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Fire Emblem - Crossover Hack 2.0


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#41 Mikey Séregon

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Posted 08 September 2011 - 02:27 PM

Yes, is for the American Version.

#42 Celice

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Posted 09 September 2011 - 03:10 PM

I'm only a couple chapters into the demo so far, but I like it so far. Nothing's pushed on the player too much, and the changes are gradual, which is nice. The music ports are all well done too :)

If you ever need it, I'd be willing to make some maps for your hack. You'd have to insert them and setup events of course, but I could at least supply a mappy file.

EDIT: Ah, the sprite Yuria uses on the map has a small stray pixel on the right side. It shows up during one of the frames, and it looks like it's only there by mistake :E And Thar's battle animation has an effect added for when you hit the enemy--but this effect plays even when you miss, so it still looks like you hit them.

Edited by Celice, 09 September 2011 - 09:00 PM.


#43 Mikey Séregon

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Posted 09 September 2011 - 09:53 PM

If you ever need it, I'd be willing to make some maps for your hack. You'd have to insert them and setup events of course, but I could at least supply a mappy file.

For the moment I'm not working on new maps, but if I need one I'll ask you.

EDIT: Ah, the sprite Yuria uses on the map has a small stray pixel on the right side. It shows up during one of the frames, and it looks like it's only there by mistake :E And Thar's battle animation has an effect added for when you hit the enemy--but this effect plays even when you miss, so it still looks like you hit them

Yeah, I noticed those bugs, I tried to fix the Yuria's one, but for some reason I can't...
I'll try again with GBAGE instead of unlz.
And for Thar's animation, I'll rewrite the code.


Well, I made a little video for the hack:


#44 Celice

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Posted 10 September 2011 - 01:18 PM

Another little graphical mishap, next to Rath's right eye, when he blinks, the shading near the side of his head and hair changes suddenly. I'm not sure if the original Rath did the same thing or just your version...

Celica, awesome. Her and Alm I'm gonna be using max :D

#45 Gar

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Posted 10 September 2011 - 03:20 PM

woops mistake


Edited by Gar, 10 September 2011 - 03:22 PM.


#46 Gar

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Posted 10 September 2011 - 03:21 PM

um how do i translate the game into english?

#47 69'

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Posted 10 September 2011 - 03:36 PM

Micaiah has no mini mug

#48 Child of the Tenth Month

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Posted 10 September 2011 - 03:45 PM

um how do i translate the game into english?


You don't :P

#49 Celice

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Posted 10 September 2011 - 04:37 PM

um how do i translate the game into english?

With your mind bro-tha.

#50 Gar

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Posted 10 September 2011 - 04:47 PM

ah well the read me note said to ask or use a translator it.

Edited by Gar, 10 September 2011 - 04:48 PM.


#51 shadowofchaos

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Posted 10 September 2011 - 05:05 PM

I would LOVE to see this google translated. XD

#52 Gar

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Posted 10 September 2011 - 05:10 PM

I would LOVE to see this google translated. XD



You know i'm feeling very stuipd for saying this but how do i google translate it?or did you literaly ment that you wanted it google translated it?

Edited by Gar, 10 September 2011 - 05:13 PM.


#53 Mikey Séregon

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Posted 10 September 2011 - 09:07 PM

Another little graphical mishap, next to Rath's right eye, when he blinks, the shading near the side of his head and hair changes suddenly. I'm not sure if the original Rath did the same thing or just your version...

I didn't change Rath, any FE7 character remaining either.

Micaiah has no mini mug

I mentioned it on the readme.

ah well the read me note said to ask or use a translator it.

That's for commands, for history you must use a translator or wait the translation patch.

It also is writed on the read me.

1. I don't understand nothing, Why this hack isn't in english?
A// Because this hack is in spanish, I think it's the first one.
You can use a translator while I'm making a translation.
But the translation will be released only after finish the project.



I would LOVE to see this google translated. XD

Me too XD

You know i'm feeling very stuipd for saying this but how do i google translate it?or did you literaly ment that you wanted it google translated it?

Translate here.

#54 iavasechui

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Posted 11 September 2011 - 04:19 PM

Hmm this looks good, though I don't remember anything from my spanish classes so I'm going to have to wait for the translation ^_^; I know I could play it fine with it in spanish but for me the story is a huge reason for playing the game so I'd rather wait for the full enjoyment ^_^;

#55 Celice

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Posted 11 September 2011 - 04:30 PM

You can get enough of the story without really reading the language. It's not really a text-adventure game.

A fear to try is worse than the willingness to enjoy.

#56 Boney

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Posted 11 September 2011 - 05:49 PM

The host of this topic should remind everyone that they already know how to play
FE, so a translation is not a necessity.

#57 Mikey Séregon

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Posted 13 September 2011 - 05:50 PM

The host of this topic should remind everyone that they already know how to play
FE, so a translation is not a necessity.

I don't think so, I'll change the history after Elbert's death, so, to understand the history you need a translation.


Some updates, like Colours, New Weapons from FE10 and I added two new Affinities (Earth and Heaven from FE9/10)
Posted Image
Posted Image

Added Weapons:
- Iron Greatlance
- Steel Greatlance
- Silver Greatlance
- Iron Bijl*
- Steel Bijl*
- Silver Bijl*
- Iron Longbow
- Steel Longbow
- Silver Longbow
- Stiletto
- Baselard

* = They are the "Poleax" in FE10, but for language reasons I named them "Bijl" (Axe in Dutch)

#58 iavasechui

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Posted 15 September 2011 - 06:45 AM

I know how to play FE I just don't like playing if I can't understand what the characters are saying, which makes me enjoy it less and causes me to not clue into who recruits whom in a hack so I'd rather wait until I can understand it.

#59 Celice

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Posted 15 September 2011 - 01:41 PM

It's not really changed in the demo. First, the plot's hardly rearranged in the prologue, save a couple characters coming in with their own dialogue/pasts. If you've played FE7, you're not really missing anything story-wise except for a few nuances here and there. Second, I barely know Spanish, I know a little French, and I can get through most of the plot just by recognizing the roots across the three languages. So if there is something you want to read, you can probably "feel" it out with what you remember from the original game and your own understanding of some of the romantic languages. English alone isn't that helpful, though.

I haven't finishing it yet, but I'm gonna give a guess and follow predictability: the entire Lyn's Mode has no conversations you'll be unawares of. The couple chapters into Eliwood's mode, if they've been changed, might, but they probably won't.

You're missing out over small reasons :(

#60 L95

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Posted 15 September 2011 - 02:06 PM

Well, isn't this pretty much a reskin? So isn't the whole point script/story changes?

I have played very little of this, so if later chapters are new or something, sorry.

Edited by L95, 15 September 2011 - 02:07 PM.





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