As a 10/1 General having been a Dark Mage, Cord would have 30 HP, 10 Strength, 9 Skill, 10 Speed, 17 Defense and 5 Resistance. Some merit as a tank, perhaps? I'm not sure how well it'd work on H4, though.
Chapter 1 22/22
I'd like to blame this on the fact I forgot to visit the village until it was boss time. I really would. But the boss went down only a couple of turns before Marth got back.
Anyway, the Cavs killed off the thief so I wouldn't be worrying about losing Wrys, Jeigan went to the fort and did the usual. Marth and the mounted units came to back him up. Progressed slowly, trying not to draw too many enemies at once. Cain got two strength level ups, so when I reached the boss, I was determine not to screw it up.While Marth went back, Jeigan Cain (12 with the Silver Lance, 6 with the Iron Sword) teamed up against the boss. Abel took free shots with a Javelin (6 dam 38 hit, awesome). I don't know what I would have done without Wrys.
Turn 10: Jeigan missed, Gazzak hit. 29 HP
Turn 12: Jeigan hit, Gazzak hit. 17 HP
Turn 13: Abel missed, Cain hit, Gazzak hit. 17 HP
Turn 14: Abel missed, Jeigan missed, Gazzak hit. 23 HP
Turn 15: Abel missed. 29 HP
Turn 17: Jeigan hit, Gazzak hit. 17 HP
Turn 18: Abel hit, Cain hit, Gazzak missed. 11 HP
Turn 19: Abel missed, Jeigan hit, Gazzak hit. 5 HP
Turn 20: Cain kill.
Second time around, I had much more luck. In case I had any thoughts of trying for a better time, Cain got another str point on the boss kill.
Chapter 2 15/37
The good: There are checkpoints now. The bad: Holy crap the enemies are on steroids. 11 str meant everyone who is not Jeigan was 2RKO’d. Luckily the mighty Barst was there, with the special ability to attack at range without WTD, and Cain with Oguma’s Steel could also take a large chunk out of the enemy. Jeigan went to distract the enemies to the west (not the thieves, who made a beeline for the village), and then sat there. The enemy cavaliers could not kill Marth if he didn’t take damage and they both had 16 atk. Rapier weakened them enough that they could be killed the next turn. I decided to use undrafted units, while forced, as decoys; it allowed me to tempt Kashim to the southern bridge, so Sheeda had an easier time. Abel followed Cain’s example and procced strength for the third time in a row; rather less useful for him, though. It did mean he could do 7 whole damage to Gomer. Having cleared the map, and then saved; Barts sat next to him, and connected with the Steel Axe on turn 13. Abel and Marth chipped at Gomer on turn 14, Marth pulling off a dodge on the EP for 3 more. Barts hit with the Iron Axe on turn 15, and Abel finished. Marth seized.
Name Class Lv Xp HP ST M SK SP LK DF R
Marth Lord 3 70 20 5 0 4 9 9 8 0
Cain Cavalier 5 54 23 10 0 8 7 5 7 0
Abel Cavalier 4 93 22 9 0 7 8 2 7 0
Wrys Curate 4 6 17 0 3 6 6 4 3 6
Barst Fighter 4 21 25 11 0 7 10 5 6 0
Jeigan Paladin 2 44 procced Skill
Edited by Baldrick, 24 December 2011 - 06:32 AM.