I was expecting this complaint the moment I thought to take this road. I know not everyone likes reading stacks of dialogue in between segments of short gameplay(I'm like this myself), nor does everyone like skipping cutscenes. To be frank, there's not a whole much I can do, since the characters need to be established proper. If I were a much better writer, I could maybe learn how to execute this better, but I'm not and so I deal.To be blunt, i'd be more enthusiastic about these characters if these early chapters did not consist of 15-20 consecutive minutes of slow paced dialogue followed by much less of gameplay. A balance needs to be struck.
Fire Emblem: A Sacred Dawn DX
#161
Posted 31 December 2011 - 10:59 PM
#162
Posted 31 December 2011 - 11:01 PM
The start button (or B button if you don't like missing the entire conversation) exists for a reason.
The start button (or B button) doesn't elongate the length of gameplay. Unless MageKnight has some magical new code which dynamically loads more complex and detailed maps and gameplay at the expense of skipping text.
Edited by Celice, 31 December 2011 - 11:02 PM.
#163
Posted 31 December 2011 - 11:06 PM
#164
Posted 31 December 2011 - 11:33 PM
#165
Posted 01 January 2012 - 12:17 AM
I personally like the direction he's taking. Fire Emblem in general, due to the fact that game going when a character dies, doesn't have really enough room to develop their characters after they're recruited, outside of support conversations and the main characters that cause a game over when they die.
He's putting his own spin on things, and considering how he's worked to learn how to event hack in order to create something original from the usual formula of slightly changing names and a few other things to fit FE8's outline for story and also attempting to actually balance stuff... I'd say he's putting a great amount of effort to create a quality product, despite it focusing a lot more on characters contrary to the original Fire Emblem formula.
#166
Posted 01 January 2012 - 10:47 AM
#167
Posted 01 January 2012 - 10:48 AM
Edited by Lord Glenn, 01 January 2012 - 10:50 AM.
#168
Posted 01 January 2012 - 10:11 PM
#169
Posted 01 January 2012 - 10:26 PM
#170
Posted 02 January 2012 - 12:01 AM
One promotion for each character. With all of the rebalancing we have to do as it is (weapon stats, new class caps, etc.), trying to balance two different promotion paths is too much. Plus, I seem to recall that it helps free up classes so that more units can have their own animations (or something like that). Maybe that was only in the earlier version of ASD.
Ah, ok then. Thanks. I'd personally rather see more custom animations, it's pretty cool to see those in a hack. Actually, I don't think the earlier version of ASD had branches though. I remember trying to promote Laura and she went straight into a Bishop. A default male one at that. XD
Well, that and it'd be a bit weird to have a character like Edward branch into an Assassin, but I guess that's just me.
#171
Posted 15 January 2012 - 10:07 PM

I'm just going to leave this here. Chapter 5 might be finished within the week. Maybe...
#172
Posted 15 January 2012 - 10:17 PM
I like the new soldier :P I don't know if it's in a previous screenshot, but it actually looks BEGNION, which is good :) It's nice to see a
Edited by Jubby, 15 January 2012 - 10:19 PM.
#173
Posted 15 January 2012 - 11:06 PM
...(just wanted to throw something in here that wasn't striked through)
#174
Posted 15 January 2012 - 11:45 PM
I'm just going to leave this here.
Ray, you dog.
"SPECULATION EVERYWHERE".
XD
#175
Posted 16 January 2012 - 02:16 PM
...i just wish i had any...well i'm interested in how begnion will be involed in this Renais and Grado war.
#176
Posted 16 January 2012 - 02:44 PM
I'm just going to leave this here. Chapter 5 might be finished within the week. Maybe...
#177
Posted 16 January 2012 - 05:37 PM
I'm just going to leave this here. Chapter 5 might be finished within the week. Maybe...
Well, this looks familiar. I wonder where I've seen this type of situation before...
#178
Posted 16 January 2012 - 05:40 PM
BAHAHAHAHA
#179
Posted 16 January 2012 - 05:41 PM
Sothe? In an MK404 hack?
BAHAHAHAHA
Remember, he's Micaiah's personal
#180
Posted 16 January 2012 - 05:43 PM
Remember, he's Micaiah's personal
Mautheattack dog.
Like that'll change anything on Ray's end :3c
Edited by seph1212, 16 January 2012 - 05:43 PM.
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