
I hope that it's better now.
But I also got a question. Did your last post only refer to the ponytail or did it refer to the strands of hair left of her face as well?
Posted 05 March 2012 - 01:20 PM

Posted 05 March 2012 - 01:22 PM
Posted 07 March 2012 - 02:55 PM

Posted 11 March 2012 - 11:33 AM
Posted 11 March 2012 - 01:03 PM
Posted 11 March 2012 - 05:17 PM
Posted 12 March 2012 - 11:34 AM
I really have a problem with that it seems. >.>Your previous sprite still has a LOT of pillowshading going on though.
That's supposed to be a sword, a rapier to be exact. You can see that in my reference. Although I admit that it really looks like a spear if you don't take a look at the original.That's a thin spear. It could afford to be a little wider.
Edited by Nova, 12 March 2012 - 12:27 PM.
Posted 12 March 2012 - 12:32 PM
Edited by Jubby, 12 March 2012 - 12:34 PM.
Posted 13 March 2012 - 08:50 AM

Edited by Octavian, 13 March 2012 - 08:51 AM.
Posted 13 March 2012 - 09:25 AM
Edited by Jubby, 13 March 2012 - 09:25 AM.
Posted 13 March 2012 - 09:31 AM

The third and fourth shades are used for under-hair shading. There should be some shading near the bang that goes all the way to the neck.
Edited by seph1212, 13 March 2012 - 09:32 AM.
Posted 13 March 2012 - 09:38 AM
Edited by Jubby, 22 April 2012 - 11:58 AM.
Posted 13 March 2012 - 09:41 AM
*sigh* Again I say, I wasn't seriously trying. I know I took too much of the 4th shade, I even edited it into my post
Posted 13 March 2012 - 09:46 AM
The third and fourth shades are used where necessary. Under the bangs up top, you don't need to layer the shading, because it's close enough to the head. And first rule of spriting: shading should look right, before it is right. A.K.A., if something's wrong according to any rules or standards, but it looks correct to you and other spriters, then keep it. Sort of like how Rennac has a really tiny head, but his sprite looks fine.
Posted 13 March 2012 - 12:19 PM
Posted 13 March 2012 - 05:07 PM
Posted 19 March 2012 - 11:56 AM
Posted 22 April 2012 - 09:21 AM
Posted 29 May 2012 - 05:47 PM

Posted 11 June 2012 - 04:13 PM
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