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(Heroes) Lunatic Enemy Stats


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#1 grandjackal

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Posted 14 September 2010 - 08:01 PM

I requested to IOS since he was barely active if I could take over with stat collecting. He agreed, so here's the stats he had so far.

Enemies that are reinforcements are in italics. Bosses are bolded. My collection of stats starts at chapter 3

Prologue 1

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Prologue 2

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Prologue 3
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Prologue 4 (Athena)
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Prologue 4 (George)
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Prologue 5
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Prologue 6 (Draug)
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Prologue 6 (Ogma)
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Prologue 7 (Cain)
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Prologue 7 (Est)
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Prologue 8
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Chapter 1
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Chapter 2
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Chapter 3
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Chapter 3x
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Chapter 4
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Chapter 5
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Chapter 6
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Chapter 6x
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Chapter 7
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Chapter 8
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Chapter 9
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Chapter 10
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Chapter 10x
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Chapter 11
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Chapter 12
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Chapter 13
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Chapter 14
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Chapter 15
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Chapter 16
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Chapter 16x
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Chapter 17
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Chapter 18
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Chapter 19
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Chapter 20
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Chapter 21
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Chapter 22
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Chapter 23
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Endgame
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Sorry about my format if it comes off as strange, I'll fix it up later.

As for how much we got so far, we're missing P-4 George, P-6 Ogma, P-7 Est, along with Chapters 2. If anyone happens to have a file open with those chapters, send the stats through PM and I'll edit them on here.

Edited by Amaterasu, 24 September 2010 - 11:24 PM.


#2 dondon151

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Posted 15 September 2010 - 06:12 AM

It's atk, not MT. MT is a stat attributed only to the weapon. Atk is the total value of str and MT.

#3 grandjackal

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Posted 15 September 2010 - 11:37 AM

Fixed the error.

Don't happen to have a save file open for P-4 George, P-6 Ogma, P-7 Est or Chapter 2, do you?

#4 VincentASM

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Posted 15 September 2010 - 11:45 AM

Will a no$gba battery save do?

#5 grandjackal

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Posted 15 September 2010 - 01:51 PM

Will a no$gba battery save do?


I can't emulate DS on the mac here, but I can put it in the OP so that anyone who can may pull out stats to help me out here.

Will have Chapter 6 stats up shortly.

#6 VincentASM

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Posted 16 September 2010 - 06:39 AM

End of P-3, P-5 and P-6. Note that I was a dirty cheat and rigged My Unit's stats, amongst a few other things, but enemies should be untouched.

#7 grandjackal

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Posted 16 September 2010 - 08:33 PM

I'm noticing something weird about the stats. Namely in the Acc.

Mages have +8 Acc than calculations would suggest, as do Bishops (120 Acc Shaver, 14 Skl would be 134, +7 from Rank is 141. Mages shown here have 149 Acc).

Mercenaries have +10 more Acc than they should (100 Acc Silver, 16 Skl to 116, the have 126)

Sniper has +13 (18 Skl and 90 Acc Silver Bow is 108, +7 from rank is 115, they have 128)

Elleraen has +10 Acc (100 Acc Thoron to 6 Skl and 3 Lck is 107, he has 117)

There is either a change in the weapon rank system, or these guys get weird boosts depending on class. I'm looking at my guys, and their stuff hasn't changed (actually, just noticed that Lance Acc is only +5 now at A rank). If there are Lunatic Boosts the enemy gets, it's dependent on class, or them being the boss.

#8 mjemirzian

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Posted 16 September 2010 - 09:08 PM

All lunatic enemies get a bonus 10 accuracy.

Edited by mjemirzian, 16 September 2010 - 09:08 PM.


#9 Paperblade

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Posted 16 September 2010 - 11:30 PM

The hit boost at B/A Bow/Lance/Tomes has always been 5. Dunno where you're getting 7 from. And as mje said, Lunatic Mode enemies have +10 hit which shows up in the stats window (which is weird since supports/terrain don't). Which changes your weird numbers to

Mages/Bishops: +20 Hit Shaver + Skill + Rank + Lunatic Bonus = 120 + 14 + 5 + 10 = 149

Mercenaries: Silver + Skill + Lunatic Bonus = 100 + 16 + 10 = 126

Sniper: Silver + Skill + Rank + Class Bonus + Lunatic Bonus = 90 + 18 + 5 + 5 + 10 = 128

Ellerean: Thoron + Skill + Luck + Lunatic Bonus = 100 + 6 + 1 + 10 = 117

Edited by Paperblade, 16 September 2010 - 11:31 PM.


#10 Big Klingy

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Posted 17 September 2010 - 03:58 AM

The hit boost at B/A Bow/Lance/Tomes has always been 5. Dunno where you're getting 7 from. And as mje said, Lunatic Mode enemies have +10 hit which shows up in the stats window (which is weird since supports/terrain don't). Which changes your weird numbers to

Mages/Bishops: +20 Hit Shaver + Skill + Rank + Lunatic Bonus = 120 + 14 + 5 + 10 = 149

Mercenaries: Silver + Skill + Lunatic Bonus = 100 + 16 + 10 = 126

Sniper: Silver + Skill + Rank + Class Bonus + Lunatic Bonus = 90 + 18 + 5 + 5 + 10 = 128

Ellerean: Thoron + Skill + Luck + Lunatic Bonus = 100 + 6 + 1 + 10 = 117

Regarding this: do SMs still have +10 accuracy? (I know they have +10 avo now)
Snipers should have +5 too.

#11 Paperblade

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Posted 17 September 2010 - 02:18 PM

I'm pretty sure SMs do not have +10 Hit

#12 grandjackal

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Posted 17 September 2010 - 02:21 PM

I can confirm that they don't. The +10 Swordmasters get are from Lunatic boosts.

#13 Maria's Bro

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Posted 18 October 2010 - 07:29 PM

Where's 13x? :blink:

#14 grandjackal

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Posted 18 October 2010 - 09:35 PM

I....seem to have totally forgot 13x. Well, I know I'm not going to do a whole new playthrough just to collect stats in a Fog of War map. If anyone has that chapter on Lunatic, feel free to just PM them over and I'll post them up here.

I recall FoW enemies in this game being weaker than usual for their time though, but I could be mistaken if you were looking up stats for that chapter.

#15 Colonel M

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Posted 10 January 2011 - 11:26 PM

Just a minor nitpick: Prologue 5 Hunters (they're not Archers dear GJ) can have 7 AS. I went and double checked this for the intent of assuming if Ryan could get away from being doubled (though it's not necessary).

EDIT: Video proof

EDIT2: Chapter 2 DracoKnights can have 10-11 AS.

EDIT3: Soldiers can also have 10 AS in this chapter.

Edited by Tyranel M, 17 January 2011 - 08:57 AM.


#16 Colonel M

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Posted 07 March 2011 - 01:50 PM

Silly Grandjackal had to forget 13X.

x4 Lv 12 Ballistician (Pachyderm) - 38-39 HP | 12-13 Def | 0 Res | 27-28 (50-51 Eff) (33-34) Atk | 11 AS | 8 Crit | 107 (97) Hit
Boss Lv 5 Kleine - 48 HP | 12 Def | 4 Res | 34 (58 Eff) Atk | 24 AS | 18 Crit | 133 Hit
x4 Lv 14 Bandits (Forged Hand Axe) [Forged Killer Axe] - 45-46 HP | 8-9 Def | 1-2 Res | 35-36 (29-30) [32-33] Atk | 18 AS | 8 Crit | 122 Hit
x2 Lv 14 Myrmidons - 40-41 HP | 6-7 Def | 1-2 Res | 29-30 Atk | 20 AS | 10 Crit | 130 Hit

I'm lazy with getting enemy stats so I'll make notes:

- Only 1 Ballista has Pachyderm.
- The Hand Axe Bandit has a Killer Axe. No other Bandits have these weapons. They have plain Silver.

Edited by Parasect's Meaty Chip, 07 March 2011 - 03:01 PM.


#17 Colonel M

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Posted 22 March 2011 - 10:01 PM

Chapter 16's Soldiers can have 43 HP and 9 Def. Just fyi.

#18 +Ichigo+

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Posted 04 April 2011 - 09:57 PM

This really helped me as I intend to make a Lunatic playthrough soon. Thank you :D




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