Return of the Emblem: Chat
#1461
Posted 01 April 2012 - 06:28 PM
#1462
Posted 08 April 2012 - 02:08 AM
-Items list updated.
-OP updated.
-Breaker and Maiming series weapons may now stack with each other(this includes subsequent attacks).
-Breaker and Maiming effects are now counted as status ailments and can be cured by the appropriate staves(Restore and Sacred).
-Quarterstaff updated.
-Battle Staff added.
-Arena rules amended:
Matches no longer manually called.
Matches have a turn limit of 10(turn=entire team has acted)
EDIT:
Discussion threadAs has been made plain as day by now, (it's windy
) there's another battle on the way. Loins need girding and more importantly the combat teams need another overhaul. It might be better to keep combat team arrangements strictly OoC while IC-wise it's handled by Raquel, with or without a little unbiased assistance.
EDIT2:
Update:
-OP updated.
-Multiple characters entry in the notes section has been moved(just slightly) and amended. We will now allow new sign ups once every chapter.
-Second and Third character entries moved and placed next to multiple character entry to make a cluster of related rules. I dunno, seems less disorganized that way.
EDIT3:
-OP updated.
-Upgrades list updated. I'd show the list but I made two edits and they aren't all coming to me right now so just go have a look for yourself.
-Upgrade entry moved to sit next to the upgrade list. Slightly redundant info, but for now that's where it is.
Edited by Phoenix, 10 April 2012 - 08:40 PM.
#1463
Posted 11 April 2012 - 07:24 AM
Sigh... why do I even bother, you guys will keep doing that... I'm tired of being this frustrated... maybe I should quit for real instead of giving myself more second chances of enduring this...
Edited by Acacia Sgt, 11 April 2012 - 08:27 AM.
#1464
Posted 11 April 2012 - 03:14 PM
If we DO make omelettes however, I will end all discussion on the matter and GLADLY eat them.
Omnomnomnnomnom!!!!!~
#1465
Posted 12 April 2012 - 08:32 PM
#1466
Posted 13 April 2012 - 04:07 PM
#1467
Posted 16 April 2012 - 07:18 AM
This is hopeless. If I can't control my frustration, it's probably for the best if I just...
Edited by Acacia Sgt, 16 April 2012 - 08:21 AM.
#1468
Posted 16 April 2012 - 08:17 AM
#1469
Posted 16 April 2012 - 10:16 AM
@ Acacia:
Just something to note. I woke up at around 4:30 in the morning. Did not play owl last night. Just somehow only managed three hours of sleep. Feel free to be mad at Merc though
Edited by Phoenix, 16 April 2012 - 10:17 AM.
#1470
Posted 16 April 2012 - 03:48 PM
#1471
Posted 16 April 2012 - 04:05 PM
Not that it matters, I have nothing to write about... sigh, as almost always...
#1472
Posted 16 April 2012 - 08:19 PM
#1473
Posted 16 April 2012 - 09:42 PM
Keep not having anything to post, and I will swamp John with Joannas. That'll get him talking ... even if it is just nervous jibbering
... *SNRK*
*Launches all the arsenal of the Scinfaxhi and Hrimfaxhi at Phoenix* *QAAM'ed*
Edited by Acacia Sgt, 16 April 2012 - 09:43 PM.
#1474
Posted 18 April 2012 - 07:21 AM
Then most combos that can hit for some damage and/or double will be able to whittle down that Hp.
If the boss still breathes...anyone with 6Mt or more can reliably take him down. But hopefully he'll need less blows to be taken down so that more characters can focus on healing up.
For now only 4 people have more than 2 hp missing from Max. And 2 are dedicated defenders who're the best to heal up to weather the coming storm.
In the 'not-so-worse-case-scenario' where all the attackers roll 1 for damage die, Damage dealt to boss would be 7(Nadya), 11(Shadrak), the boss should be left with 9 Hp. Which can be taken down by anyone with 6Mt or more, preferably with defend counter attacks in mind.
#1475
Posted 18 April 2012 - 07:29 AM
It's just... UGH...
I quit, you hear me!? I QUIT!
Edit: Sigh, what does it matter. In the end I actually won't... I can't even commit myself to actually do it...
Edited by Acacia Sgt, 18 April 2012 - 07:36 AM.
#1476
Posted 18 April 2012 - 07:42 AM
Time for something drastic!! *Gives Acacia a shotgun*
Let's shoot us a Bird!!
Lol, anyways Acacia you should probably get Sophia to heal John or Mirielle. And CynCyn should command Nadya to heal the other person who Sophie did not heal.
As for the enemies.. I'm worried about the clerics. We have no anima magic so Ranyin, Shadrak and Davod are sitting ducks. And the reinforcements are stupid powerful.
This is going to be.. bad.
#1477
Posted 18 April 2012 - 07:52 AM
#1478
Posted 18 April 2012 - 08:09 AM
#1479
Posted 19 April 2012 - 12:59 AM
Thanks~
Love, Ether~
#1480
Posted 19 April 2012 - 07:34 AM
Edit: Nevermind the defending part, I did anyway despite not being told for what exactly...
Not that I'm not grateful for this, but it's practically a rehash of last night...
If it weren't for the fact we will make the bonus this time making at least 40 points would've been a far-off dream...
Edited by Acacia Sgt, 19 April 2012 - 08:26 AM.
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