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Shuuda's Art Thread


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#21 eclipse

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Posted 04 February 2011 - 12:50 PM

Scoped revolver? I'll take one!

#22 Shuuda

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Posted 10 February 2011 - 03:06 PM

This new thing I made this evening has quite a few images for it, partly because I figured out how to use the cloth dynamics. Here we go.

Spoiler - Veiled


Spoiler - Revealed


I hope you enjoy. And of course, feel free to comment.

#23 Shuuda

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Posted 15 February 2011 - 10:12 AM

Well, here is something I made last evening since it was pretty simple and cool. It's a replica of one of the swords from Katanagatari.

Spoiler - Hari


I hope you enjoy, and feel free to comment.

Edited by Shuuda, 15 February 2011 - 10:12 AM.


#24 Shuuda

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Posted 21 March 2011 - 05:30 PM

Two things to add here.

First of all, I would like to point out my devientart account. I hope that you'll visit it as I hope to continue adding content in the future.

Second of all, I have a few "in development" shots of current projects. This time, it's scenery for my Game Art and Design module. There is still lots of work to be done in terms of texturing, but these shots display some of my tests with lighting.

Spoiler - Tunnels


I hope that you enjoy. And feel free to comment.

#25 kdanger

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Posted 21 March 2011 - 06:07 PM

Oh, very cool. I especially like the contrast of the bluish daylight vs the warmer incandescent lights, and the reflections. The dust/sparkles on the water are also nice.

One thing I noticed with the water was that the ripples seem to be kind of repetitive in some places. I know water is irritating to work with, but it stood out to me a little-- the bottom left corner of the second-to-last picture is the main area I noticed it.

#26 Mercakete

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Posted 22 March 2011 - 03:55 AM

What I actually said when I saw those pics: "Dude! Those tunnels are awesome!"

I love the lighting, amazing textures and fantastic forming with those objects. I'm quite impressed. (That water, too, is freak awesome)

#27 Shuuda

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Posted 22 March 2011 - 05:31 PM

Thank you for your comments so far. Here is an update from the previous images. The scene now has more textures.

Spoiler - Tunnel


I hope you enjoy. And feel free to comment.

Edited by Shuuda, 22 March 2011 - 05:32 PM.


#28 Mercakete

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Posted 23 March 2011 - 03:39 AM

Whoaaaa.... That is so awesome. Works great in stone or steel. =D

#29 Shuuda

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Posted 26 March 2011 - 01:34 PM

Here are more in development images for a new piece of scenery.

Spoiler - Mountain Shrine


I hope you enjoy, and feel free to comment.

#30 Mercakete

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Posted 26 March 2011 - 05:46 PM

Ancient Greek planetarium? That's a great concept. =D

#31 kdanger

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Posted 26 March 2011 - 07:08 PM

Raytracer appears to be having some issues, but then this is in-development so I'm not really worried by that.

For the planet model (I'm assuming that's what the thing in the middle is) it might look nicer to make the supports for the planets a little thinner. Maybe that's just me though.

Overall, it looks really cool.

#32 Shuuda

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Posted 27 March 2011 - 01:15 PM

Here are some updated images of the previous piece of scenery, with textures added.

Spoiler - Mountain Shrine


I hope you enjoy, and feel free to comment.

#33 Mercakete

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Posted 27 March 2011 - 03:16 PM

That's so cool. =D I love the marbles (planet things) and the gears especially.

#34 eclipse

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Posted 28 March 2011 - 02:06 PM

The reflections are beautiful. That planetarium is begging for someone to give it an epic song. . .

#35 kdanger

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Posted 28 March 2011 - 02:53 PM

Very cool. I really like the glass effects; you seem to be really good with those.

I'm not so sure about the texture on the top of the rotunda though. It looks like pavement tiles, which is okay for the floor, but for a rotunda like that the stones would be placed in a different way. Otherwise, this is awesome!

#36 Shuuda

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Posted 28 March 2011 - 05:04 PM

I've made a few finishing touches to this scene based on the helpful comments I got (mostly just trying a different texture for the top part). I also finished off by adding the sky as well. So, I present three new shots of the same thing I've been posting for days now.

Spoiler - Mountain Shrine


I hope you enjoy, and feel free to comment of course.

Edited by Shuuda, 28 March 2011 - 05:04 PM.


#37 Sawslothducksaucestrawman

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Posted 30 March 2011 - 06:33 PM

Those things remind me of Myst. At least I think thats what its called. They crazy long exploring game for the PC...yeah it looks like something from there. Very cool.

#38 Shuuda

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Posted 09 April 2011 - 12:32 PM

This is something I've been working on for a university project. It's been killing me all week, but it's turned out okay now.

Spoiler - Images

I hope you enjoy, and feel free to comment.

#39 eclipse

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Posted 09 April 2011 - 01:26 PM

I like her sense of style. . .but any other artistic critiques will have to come from someone that's not me. I'm terrible when it comes to people.

#40 Mercakete

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Posted 09 April 2011 - 06:44 PM

Very good. Though I'd say adding eyelashes and eyebrows would help. Also, smoothing out the feet a little but most importantly, eyelids. Her eyes are open so wide she looks horrified or undead or something. Lowering the top eyelid a little and having a small bit of the lower eyelid there would help a lot.




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