation of reality and for the instantaneous healing of most wounds and aliments. Put yourselves in the shoes of a person in that world. Would you go to the local church, whom even if they don't always cure you has very real healing power? Or to a 'doctor' who is likely to chop off a limb as well as give you an infection with a relatively minor chance to heal? Why bother building steam engines (at least steam engines as we know them) when we can have magic perform a lot of the things it would do anyways (maybe not in a FE verse, at least not without some technology of it's own). When one of the characters asked the HM about technology, she pointed out 'why bother? Science can do most of these things with magic with far less work' (more or less). The point I'm trying to say is, FE is a world with lots of magic. While I'm sure there are advancements that have happened in 200 years, they aren't likely to be what you think they are.

Edit: Considering the magic weapons like the SS, I think in the FEverse everyone can use magic; just without the talent you REALLY suck at it. Either way, it is up to the GM to decide the tech level.

Edited by Snowy_One, 10 September 2010 - 03:51 PM.


#19 AstraLunaSol

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Posted 10 September 2010 - 03:48 PM

A better idea, no offense, would probably be only like 50 years after. Something involving Celice's reign? Or the Dark Select.


Yeah, that way we could link it to the 2nd gen better, as 200 years is like.....how many Gens? @_@

Depending on where it goes, might join, first RP but eh.

#20 Psych

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Posted 10 September 2010 - 03:49 PM

......like.....12?

So no one would be around. >_>

Ever.




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