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(FE12) FEDS2 Draft II


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#121 BigMeatyClawz

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Posted 22 March 2011 - 01:46 PM

Chapter 18: 3/128

A pretty easy chapter especially since Rody could just fly in and Hammer enough generals on turn 1 to make survival a joke for everyone. Marth was warped to the village on turn 1 and rescued the same turn and then straight to the throne for him.

Name      Class       Lv  HP St Ma Sk Sp Lk De Rs
Marth     Lord        24  42 20  0 22 23 23 15  1
Rody      Dracoknight 17  49 22  1 26 23 25 24  3
Linde     Bishop      10  35  1 17 17 25 26  4 12
Shiida    Paladin     14  49 20  1 23 25 25 13  9 
Norne     Paladin     11  47 22  1 18 25 15 17  7 
Navarre   Swordmaster 10  44 19  1 26 28 18 15  4
Roger     Dracoknight 12  51 24  1 20 23 18 17  3
Belf      Hero         9  51 21  1 30 25 12 14  3 
Samson    Hero         5  34 14  1 15 18 11 13  3
Astram    Bishop       5  healbot
Rickard   Thief        3  base

As for Chapter 19 I have a 2 turn strategy for it but it requires Linde to be warped, Resire tank turn 1 and then rescue Marth which seems a bit like warpskipping. Should this be allowed or should I go the long way?

#122 Seven Deadly Sins

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Posted 22 March 2011 - 04:20 PM

I'd say warping the Rescue user in order to allow them to Rescue Marth closer to the throne counts as warp-skipping, definitely. Shouldn't be legal.

Edited by Seven Deadly Sins, 22 March 2011 - 04:28 PM.


#123 BigMeatyClawz

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Posted 22 March 2011 - 04:30 PM

Yeah I was thinking about adding something like that to the rules, but I forgot about that. Will do that now. Also means I'll have to redo chapter 18, but that's not too hard and I'll likely get 3 turns anyway so it's all good.

#124 Seven Deadly Sins

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Posted 22 March 2011 - 05:30 PM

Chapter 16 (take 2): 2/112

Adapted version of the two turn strat. Julian goes and pulls heroes for EXP and to get the Silver Axe and Sword. Maris goes and kills the Geosphere thief on turn 2, and Etzel and Beck Thief away the Rescue Staff and Big Bullion. I choose to skip the Whip, since Est doesn't really need it, and the bullion is better for training her. Feena lets me Dance Marth to the throne, which is nice.

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs
Marth     Lord        22   39  21   0  22  22  19  16   0
Draug     Paladin     15   45  23   1  22  24  13  21   7
Gordin    Paladin     18   57  25*  0  26  25* 22  27*  8
Julian    Thief       24   43  19   0  18  25  22  20   0
Rickard   Thief        3   Base
Feena     Dancer       8   21   4   0   8  20  13   7   0
Maris     Falcoknight  9   37  23   3  21  23  17  19  12
Etzel     Bishop      16   35   1  17  19  23  11  14  21
Jake      Paladin     14   42  21   1  15  23  23  18   9
Beck      Bishop       6   34   8   5   7  11   8   8   9
Est       Cavalier    13   28  17   0  12  18  17  14   0


#125 eclipse

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Posted 23 March 2011 - 02:22 AM

Folks, I've got a slight problem.

DeSmuME has slowed gameplay down to a snail's pace. Unless I can figure out why, I'm gonna have serious problems finishing this.

#126 RedNeck Holsety

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Posted 23 March 2011 - 03:29 PM

I'll be dead honest guys I didn't record my stats at the end of every chapter *gasp*

Chapter 4
Spoiler -


Chapter 5
Spoiler -


Chapter 6
Spoiler -


Chapter 6x
Spoiler -


Chapter 7
Spoiler -


Chapter 8
Spoiler -


Chapter 9
Spoiler -


Chapter 10
Spoiler -


Chapter 10x
Spoiler -

I promise I'll post stats before I start chapter 11.

Edited by RedNeck Holsety, 23 March 2011 - 03:29 PM.


#127 General Horace

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Posted 29 March 2011 - 08:50 PM

Haven't forgotten this, just going to finish a couple other drafts before I start on this one.

#128 Seven Deadly Sins

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Posted 03 April 2011 - 12:38 PM

Chapter 17: 6/119

I probably could have shaved a couple turns by ignoring items, but fuck it, I get all the treasure, including Tomas (his items, mainly), Samson and Sheema (again, free Silvers), the Angelic Robe, and even the Secret Book. I also burn a Warp use warping Feena to Marth to dance him onto the Throne after he recruits Sheema. Etzel gets the Seraph Robe to bolster his survivability as well as the Goddess Icon to keep from getting critted. Jake gets the Secret Book.

Also Maris gains another point of Defense. So hax.

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs
Marth     Lord        23   40  21   0  24  23  20  17   0
Draug     Paladin     16   46  24   1  22  24  13  22   7
Gordin    Dracoknight 19   56  26*  0  26* 23* 23  29   5
Julian    Thief       24   43  19   0  18  25  22  20   0
Rickard   Thief        3   Base
Feena     Dancer       9   21   5   0   9  21  14   7   0
Maris     Falcoknight 11   38  24   3  21  23  19  20  12
Etzel     Bishop      17   41   1  18  20  24  14  15  20
Jake      Paladin     15   43  22   1  17  23  23  19   9
Beck      Bishop       6   34   8   5   7  11   8   8   9
Est       Paladin      5   38  24   1  17  24  21  20   6

Chapter 18: 2/121

Yawn. Marth gets danced to the left and visits the village, Gordin solos Generals on the right, Draug kills a Paladin from the Wolfguard just because he can. Etzel continues to burn Physic staff uses, simply because I want him to be able to use the Again staff later. Beck Rescues Marth close enough to the Gate to seize on turn 2.

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs
Marth     Lord        23   40  21   0  24  23  20  17   0
Draug     Paladin     16   46  24   1  22  24  13  22   7
Gordin    Dracoknight 20*  57  26*  0  26* 23* 24  29   5
Julian    Thief       24   43  19   0  18  25  22  20   0
Rickard   Thief        3   Base
Feena     Dancer       9   21   5   0   9  21  14   7   0
Maris     Falcoknight 11   38  24   3  21  23  19  20  12
Etzel     Bishop      17   41   1  18  20  24  14  15  20
Jake      Paladin     15   43  22   1  17  23  23  19   9
Beck      Bishop       7   35   8   5   8  12   8   9   9
Est       Paladin      6   39  25*  1  18  25* 22  21   6

Chapter 19: 5/126

Bumrush the throne. Feena dances Marth on turn 1, then later is Warped to dance him to the throne, allowing him to avoid the ballistae. I completely ignore the scrubguard, instead opting to let thieves murder Roshea and then kill the rest of them myself. Don't buy anything... nothing really to buy. Jake gets the Dracoshield, Etzel gets the Spirit Dust.

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs
Marth     Lord        25   41  22   0  25  25  22  17   0
Draug     Paladin     16   46  24   1  22  24  13  22   7
Gordin    Dracoknight 20*  57  26*  0  26* 23* 24  29   5
Julian    Thief       24   43  19   0  18  25  22  20   0
Rickard   Thief        3   Base
Feena     Dancer      10   21   6   0  10  21  15   7   0
Maris     Falcoknight 12   38  24   3  21  23  20  20  12
Etzel     Bishop      18   42   1  21  20  25* 15  15  21
Jake      Paladin     15   43  22   1  17  23  23  21   9
Beck      Bishop       7   35   8   5   8  12   8   9   9
Est       Paladin      6   39  25*  1  18  25* 22  21   6


#129 Seven Deadly Sins

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Posted 10 April 2011 - 04:05 AM

Chapter 20: 5/131

I do what I can here, but this is a stupid mission. Gordin soloes the throne room with only his awesomeness, and OHKOs Hardin with a Silver Axe crit, just because. I ditch two chests: Master Seal and Brave Bow, simply because the Brave Bow is one that I can't use (I have no Bow user). Feena Warping makes up for Marth needing to grab the Brave Sword chest. Dracoknight Draug with Lifesphere and Starsphere solos the Paladins near the beginning of the map, which also helps.

Also, I'm adding the Shield of Seals boosts to Marth's stats manually since it's basically a pseudopromotion for him.

P.S.: ETZEL HIT B STAVES FUK YEA

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs
Marth     Lord        26   42  24   2  27* 27* 24  19   2
Draug     Paladin     19   46  24   1  24  24  14  24   7
Gordin    Berserker   20*  60* 30*  0  23  28* 22* 24*   0
Julian    Thief       25   43  20   0  18  25  22  20   0
Rickard   Thief        3   Base
Feena     Dancer      11   22   7   0  11  21  16   7   0
Maris     Falcoknight 13   38  24   3  22  23  20  20  13
Etzel     Bishop      20*  44   1  22  21  25* 15  16  22
Jake      Paladin     15   43  22   1  17  23  23  21   9
Beck      Bishop       7   35   8   5   8  12   8   9   9
Est       Paladin      9   42  25*  1  21  25* 24  22   6


#130 General Horace

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Posted 10 April 2011 - 04:49 PM

Finally Started.

Did Armour Knight MU, just clicked random options for his build. Stats through prolouge:

UNIT     CLASS          LEVEL     HP  STR  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord           08.14     28   10   12   12   11   9    0   D Sword
MU       Knight         09.12     28   14   11    2    9  20*   0   C Lance
Cecile   Cavalier       09.35     24   11   12   13    8   8    0   D Sword E Lance

Marth is a lot better in this game. MU never proc'd a point of speed, but that was fine by me, all he did was hit stuff hard enough for Cecile to pick up the kills.

Chapter 1 5/5 Turns

Cecile and Marth blasted through all the bandits, and Marth talked to Lawrence on turn 4. Seized on turn 5. Arran picked up the money and bought a lot of Javelins.

UNIT     CLASS          LEVEL     HP  STR  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord           08.29     28   10   12   12   11   9    0   D Sword
Cecile   Cavalier       10.85     24   11   13   14    9   8    0   D Sword E Lance

Chapter 2 6/11 Turns

Jesus christ, silver swords already?

Missed the Lady Sword sadly, I needed one more unit. Catria recruited Warren on turn 2, and they moved out of the way of any combat. Marth and Cecile both one rounded the cavs with Iron/Steel respectively, so they didn't pose too much of a threat. Didn't get to kill the boss, but w/e. Marth had to dodge a 44 displayed hit attack from the boss to win this chapter.

UNIT     CLASS          LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord           08.29     28   10   0    12   12   11   9    0   D Sword
Cecile   Cavalier       10.85     24   11   2    13   14    9   8    0   D Sword E Lance

Chapter 3 15/26 Turns

Marth had to run through the middle unarmed, so Matthis wouldn't die :facepalm: Fourtunately, Cecile, somehow didn't one round Matthis, so that allowed her to take out the ballistae which allowed Palla to assist her in taking out the cavs. Broke Palla's Silver Lance, but got another one and still have Arran's, so nbd.

UNIT     CLASS          LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord           09.71     29   11   0    13   12   12   9    0   D Sword
Cecile   Cavalier       13.65     26   13   2    16   15   10  10    0   C Sword D Lance
Palla    Peg. Knight    15.33     26   14   2    16   17   12  10    6   B Lance
Matthis  Cavalier       04.00     Base

Chapter 3x 6/32 Turns

First of, Matthis is a fucking winner:

Posted Image

Palla baited the enemies chasing Wrys (meaning she had to dodge a steel bow archer or an iron lance knight) and Marth used his Rapier to take out one of the Knights. The other 2 knights at the start, as seen by the pic above, went after Matthis, and failed to kill him. Rest of the map is trivial.

UNIT     CLASS          LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord           10.05     29   12   0    14   13   13   9    0   D Sword
Cecile   Cavalier       13.93     26   13   2    16   15   10  10    0   C Sword D Lance
Palla    Peg. Knight    15.89     26   14   2    16   17   12  10    6   B Lance
Matthis  Cavalier       05.67     22    8   0     4    8    1   9    0   D Lance E Sword

Chapter 4 - 3/35 Turns

Yumina surrounded herself with enemies, and rescued Marth on turn 2. Sirius stole Ogma's vulnerary, and ate it in front of the boss on turn 2, and finished him on turn 3. Yubello died, but it was inevitable. Reclassed Matthis to merc just cause.

Posted Image


UNIT     CLASS          LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord           10.33     29   12   0    14   13   13   9    0   D Sword
Cecile   Cavalier       14.21     27   14   2    16   15   10  10    0   C Sword D Lance
Palla    Cavalier       16.29     29   16   0    14   16   12  12    1   B Lance
Matthis  Mercenary      06.20     23    8   0    10   11    1   7    0   E Sword

Chapter 5 - 5/40 Turns

Arena'd Palla up to level 20 and promoted her. She was a Dracoknight here.

Palla rushed the boss (she wasn't 0HKO'd by the Arrowspate) and took out all the enemies except the single ballistae. (Not the boss). She then chased down the master seal thief. Marth ran to the throne, while Cecile and Matthis killed mages. Rickard assisted Matthis because Matthis couldn't double.

UNIT     CLASS          LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord           10.41     29   12   0    14   13   13   9    0   D Sword
Cecile   Cavalier       14.69     27   14   2    16   15   10  10    0   C Sword D Lance
Palla    Cavalier   20//03.56     37   23   1    22   19   13  17    4   A Lance E Axe
Matthis  Cavalier       06.87     23    9   0     4    8    1   9    0   D Lance E Sword
Rickard  Thief          03.40     Base

Chapter 6 6/46 Turns

Palla killed everything, blah blah blah.

Lang is just sad:

Posted Image

Got all the shards, missed whatever was in the south chest.

UNIT     CLASS           LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord            10.41     29   12   0    14   13   13   9    0   D Sword
Cecile   Peg. Knight     15.84     25   14   2    19   17   11   8    6   C Sword D Lance
Palla    Dracoknight  20/06.03     40   26   1    25   20   13  19    5   A Lance E Axe
Matthis  Cavalier        07.19     24   10   0     5    8    2   9    0   D Lance E Sword
Rickard  Thief           03.40     Base
Wendall  Sage         ??/07.00     Base

Chapter 6x 1/47 Turns

Arena'd Cecile to promotion.

Cecile killed Roro, Palla killed the knight, Wendall rescued Marth, who seize.

UNIT     CLASS           LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord            10.41     29   12   0    14   13   13   9    0   D Sword
Cecile   Dracoknight  20/01.50     33   20   4    23   21   12  14    3   C Lance E Axe
Palla    Sniper       20/06.15     44   24   1    28   22   13  16    5   A Lance C Bow
Matthis  Dark Mage       07.19     22    5   2     4    5    2   6    3   E Tome
Rickard  Thief           03.40     Base
Wendall  Sage         ??/07.28     Base
Caeser   Mercenary       08.00     Base

Edited by General_Horace, 10 April 2011 - 09:17 PM.


#131 Seven Deadly Sins

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Posted 10 April 2011 - 08:25 PM

Chapter 20x: 4/135

Yawn. I burn an Again use to get Marth closer to the throne. Swordmasters aplenty so that the Berserkers can't hit the broad side of a barn. I even get Excalibur, for what it's worth.

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs
Marth     Lord        27   43  25   2  27* 27* 26  19   2
Draug     Paladin     19   46  24   1  24  24  14  24   7
Gordin    Hero        20*  60* 25*  0  30* 26* 24  25*  0
Julian    Thief       25   43  20   0  18  25  22  20   0
Rickard   Thief        3   Base
Feena     Dancer      11   22   7   0  11  21  16   7   0
Maris     Falcoknight 13   38  24   3  22  23  20  20  13
Etzel     Bishop      20*  44   1  22  21  25* 15  16  22
Jake      Paladin     15   43  22   1  17  23  23  21   9
Beck      Bishop       7   35   8   5   8  12   8   9   9
Est       Paladin      9   42  25*  1  21  25* 24  22   6

Edited by Seven Deadly Sins, 10 April 2011 - 08:25 PM.


#132 General Horace

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Posted 10 April 2011 - 09:48 PM

Chapter 7 - 6/53 Turns

Palla 0RKO'd Astram with an unforged Javelin, and proceeded to 0RKO the rest of his gang too. Feena died on turn 1, Navarre on turn 3, but Navarre took out some hunters and thieves before going down. Cecile went north cleaning up thieves, and took the bosskill. Caeser even killed something this chapter. Got the hidden physic staff, courtesy of Arran.

UNIT     CLASS           LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord            10.41     29   12   0    14   13   13   9    0   D Sword
Cecile   Dracoknight  20/03.06     35   20   4    24   23   14  14    3   C Lance E Axe
Palla    Sniper       20/08.64     41   26   1    26   20   14  20    5   A Lance E Axe
Matthis  Dark Mage       07.29     22    5   2     4    5    2   6    3   E Tome
Rickard  Thief           03.40     Base
Wendall  Sage         ??/07.28     Base
Caeser   Mercenary       07.50     Base

Chapter 8 - 5/58 Turns

Burned a rescued staff use here to recruit George. Palla killed all of Hardin's General's sans 1 with a Javelin, and Caeser picked up the final one with an armourslayer. Arena'd Matthis in hopes of proc'ing magic, but he got strength instead. :facepalm:

UNIT     CLASS           LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord            11.33     30   13   0    15   13   13   9    0   C Sword
Cecile   Dracoknight  20/04.09     36   20   4    25   23   14  15    3   C Lance E Axe
Palla    Sniper       20/09.97     43   26   1    26   21   14  20    5   A Lance E Axe
Matthis  Dark Mage       08.41     23    6   2     4    6    2   6    3   E Tome
Rickard  Thief           03.51     Base
Wendall  Sage         ??/07.87     Base
Caeser   Mercenary       08.50     27    9   0    12   12    7   8    0   C Sword

Edited by General_Horace, 10 April 2011 - 10:12 PM.


#133 Seven Deadly Sins

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Posted 11 April 2011 - 02:24 AM

Chapter 21: 7/142

I almost forgot that I needed to go get Starlight, which would have been pretty stupid. I forge +2 onto a Dragonpike, which allows Maris to OHKO Wyverns. I also buy EVERY SINGLE STAT BOOSTER, and I've given them out. My team now owns.

Stat booster distribution:

Seraph Robe x3 - Est, Jake, Maris
Energy Drop x3 - Draug, Jake x2
Spirit Dust x3 - Etzel x3
Secret Book x3 - Jake x3
Speedwing x3 - Maris, Julian, Jake
Goddess Icon x3 - Etzel, Draug x2
Dracoshield x3 - Jake, Marth, Maris
Talisman x5 - All on Marth
Arms Scroll x3 - Julian (A Swords), Jake (B Axes), Maris (B Lances)

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs  Weapon Levels
Marth     Lord        29   45  26   2  27* 27* 28  21  12  A Swords
Draug     Paladin     20*  47  25*  1  25  25* 18  25   7  A Lances, E Swords
Gordin    Hero        20*  60* 25*  0  30* 26* 24  25*  5  A Axes, D Swords
Julian    Thief       26   43  20*  0  19  28  23  20   0  A Swords
Rickard   Thief        3   Base
Feena     Dancer      12   23   8   0  12  22  16   7   0  E Swords
Maris     Falcoknight 15   46  24*  3  22  26* 21  22  13  B Swords, B Lances
Etzel     Sorceror    20*  44   2  29  21  25* 17  17  19  A Tomes, B Staves
Jake      Berserker   16   52  28   0  20  28* 22* 21   3  B Axes
Beck      Bishop       8   36   8   5   8  13   9   9   9  E Tomes, D Staves
Est       Paladin     13   51  25*  1  23  25* 25* 22   6  B Lances, E Swords


#134 General Horace

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Posted 13 April 2011 - 01:44 PM

Chapter 9 - 8/66 Turns

Palla used a pure water and went to town, while Wendall and Cecile provided backup. Marth managed to get a thief kill, along with Caeser picking up a few, and Matthis one. Got the boots and shards, and Minerva.

Rescued Marth to get to the throne obviously.

#135 General Horace

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Posted 16 April 2011 - 05:11 PM

Chapter 10 3/69 Turns

Marth ran to the throne, while my dracoknights took care of everything else. Grabbed the buillon.

Chapter 10x - 2/71 Turns

Arena'd some units to level up, and reclassed my dracoknights to Swordmasters. Killed the real Roro with Cecile on turn 2, he was the top right one.

UNIT     CLASS           LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord            13.04     32   14   0    17   15   14  11    0   C Sword
Cecile   Paladin      20/07.59     39   21   5    28   23   15  15    6   C Lance E Axe
Palla    Swordmaster  20/12.49     45   23   1    29   29   15  16    5   A Lance E Axe
Matthis  Dark Mage       10.12     24    7   3     5    6    2   6    4   E Tome
Rickard  Thief           03.51     Base
Wendall  Sage         ??/09.31     26    3   9     6   14    6   5    7   B Tome D Staff
Caeser   Mercenary       10.34     28   10   0    13   14    8   8    0   C Sword
Minerva  Swordmaster  ??/05.31     35   11   1    19   22   11  12    3   C Sword

Chapter 11 9/80 Turns

Marth max moved to the throne, and my draconknights took out the dragons. Picked up two dragonpikes, plan on forging one for Minerva, as she cannot 0HKO them (Palla and Cecile double and one round with iron).

Wendall pulled out Excalibur occasionally.

UNIT     CLASS           LEVEL     HP  STR  MAG  SKL  SPD  LCK  DEF  RES  WEP
Marth    Lord            13.33     32   14   0    17   15   14  11    0   C Sword
Cecile   Dracoknight  20/09.98     38   23   5    26   23   16  17    3   B Lance E Axe
Palla    Dracoknight  20/13.95     45   26   1    26   23   15  20    5   A Lance E Axe
Matthis  Dark Mage       10.42     24    7   3     5    6    2   6    4   E Tome
Rickard  Thief           03.62     Base
Wendall  Sage         ??/10.20     26    3  10     6   14    6   5    7   B Tome D Staff
Caeser   Mercenary       10.53     28   10   0    13   14    8   8    0   C Sword
Minerva  Dracoknight  ??/05.96     33   14   1    13   16   11  16    3   C Sword
Dice     Fighter         12.40     32   15   0     7   11    6   8    0   C Axe

EDIT: Yay, I've got Roro now. Soren was terrible.

Edited by General_Horace, 16 April 2011 - 09:29 PM.


#136 BigMeatyClawz

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Posted 16 April 2011 - 11:05 PM

Some free time today got me all the way to the Final Chapter. Here's how it went down.


I had some fun in this level. Rody with the starsphere got warped to the boss area and solo'd everything with a bunch of Javelins. Everyone else just took the circuit to the throne.

Chapter 19: 7/135


Name      Class       Lv  HP St Ma Sk Sp Lk De Rs
Marth     Lord        25  43 21  0 23 24 24 16  1
Rody      General     20  60 26  1 25 21 25 30  3  
Linde     Bishop      11  35  1 17 17 25 26  5 13
Shiida    Paladin     14  49 20  1 23 25 25 13  9 
Norne     Paladin     13  50 23  1 20 25 17 17  7
Navarre   Paladin     12  45 23  1 20 24 19 18  7
Roger     Dracoknight 15  46 26  1 23 23 20 18  3
Belf      Swordmaster 11  50 21  1 29 30 12 14  3        
Samson    Sniper       6  35 15  1 13 18 12 13  3
Frost 	  Bishop       6  healbot	
Astram    Bishop       5  healbot
Rickard   Thief        3  base


Rushed the throne through the treasure room while grabbing most of the important stuff (Braves, Bullion, and Again). Navarre crit killed Hardain with the Mercurius saving from burning an Again staff. Also tried to have Shiida waste what was left on the Wing Spear forge on the reinforcement Paladins, but it didn't turn out so well because her defense sucks even as a General.

Chapter 20: 6/141


Name      Class       Lv  HP St Ma Sk Sp Lk De Rs
Marth     Lord        25  43 21  0 23 24 24 16  1
Rody      Paladin     20  54 25  1 27 25 25 23  6
Linde     Bishop      12  36  1 19 18 25 27  5 13
Shiida    Paladin     15  50 20  1 24 25 25 14  9
Norne     Paladin     15  52 25  1 22 25 18 17  7
Navarre   Swordmaster 13  46 21  1 27 30 20 16  4
Roger     Dracoknight 16  46 26  1 23 23 20 18  3
Belf      Swordmaster 12  51 21  1 29 30 16 16  3       
Samson    Sniper       6  35 15  1 13 18 12 13  3
Frost 	  Bishop       6  healbot	
Astram    Bishop       5  healbot
Rickard   Thief        3  base


Gaidens suck. Skipped all the treasure. Also it's around this point I thought it would be funny to make Samson a serious unit via the secret shop instead of just being a chipper.

Chapter 20x: 5/146


Name      Class       Lv  HP St Ma Sk Sp Lk De Rs
Marth     Lord        26  44 24  2 25 27 22 19  3
Rody      Paladin     20  54 25  1 27 25 25 23  6
Linde     Bishop      14  36  1 19 19 25 29  5 13
Shiida    Swordmaster 15  50 18  1 29 30 30 12  6
Norne     Swordmaster 15  52 23  1 29 30 18 15  4
Navarre   Swordmaster 14  47 21  1 27 30 21 16  4
Roger     Swordmaster 17  48 24  1 29 30 16 16  3
Belf      Swordmaster 13  52 21  1 29 30 16 16  3     
Samson    Sniper       6  35 15  1 13 18 12 13  3
Frost 	  Bishop       6  healbot	
Astram    Bishop       5  healbot
Rickard   Thief        3  base


Chapter 21: 7/153


Getting Starlight made this level a pain, so I used to 2/6 Again staff uses to get it done. Also bought all the stat boosters. Stats are with the boosts added on.


Seraph Robes: Lindex2 Marth
Energy Drop: Navarre Shiida x2
Spirit Dust: Lindex3
Secret Book: Samsonx3
Speedwings: Samsonx3
Goddess Icons: Belfx3
DracoShield: Shiidax2 Norne
Talisman: Marthx4
Arms scroll: Samsonx2(A bows) Shiida(B swords)

Name      Class       Lv  HP St Ma Sk Sp Lk De Rs
Marth     Lord        28  53 26  2 26 27 28 17 11
Rody      Paladin     20  54 25  1 27 25 25 23  6
Linde     Bishop      16  50  1 25 21 25 30  5 15
Shiida    Swordmaster 16  51 23  1 29 30 30 17  6
Norne     Falcoknight 16  51 24  3 24 26 19 18 10
Navarre   Swordmaster 15  48 24  1 28 30 21 17  4
Roger     Dracoknight 19  48 26  1 23 23 22 19  4
Belf      Swordmaster 13  52 21  1 29 30 22 16  3
Samson    Sniper       7  35 16  1 20 25 13 14  3
Astram    Bishop       7  healbot
Frost 	  Bishop       7  healbot
Rickard   Thief        3  base


Chapter 22: 4/157

Sold a bunch of stuff and arena'd everyone for a level or two depending. Samson is getting pretty good, but other than that these last few chapters are a pretty standard rush to the throne so not much to comment on really. Used another Again staff and broke it so I have 3 uses left. Also warped Samson for the boss kill and have 2 uses of that left.

Name      Class       Lv  HP St Ma Sk Sp Lk De Rs
Marth     Lord        28  53 26  2 26 27 28 17 11
Rody      Paladin     20  54 25  1 27 25 25 23  6
Linde     Bishop      16  50  1 25 21 25 30  5 15
Shiida    Swordmaster 17  52 23  1 29 30 30 17  6
Norne     Falcoknight 17  51 24  3 25 26 19 18 11
Navarre   Swordmaster 17  49 24  1 29 30 23 17  4 
Roger     Berserker   20  53 29  3 21 28 22 15  1
Belf      Swordmaster 17  55 23  1 29 30 25 16  3
Samson    Sniper      14  42 22  1 21 26 19 17  3
Astram    Bishop       7  healbot
Frost 	  Bishop       8  healbot
Rickard   Thief        3  base


Chapter 23: 4/161

Throne rush with Linde killing Garnef. Had to use another warp use leaving me with 1 use of that, a whole Again staff and 4 rescues for the Final. Also Frost got to B staffs and Astram was at C letting them use Again and Warp respectively which is gonna be crucial for a 1 turn Finale.

Name      Class       Lv  HP St Ma Sk Sp Lk De Rs
Marth     Lord        29  54 27  2 26 27 29 19 11
Rody      Paladin     20  54 25  1 27 25 25 23  6
Linde     Bishop      17  50  1 25 22 25 30  5 16
Shiida    Swordmaster 18  53 23  1 29 30 30 17  6 
Norne     Falcoknight 18  52 24  3 25 26 19 18 11
Navarre   Swordmaster 18  50 24  1 29 30 23 17  4
Roger     Berserker   20  53 29  3 21 28 22 15  1
Belf      Swordmaster 13  56 24  1 29 30 26 16  3  
Samson    Sniper      15  43 23  1 22 27 20 17  3
Astram    Bishop       8  healbot
Frost 	  Bishop       8  healbot
Rickard   Thief        3  base

Final Chapter: 1/162

Astram warps Sirius who has the rescue staff and begins a rescue/recruit chain. Last Sister rescues Shiida to kill Elice(wonder how Marth is gonna feel about that). Rody and Marth moved full movement and both got Again'd. Rody killed the Dragon blocking the way to Medeus and Marth Crit killed him. Fun times.

Edited by oval, 16 April 2011 - 11:21 PM.


#137 Seven Deadly Sins

Seven Deadly Sins

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Posted 17 April 2011 - 04:52 AM

Chapter 22: 5/147

Meh chapter, especially with my horde rolling through. Magic Dragons are kinda suck. Screw the treasure, just blitz the throne.

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs  Weapon Levels
Marth     Lord        30   46  26   2  27* 27* 29  22  12  A Swords
Draug     Paladin     20*  47  25*  1  25  25* 18  25   7  A Lances, E Swords
Gordin    Hero        20*  60* 25*  0  30* 26* 24  25*  5  A Axes, D Swords
Julian    Thief       26   43  20*  0  19  28  23  20   0  A Swords
Rickard   Thief        3   Base
Feena     Dancer      13   24   9   0  13  23  17   7   0  E Swords
Maris     Falcoknight 18   49  24*  3  23  26* 23  22  14  B Swords, B Lances
Etzel     Sorceror    20*  44   2  29  21  25* 17  17  19  A Tomes, B Staves
Jake      Berserker   16   52  28   0  20  28* 22* 21   3  B Axes
Beck      Bishop       8   36   8   5   8  13   9   9   9  E Tomes, D Staves
Est       Paladin     13   51  25*  1  23  25* 25* 22   6  B Lances, E Swords

Chapter 23: 4/151

Another stupid chapter. Glower sorcs are retarded, Gordin is again a boss by standing and pulling dragons and gharnefs and other shit. Etzel kills Gharnef in one shot with a Starlight crit. Beck gets C Staves.

Name      Class       Lvl  HP  St  Ma  Sk  Sp  Lk  De  Rs  Weapon Levels
Marth     Lord        30   46  26   2  27* 27* 29  22  12  A Swords
Draug     Paladin     20*  47  25*  1  25  25* 18  25   7  A Lances, E Swords
Gordin    Hero        20*  60* 25*  0  30* 26* 24  25*  5  A Axes, D Swords
Julian    Thief       28   44  20*  0  21  29  24  20   0  A Swords
Rickard   Thief        3   Base
Feena     Dancer      13   24   9   0  13  23  17   7   0  E Swords
Maris     Falcoknight 19   50  24*  3  23  26* 23  22  14  B Swords, B Lances
Etzel     Sorceror    20*  44   2  29  21  25* 17  17  19  A Tomes, B Staves
Jake      Berserker   17   53  29   0  20  28* 22* 21   3  B Axes
Beck      Bishop       8   36   8   5   8  13   9   9   9  E Tomes, D Staves
Est       Swordmaster 14   51  24*  1  29* 30* 29  20   3  C Swords

Chapter 24: 1/152

I was originally considering warping Julian so that he could give Rescue to Lena, who would then Rescue Marth for the critkill, but I figure that not only does that mess with the spirit of the no warpskipping rule, it's also no fun. Instead, I decide to dick around with this chapter. This is H1, who the hell needs Marth and Falchion when you've got ETZEL? Oh, and 5 uses of the Again staff.

Beck (and his fancy new C Staves) warps Julian to Lena for recruitment. Sirius moves his full movement, and Etzel casts Again on him. Two bishops down. Nyna gets the Rescue staff from Sirius, and Rescues Merric. Repeat for Minerva. With all 4 bishops recruited, it's time to toast the dragon. Feena dances Etzel, who moves his full movement and Again staffs Feena. Repeat this, and Etzel should now be next to Lena. He crits Medeus with Excalibur for 63 damage, then Lena trades Etzel for the last remaining Again Staff. She rejuvenates Etzel, who proceeds to crit AGAIN, thoroughly blowing the ever-loving shit out of Medeus' candy ass.

Sweet, sweet victory.

As is the custom... character writeups!

Marth - This guy is obvious. You kinda need him if only to be a warm lump of flesh to sit on the throne. The fact that he kicked ass was a huge perk though, as it let me extend my forces a lot farther than I would normally with him leading the charge. Sword lock sucks, though, and he's got a lot of shortcomings. It's nice that he gets a pseudopromotion from the Shield of Seals, but it's not only too little too late, but it also robs the rest of your army of a vital resource. Still, he contributed a hell of a lot.

Draug - One of the bigger letdowns, considering he was my first pick. I think Draug is a bit overrated right now- definitely not as good as the cavs IMO due to his irritatingly low HP growth. Got a bit def blessed near the end, though, which helped smooth things out.

Gordin - WHAT THE DICKS. Seriously, I must have some kind of soul connection with this dude or something, because I pick him in drafts and he becomes a damn god. He did most of the heavy lifting in this draft, something I expected out of Draug or MAYBE one of my growth units.

Julian - Remarkably effective. Like Marth, sword-lock and no promotion hurts, as well as losing out on 10 levels of EXP due to said lack of promotion. The only thing I will note is that having a combat thief is very useful, since it means you don't have to sacrifice a combat deployment slot for thieving.

Rickard - "wat"

Feena - This girl should be 100% free in every draft. I can basically attest my success in this draft directly to her, simply because there's literally no way to speed up maps past a certain point without her. She really opens up possibilities, especially when combined with the Warp staff to get her next to Marth.

Etzel - The other HUGE part of my success. OHKOing flying dragons with Excalibur, being my only reliable staffbot, and charging ahead dispatching enemies with ease.

USING PHYSIC (like a boss)
KILLING WYVERNS (like a boss)
WARPING DANCERS (like a boss)
KILLING GHARNEF (like a boss)
KILLING MEDEUS (like a boss)

Really, what more can I say?

Maris - Bugger off, Grandjackal. If she wasn't so bloody defense and resistance blessed, she probably would have been the least effective member of my team (and with her low Speed, she almost was in some ways). However, pouring enough money into a character will make them usable in H1... to an extent.

Jake - See above, subtract a master seal and defensive blessing. Jake was a lot of effort to get a "mediocre" unit, just like Maris. With plenty of resources and a little luck, he's usable... but just barely.

Beck - Ugh, don't let dondon talk me into getting another shitty character "because his weapon levels are good". His stats are awful, bow rank is meh in this game, and his growths aren't on par with Jake's to justify his low starting stats. I was thinking of doing what Oval did with Samson, but I just couldn't justify pouring that much cash into what I had basically turned into an assy staffbot all game. Still, having a throwaway character to use for staffbotting was kinda nice.

Est - See Jake and Maris, except instead of getting a shitty unit, I got an amazing unit. Still pretty awful on any difficulty but H1, but if you're going to sink some money into a character on H1 for the arena, Est is a remarkably not bad choice, most definitely. She was quite the boon to my team once she showed up.


All in all, a fun run, and AN ACTUALLY COMPLETED DRAFT PLAYTHROUGH HOLY CRAP. Fun racing with you guys (especially Oval), and I'm looking forward to the next one I participate in.

Edited by Seven Deadly Sins, 17 April 2011 - 04:53 AM.


#138 eclipse

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Posted 10 November 2011 - 02:46 PM

NO, THIS IS NOT DEAD! Finally got DeSmeME to not lag so much, so I can actually play the game!

Prologue

Got Ogma, and he killed stuff. Marth is adept at shooting himself in the foot. The End.

Chapter 1 - 6/6

Marth's durability was garbage, and Arran wasn't much better. MU deployed as a flying unit to get my Bullion.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord        8.86  28  10    0   10   10   11    8    0
Arran     Paladin     3.84  26  10    1   12   11    4   10    6

Chapter 2 - 6/12

Dear me, everyone's made of paper! Managed to bait the boss with Marth, then used Warren as a distraction so Marth could hightail it to the throne. Catria's awesome.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord        9.59  29  10    0   11   11   12    8    0
Arran     Paladin     4.50  27  10    1   12   11    4   10    6
Catria    Peggy       8.20  24   9    2   10   16   11    8    6

Chapter 3 - 19/31

I don't care that Bord took me extra turns. His Hammer made life a lot easier for me. Palla rocks. Too bad I didn't draft her.

Reclassed Arran to Dracoknight, and Catria to Cavalier. Arran handily took out the enemy flying units, while Catria took out all the other horse units, and some leftovers. Marth was decoration.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord        9.59  29  10    0   11   11   12    8    0
Arran     Drakky      6.48  26  11    1   12   11    4   12    3
Catria    Cavalier    9.56  27  11    0    7   16   12   11    0
Bord      Fighter     4.87  24  11    0   10    6    2    6    0

Chapter 3x - 6/37

Wrys died, and not a single damn was given.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord        9.93  29  10    0   11   11   12    8    0
Arran     Drakky      6.96  26  11    1   12   11    4   12    3
Catria    Cavalier    9.65  27  11    0    7   16   12   11    0
Bord      Fighter     6.34  26  12    0   12    7    3    6    0

Edited by eclipse, 10 November 2011 - 09:36 PM.


#139 eclipse

eclipse

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Posted 12 November 2011 - 03:02 AM

Chapter 4 - 7/44

Should've been six turns, but I moved Marth on the wrong turn. . .

Reclassed Arran to Swordmaster and Bord to Mercenary.

Ogma couldn't take hits, so Sirius wound up being bait. Everyone else cleaned up near the starting point. Arran ran around to smack the boss twice in the face, then Ogma finished. Missed all the villages, but bleh.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord       10.25  30  11    0   11   12   13    9    0
Arran     Swordity    7.26  28   9    1   18   17    4    8    3
Catria    Cavalier   10.02  28  11    0    8   17   13   12    0
Bord      Mercenary   6.71  22   9    0   17   10    3    8    0
Ogma      Mercenary  11.79  31  10    0   15   14    8   10    0

Chapter 5 - 6/50

Reclassed Bord to Pirate, Arran to Paladin, and Ogma to Cavalier.

I had to hang back a bit, because the RNG kept killing Marth. Eventually, I got a run where he dodged a Stonehoist, meaning that the rest of it wasn't too bad. Recruited Barst so I wouldn't have to fight him, and Rickard so I can start thieving.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord       10.53  30  11    0   11   12   13    9    0
Arran     Paladin     7.70  28  11    1   12   11    4   10    6
Catria    Cavalier   10.64  28  11    0    8   17   13   12    0
Bord      Pirate      7.27  23  12    0   11    9    4    7    0
Ogma      Cavalier   13.84  32  11    0   10   13   10   12    1
Rickard   Thief       3.30  Base everything

Edited by eclipse, 12 November 2011 - 01:47 PM.


#140 eclipse

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Posted 12 November 2011 - 09:45 PM

New day, new post, and that chapter took way too long.

Chapter 6 - 11/61

Hit the arena for several characters (Ogma for some lance rank, Bord so that he'd gain Strength so he could OHKO a mage). Taurus to Bord, Gemini to Catria.

I didn't have problems with Lang. I had problems with the trollish knights and whatnot he surrounded himself with, because my sturdiest units were looking at 4HKOs or so (worse with the Bishops). As a result, it took me a long, LONG time to clear out enough space so that Ogma and Marth could take him off his throne. Snagged everything that mattered, so yay.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord       11.66  31  11    0   11   12   14   10    0
Arran     Paladin     8.15  28  11    1   13   11    4   10    6
Catria    Cavalier   13.30  31  11    0   10   19   14   13    0
Bord      Pirate      9.64  25  13    0   12    9    5    7    0
Ogma      Cavalier   15.91  33  11    0   12   14   11   13    2
Rickard   Thief       4.32  19   6    0    4   10    1    3    0

Chapter 6x - 1/62

Reclassed Arran to Dracoknight, Catria to Pegasus Knight, and Ogma to Staff Thingy. Catria criticaled once and hit again, thus clearing the map for me. Everything else should be self-explanatory.

Marth gave a friendship speech to Caesar.

No stats, since no one leveled, and I don't feel like writing out all the class changes.

Chapter 7 - 7/69

ASDF.

Reclassed Bord to Mercenary, and Ogma and Radd to Cavalier. Catria has Gemini, Bord has Taurus, and Radd has Libra. Aquarius is in storage.

MU grabbed the Physic staff, and everyone else made a mad dash towards the boss, more or less. Catria + max Speed + Scorpio could double the boss. Radd managed to sneak in some experience. Navarre died, but bleh. I didn't recruit him.

Name      Class      Level  HP  Str  Mag  Skl  Spd  Lck  Def  Res
Marth     Lord       11.66  31  11    0   11   12   14   10    0
Arran     Drakky      8.78  26  12    1   13   11    4   12    3
Catria    Peggy      15.39  31  10    2   13   20   15   13    6
Bord      Mercenary  10.49  26  10    0   20   10    6    8    0
Ogma      Cavalier   17.02  35  13    0   13   15   12   15    2
Rickard   Thief       4.42  19   6    0    4   10    1    3    0
Radd      Cavalier    6.27  24   7    0    4    8    1    8    0

Edited by eclipse, 13 November 2011 - 01:11 AM.





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