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#41 ReformBlade

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Posted 16 June 2011 - 02:00 PM

Jeeeeeeegus. Approved? Yeah, approved.

#42 ReformBlade

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Posted 17 June 2011 - 08:10 PM

Name: Aiduen Willard

Gender: Female (18)

Class: Caster

Affinity: Wind

Weapon: Staff, mainly for self defense, never used for serious combat.

Appearance: Posted Image


Nation of Origin: Lushira, Belenos city
Backstory: A priestess of the Goddess in title, she was born into a relatively wealthy family, filled with plenty of Anri slaves. She never questioned it, since she never saw them as objects nor did she see them openly disciplined by her parents, in fact, she saw many of them as friends, often playing with them in her free time. Her life was carefree for the most part, her parents sheltering her from the harshness of the real world, until she was 14 and caught her father torturing one of her best friends. She was quickly told to leave, her father warning her to just forget that she ever saw the deed, that it'd be better for her in the long run. She complied, running to her room, wanting to cry. All those marks, scars and bruises, and they were all happening underneath the very roof she was under, from her own father. Her brother, Arcen, caught her as she was running, wondering why she was crying so much, angry at the explanation. He wasn't to fond of the Anri, and he knew they were slaves, but his anger stemmed from how his father dealt with the whole thing. They both took a few days to cool off, Aiduen concocting a plan to set them all free, weeks after the incident. In the middle of the night, when her mother and father were asleep, she woke her brother, and told him what she was planning, hoping to set the slaves all free and run away from home. Arcen honestly had expected this and was actually already packed for the trip, gathering a large sum of money, plenty of food for the two of them and the slaves and a weapon on his person. Aiduen carried only her staff that night, not wanting to take more than was needed.

Crossing the border to Shuthra, she told the slaves to go, run as far away from the place as they could, A few tears flowing down her cheek due to parting with many of her friends, though she knew deep down it was the right thing to do. The slaves thanked her, and she gave them blessings. That day, she and her brother began wandering the continent, doing mercenary work where they could, and only if they felt it was for the right reasons.


AND


Name: Arcen Willard

Gender: Male (21)

Class: Fighter

Affinity: Wind

Weapon: Agnol, a sword his father bought for him when he was 15. Said to have been used in a great war ages ago.

Appearance: Posted Image

Nation of Origin: Lushira, Belenos City

Backstory: While Aiduen was a priestess, Arcen was merely going to school, learning everything his father had to learn in order to succeed him. He didn't particularly care to do so, but he wasn't against the idea of inheriting his dad's fortune either, so he went with it. He wasn't the brightest kid in his class, in fact, aside from basic combat training he was often given passing marks due to his name and heritage instead of earning them, and when he finally found that out, his respect for his dad dwindled. He never told him anything, always kept him in the dark, even the slavery going on in his very own household.

He watched his sister let the slaves go on that night, extremely proud of her determination and of her kindness, and he swore that day to always be there for her. Ever since, they've both been wandering the continent as mercenaries.



Oh man, IDK if these will be approved...

Edited by SlaveBlade, 17 June 2011 - 08:11 PM.


#43 I have opinions

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Posted 17 June 2011 - 08:15 PM

HMMM, I DUNNO IF THESE TWO SHOULD BE APPROVED...

#44 Hamlet

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Posted 17 June 2011 - 08:52 PM

Name: Adano Havel
Gender: Male, aged 46
Class: Guard
Affinity: Thunder

Weapon:
Enstrost: Posted Image


Appearance: Posted Image

Nation of Origin: Astarte

Backstory: Orphaned at a young age, Adano found himself fighting early on in his life. He fought for food and shelter, and for money. As he grew up on the streets he slowly lost hope of making a name for himself. At sixteen he attempted to kill himself for the first time by slitting his throat with a knife he found. He was stopped by an older swordsmith named Sevan, who gave him some coins, a sword, and some bread before heading on his way. Adano was touched by the man's kindness and followed him back to his home in Leticia. He became Sevan's apprentice, doing most of the manual labor the old man could no longer do for himself. Adano lived above the shop and used the sword Sevan gave him to train every day.

A few years later, a Myan woman came to town to challenge all of the swordsmen. Adano, excited to meet one of the mysterious women of Miyako, challenged her to a duel, which lasted over an hour. When both combatants realized they could not win, they began a mutual friendship. The woman in question's name was Anastasia, a young and beautiful swordswoman whose skill and pure battle focus was impressive. Adano found himself becoming more and more attracted to Anastasia by the day, eventually resulting in one night in which the two made love for the first time in the woods.

Adano was overjoyed with the news that Anastasia was pregnant with their child. He had always wanted to be a father, and prepared by selling his weapons and equipment in order to have some extra money to take care of the child. Anastasia always was hesitant about talking about the baby, and Adano could sense her hesitation in her voice. He tried to convince her of all of the benefits they would have from having a child, but it seemed Anastasia was unconvinced. She broke the news that she wanted to return to Miyako and give birth to their child and raise their child in her hometown. He wanted her to stay and argued with her for many days on the subject. All he wanted was to live with the woman he loved.

The night she planned on leaving he tried one final time to ask her to stay, even going as far as to propose marriage to her. When she was unmoved, he tried harder, tears forming in his eyes. She appeared to be moved, but suddenly he felt a sharp pain in his stomach. She had stabbed him and ran off into the night. As he fell, the memories of Anastasia flooded his head.

He awoke a year later in Sevan's smithery. The wound Anastasia inflicted was more damaging than first imagined. The best healers from around the continent were called in to try and heal him. Although they managed to heal the wound, he remained unconscious for a year. When he woke, he knew nothing about his time with Anastasia or their child.

He spent many years living as he did before meeting Anastasia; his life was as if Anastasia never existed. The injury from Anastasia had impeded his movement such that he could barely walk. Sevan forged him a special spear that he could use as a makeshift cane and also use in battle if necessary. During this time Sevan accidentally let slip about Anastasia. Intrigued about this mysterious woman, Adano pressed Sevan to tell him more. Sevan revealed everything that happened during the years he spent with Anastasia, as well as the time he spent unconscious.

Adano was shocked; he'd forgotten about Anastasia and their child. He became curious about the child's identity: Was it a boy or girl? What was their personality like? Would he ever see them?

Determined to know the truth, he left in the hopes of reconciling with Anastasia. However, unable to enter the female-dominated Miyako, he turned back and instead headed toward Sapphire, in the hopes that one day he would meet his child.

#45 ReformBlade

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Posted 19 June 2011 - 09:37 AM

Could be interesting. APPLOVED

#46 Sir Biggles the Antisocial

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Posted 19 June 2011 - 07:43 PM

Name: Gideon Ringner
Gender: Male (22)
Class: Fighter
Affinity: Fire
Weapon: Axe
Personality: Blunt, somewhat lazy, and a bit of a complainer. Has a soft spot for very small children, but he finds the rest (6-13) annoying.

Appearance:Posted ImageThis, but not in a school uniform. 6'2, 197 lbs.
Nation of Origin: Lushira
Backstory: Gideon was the only child born to a poor farmer and his wife in Martel de Feal. A bright child, he was raised by his father to value diligence and the beauty of farming. Needless to say, Gideon wasn't impressed by his father's passion. It seemed mundane and pointless to him to do the same thing day in and day out, and so at the age of sixteen he left for Albion without a word to his family. It came as an unpleasant surprise to the boy that most work that would take a kid his age in Albion was just as mundane as farming. He worked odd jobs to sustain himself while he searched for something that seemed interesting; it was then that Gideon found banditry. At the time, it seemed incredibly glamorous to him: lots of traveling, apparent brotherhood, and best of all, no rules. Sure, you got your hands dirty once in a while, but you lived by the strength of your arms and the force of your will. Being a teenager, his naïveté was in full swing, and he was quick to insert himself into the underground of Albion, where he used his loud voice, blunt honesty and brute strength to catch the eye of a traveling mountain man who went simply by Fish. Within a month, he was on the road to Shuthra as a member of a wanted gang of criminals with Fish at the head.

At first, the brutal methods Gideon was ordered to use did not trouble him; the hype of being a free man with real power was enough to soften the impact of what he was doing. It was in Indolcure that he started to become aware of the type of man he was becoming. The eighteen-year-old Gideon was sent, alone, to torch the crops of a man who had insulted Fish in a tavern. As soon as Gideon saw the wheat and corn begin to burn, he felt a stab of regret, something he was wholly unfamiliar with - never had he held himself accountable for anything. But this was his work. Even if Fish had told him to do it, he had agreed, so he was responsible. He tossed a coin at the man's door and walked off, deciding then and there that he was a free man, and not anyone's lackey. At least then, he figured, he would never have to answer to anyone or do anyone's dirty work.

For the next four years, he traveled around Shuthra, working when he felt like it and surviving off of charity when he didn't. In those four years he never held a single job for more than two months - when he got tired of working a certain job, he stopped and moved on. His disdain for diligence and his refusal to work on a farm remain strong to this day. Prior to meeting Carrion, he was jobless, having just left his job as a lumberjack in Jalden.

Edited by Anti-Social Kitty, 25 August 2011 - 12:28 AM.


#47 CT075

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Posted 19 June 2011 - 08:03 PM

This person deserves in. HERE, HAVE A LETTER OF RECOMMENDATION:

"R"

#48 ReformBlade

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Posted 19 June 2011 - 11:02 PM

Approved...

#49 NagafenOfIlivikitty

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Posted 21 June 2011 - 01:50 PM

And the trinity is complete.

Name: Carrie Arthuria Leslie

Gender: Female (19)

Class: None. (As of yet.)

Affinity: Earth

Weapon: Carrie has no weapons. She is a regular girl who focuses rather on her own social universe and feelings, her enviroment and her life, rather then set out on adeventures to slay evils and drink ale and stuff.

Posted Image

Nation of Origin: Astarte, Gelhelva

Backstory: Carrie is just Carrie. She has no magical powers or super secret past. She was born to her mother, a happy and very intelligent market stall owner named Deseree Carlyle and her soon husband Clyde Leslie in the town of Gelhelva and grew up with a rather happy, if mundane existance. Her mother sold fish and foodstuff with gusto as she watched her haggle, threaten on ocassion, be fair, be a tightwad and give to those who easily couldn't afford it. So she gained a good grasp, from seeing people beg, cry, threaten, argue and thank her mom back, how to at least sustain a conversation with people, or cut it off when it became something she didn't like. She trusted her mom and her mom trusted her, somewhat, to mind the stall when she was sick or needed to run errands and so she grew up with some knowledge as well of retail enviroments. She does, admitedlly, find this a bit too exciting sometimes. Capatalisim Ho is not exactly her catachphrase, but it's growing on her.

Her father didn't teach her how to fight, his attitude a bit too old fashioned when it came to that. That and he was a watchmaker, so it was hard to teach fighting to his daughter when he didn't really know himself. So without this knowledge, she is basically a civilian in both combat and regular aspects. So she isn't exactly a positive in a fight. But she will not lie down without a fight and so will lash out with strikes, fists, bites, everything she has to her person, sticks, bits of furnitiue, blunt objects and sharp objects.

Carrie's journey begins with a day that is quite unlike most others. For Carrie has not watched the store, gone to hang out with the local teens her own age or simply tried another, small attempt at learning swordplay. Which she isn't doing too well with at the moment. No, she's bored. So she's began the day quite unusually. A satchel with a bottle of light medacine, some bread, cheese, a book which contains nothing as it's pages are blank, a diary that formulated as an idea, a purchase with some spare money her savings had offered her and finally, an ink bottle and quill. Quite fancy indeed. So, the point of this?

Carrie has left, her note to her parents reading:

To Mom and Dad.

I'm going to go exploring the world.
I know you don't think I'm up to it and to be honest, my heads having doubts too. It's an awful long way.
Still, it sounds interesting. So I thought I'd try. It's not like much can go wrong, with everything you both taught me.
I'll see you both again. And then again, when I get back, I might be a bona fide world explorer.
Or just me with a bit more knowledge. I'll see you then.

Your Carrie.

She is walking to the country of Shuthra, feet tired and her wobbles growing, yet the border isn't as far as most, her home on the border between nations. Yet it is with quiet ignorance and a belief that it's just a walk. Perhaps she'll turn back soon, she thinks. But what is about to follow isn't going to be as simple as that.

#50 ReformBlade

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Posted 21 June 2011 - 02:11 PM

Sounds cool. Don't fuck it up.

#51 NagafenOfIlivikitty

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Posted 21 June 2011 - 02:12 PM

I won't.

#52 Sakusa

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Posted 26 June 2011 - 02:39 AM

Name: Giselle
Gender: 19 (Female)
Class: Civvie
Affinity: Fire
Weapon: Frying pan, rolling pin, whip, and a small knife.

Appearance: Brown-haired, amber-eyed, busty, and average height. I WILL DOODLE THIS ASAP.
Nation of Origin: Talenor, Shuthra
Backstory: Giselle was the only child born to a pair of scholars in Shuthra. After her stage of infancy, she was neglected by them due to their pursuit of magic, going without food or water at times. As a child, she had to learn everything by herself through observation, and she taught herself how to read and write.
Though clever, she grew to have a disdain for magic and refused to take it up, though she probably has much natural talent. Due to her parents' negligence, she did as she pleased and made friends easily with her natural charm and charisma. They would run around town playing stick ball or filching sweets from a stall and get into all sorts of mischief and get scolded by some old coot. At the end of the day, though, after their fun was over, her friends were called home by their parents, leaving Giselle rather bitter as she trudged back home. Even if a friend was abused, she still thought it better than being ignored and treated as if she didn't exist.


At the age of 12 she just upped and left home without a word to anyone, partly leaving because she wanted to start anew, the other part because she was sick of the place. All she carried with her were the clothes on her back, a small pouch of gold and jewels, and some rations. She wandered the country doing whatever she could to survive. She'd steal one day, beg the other. Eventually, she settled down in Lazarynth, making a living as a barmaid, and the work was mostly enjoyable. She was fed and clothed and had a roof over her head, which was all she really needed, and she even earned a bit or two on the side.

#53 ReformBlade

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Posted 27 June 2011 - 01:10 AM

Posted Image

#54 Hamlet

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    I am the Earth-Mother, and you are all flops.

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Posted 27 June 2011 - 04:06 PM

I'mma post this here, so I don't lose it.

http://challonge.com...?ref=AREWOBXSDH

Edited by Ptolemy, 27 June 2011 - 06:40 PM.


#55 Skyward

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Posted 04 July 2011 - 06:06 AM

Name: Adonis Icefall
Gender: Male, 28
Class: Castor
Affinity: Water
Weapon: Posted Image

The staff Adonis received as his graduation “gift”. Allows him to augment his magical powers to a much higher degree.

Posted Image

Only used in emergencies, Adonis uses his knife to defend himself if things get too out of hand.

Appearance:

Spoiler (why not)

Maybe a little older, with some light armour underneath.

Nation of Origin: Revaius, Astarte

Backstory: Adonis’ grandfather, Illidan, was a professor in Krianri 50 years ago prior to the “experiment”. Considered one of the best at controlling the powers of Ice in the world, Illidan was asked to join the team responsible in creating the experiment. Illidan was there when the experiment went wrong, when one of the other professors suddenly went mad, flipping the table containing the potion over. It’s not known what happened after that, but Illidan was caught in the explosion. Severely injured and contaminated with the remains of whatever the explosion had produced, Illidan left Krianri with his students and his family.

Within two years, Illidan had settled down in Revaius with his wife, Miranda and their 7-year old daughter, Metis. Metis had not been contaiminated, being in Falanoon at the time, thus causing her to still be a normal human. Illidan, at this point, was near death, being unable to recover from the blast. Fearing he would not be able to teach his daughter in the magic arts, he asked his best student, Cyrus, to teach Metis in the ways of Ice magic.

Eighteen years later, with Illidan and Miranda long dead, Cyrus and Metis were married. They gave birth to Adonis two years after, and after Adonis, another boy and girl. Cyrus was a harsh father to Adonis, and once Adonis became six he was sent to Pravna to study. After 14 years, Adonis had graduated at the age of 20, and received a staff from the Academy. He then returned to Revaius, where he found that several years before, in a fit of rage, Cyrus had murdered Metis and his two other children, and had run away.

Adonis knew he couldn’t find his father yet, instead deciding to work in Revaius for several years, honing his magical talents in the process. When he decided he was ready, he quit his job and decided to take up life as a solo mercenary.

His one goal is to find his father, and execute him. He will go to any reasonable lengths to achieve his goal.

Personality: He’s not very talkative, but an extremely dangerous mage. He’s also very blunt, and often resorts to violence and threats to solve problems.

Edited by JBCWKitty, 22 August 2011 - 08:36 AM.


#56 ReformBlade

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Posted 04 July 2011 - 04:52 PM

Jabber, I have a few problems with the signup

1: It's changing continuity (They weren't making a potion to do what you said it did)
2: I'm sorry, that picture is a bit ridic.

#57 Skyward

Skyward

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Posted 04 July 2011 - 06:31 PM

Got it. I'll change it later.

#58 ReformBlade

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Posted 05 July 2011 - 01:39 AM

Got it. I'll change it later.


Sorry I haven't been on much, but I'll work with ya on this if you want some pointers here. Honestly, this isn't too hard a fix for the character.

#59 Hamlet

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    I am the Earth-Mother, and you are all flops.

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Posted 12 July 2011 - 05:05 PM

Name: Julius Kilstrong

Gender: Male, Aged 18

Class: Fighter

Affinity: Wind

Weapon: Snake Sword
Reference: Posted Image

Appearance: Posted Image

Nation of Origin: Lushira

Backstory: Much of his history is unknown to him even; he was born to average parents living in Lushira at the time. His mother had some distant link to the nobility, but his father was a common man originally from Astarte. At age three his father and mother both fled into the night, leaving the toddler Julius alone. In a ten-year time period he was shipped between homes and cities, which is why he doesn't remember much, because he was all over the place. At the age of thirteen he was sent to live with a distant uncle who was a high-ranking Lushiran noble. He grew up learning the various facets of the nobility: manners, eloquence, reverence of the goddess and her chosen, tactics, and swordplay. He certainly wasn't the best at any of these things, but he was competent enough to be accepted by his uncle and others into the nobility. He was a gentleman to a T, which quickly garnered him respect across the nation. At age sixteen Julius received a small manor with a number of servants and his own title.

He lived in modest luxury, attending benefits and events for the nobles and whatnot. Although he appreciated the respect and kindness he was treated to, he didn't feel fulfillment living in the way he did. He often thought of his parents. Were they alive? Were they dead? What were they doing? Why did they leave? Part of him was angry at them, part of him wanted to find them. When he approached his uncle with questions, his uncle refused to answer and instead berated the boy for even bothering. He reminded the boy that he gave him everything; was he so willing to throw it away?

He instead decided to search on his own, in secret. He learned of his mother's true heritage and the reasoning behind her leaving the nobility. She was slated to marry another noble whom she did not love, yet she wed him anyway. He mysteriously died not even a month later, causing many to believe he had been murdered. With her name at the top of the list of suspects, Julius' mother escaped to one of the more remote areas of Lushira, where she soon met and married Julius' father. The night before they both escaped, Julius' mother had received a mysterious package. The contents were unknown to Julius but they caused her to flee the next day.

When he confronted his uncle about the matter, Julius did not expect the next few moments. His uncle explained the package and its symbolism. Inside was a dead snake. The snake was his family's symbol, and a dead one meant that death was approaching. To protect herself she fled with her husband in tow, and, figuring they wouldn't kill her son, left Julius behind. Not too long afterward the pair were found and executed.

Julius' uncle revealed that he was the one who executed his parents. This prompted rage from Julius, who immediately attacked his uncle. The boy was weaponless against his uncle, who wielded one of the many trademark blades of the family, a sword with the ability to coil outward. The battle was tough, but Julius eventually was able to kill his uncle by thrusting his own blade into him. As his uncle's last breath escaped him, Julius took the blade and sheathed it, claiming it to be his. He then took enough gold to sustain himself and set fire to both his own and his uncle's homes to erase suspicion of himself.

His stoic face is almost unbreakable. It is the mark of his undying resolve to find himself and his own identity.

Edited by Ptolemy, 12 July 2011 - 06:59 PM.


#60 I have opinions

I have opinions

    hssssssss

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Posted 19 July 2011 - 08:17 PM

Name: Horatio
Gender: male
Age: 24
Class: Fighter?
Affinity: Ice
Weapon: Daggers and shortswords. He has two of the former, one of the latter.

Appearance: Posted Image

Nation of Origin: Galston, Astarte

Backstory: Horatio, unlike his namesake, is a greedy, filthy, charming, scheming rogue, who will do whatever he can to get his hands on some money, but can't help himself when someone is in serious need of aid. He thinks of himself mostly as said greedy, filthy rogue, and always denies the better part of himself whenever it surfaces.

He was born in Galston during one of the country's reformations, life was tough. He quickly took to thievery as a means of living, being the easiest thing for him to accomplish. Of course, the back of his mind would always yell at him, and he'd think about the lives of these people he was stealing from, wondering how harsh it would be for them with someone constantly stealing their food, weapons; their lively hood. It all bore down on him one day, as a young girl was accused of being the thief by a rather large and gruff town guard. His guilt got the better of him, not wanting this girl, the completely innocent girl, to have to suffer whatever the bloat was thinking of doing to her. It was an apple he'd stolen, and it made the perfect projectile to the man's head, yelling out, "Ya fat oaf! Can't even catch the right thief, can ye?!" He ran, and the girl was spared. Of course, he wasn't as lucky, one of the fat man's fellow soldiers actually quite the fit runner. He'd gotten a beating from it, and had to spend the night in their less than cleanly jail for his actions. He'd gotten off lucky, but more importantly, he'd saved that girl.

That had happened when he was still a teenager. He experienced more of the world with time, and has become jaded to most things. He will still help people, but for a price. He knows how well money speaks, and he has the skills to back up that speaking. Girls still tend to be his weak point, making him hesitate when they are brought into the equation, but for the most part, he does what he's paid for. He was last seen Jalden, Shuthra. At least, the rumors state.




Name: Anderson
Gender: male
Age: 17
Class: healer
Affinity: wind
Weapon: He has his staff.

Appearance: Posted Image

Nation of Origin: Gerhelva, Astarte

Andy is a timid lad, quite anti social, and would rather spend his time speaking with his grandfather than interacting with anyone else. He's never really known how to make friends, even though he wonders what it would be like to have them. Cute girls make him feel awkward, because above everyone, he wants to get to know them the most, but doesn't know how to.

Backstory: A meek lad, despite his appearance, spending only a few years in his home of birth before being shipped off to Varthas, Shuthra by his parents. His grandfather, a powerful bishop, was asked to raise him during the troubles in his home country, and teach him how to use magic. He was raised, and he was taught, and Astarte's problems began to settle down over the years. Of course, seeing how well he was learning his magic, his parents asked him to stay with his grandfather. He was a kind gentleman, but he wasn't the healthiest of people. Anderson agreed to take care of his grandfather for room and board, beginning his work at a local church to make money, and continue to learn how to wield his staff to the highest.

Tryin' to play devil's advocate with Horatio, here. Help out Grant'n all.

Edited by seph1212, 19 July 2011 - 08:57 PM.





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