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#21 Rapier

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Posted 17 January 2012 - 05:05 PM

It's halfway complete. Aside from the Items, I think it's pretty much done if there are no errors. I want to know if there are healing items, because I couldn't find anything about them and I don't want random encounters to fuck my char up.

Sign up.

#22 Defeatist Elitist

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Posted 17 January 2012 - 05:33 PM

Your character looks pretty good, though he still needs skills and feats, and spell choices (I'll get to those in a moment anyway).

One thing I would suggest is investing less in Strength, Wisdom and Charisma, and more in Intelligence, Constitution and Dexterity. While you could definitely keep some points in the prior stats if you wanted, Intelligence especially is really really important for Wizards, and conversely, Strength, Wisdom and Charisma tend to not be very useful. While you don't need to go quite to this extreme, I usually go 8,14,16,18,8,8 when I make Wizards. Again, the example I gave is pretty tweaked out, but I would definitely recommend at least going for an 18 in Intelligence. If you really don't want to then feel free to not do it, I just figured I would warn you that it could end up weakening your character.

#23 Rapier

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Posted 17 January 2012 - 05:42 PM

Your character looks pretty good, though he still needs skills and feats, and spell choices (I'll get to those in a moment anyway).

One thing I would suggest is investing less in Strength, Wisdom and Charisma, and more in Intelligence, Constitution and Dexterity. While you could definitely keep some points in the prior stats if you wanted, Intelligence especially is really really important for Wizards, and conversely, Strength, Wisdom and Charisma tend to not be very useful. While you don't need to go quite to this extreme, I usually go 8,14,16,18,8,8 when I make Wizards. Again, the example I gave is pretty tweaked out, but I would definitely recommend at least going for an 18 in Intelligence. If you really don't want to then feel free to not do it, I just figured I would warn you that it could end up weakening your character.

Well, could you explain what Skills and Feats are, since my idea about what they are is wrong?

Ok, I've edited my sign-up. What do you think now? =P

#24 Defeatist Elitist

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Posted 17 January 2012 - 05:44 PM

Looks pretty good now, and I'll be going over Skills, Feats, Spells and Equipment in the next bit of my tutorial which I am now writing.

#25 Anouleth

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Posted 17 January 2012 - 06:26 PM

Well, could you explain what Skills and Feats are, since my idea about what they are is wrong?

Ok, I've edited my sign-up. What do you think now? =P

Skills are how good your character is at different things. For example, my Rogue has +8 Hide. That means that when he's trying not to be seen, he gets a +8 bonus to his dice roll, which is pretty significant! The number of skill points you get is dependent on your intelligence modifier and what class you are. For example, your Wizard has a +4 INT modifier, so you get 2 (from being a wizard) + 4 (from being so damn brainy) skill points per level, except for the first level, where it's multiplied by 4. So for your first level, you'd get 24 skill points, and 6 for each following level, giving you 36 overall.

Feats are somewhat larger abilities. The most well-known Feats are used to gain proficiency in different weapons (allowing you to wield them effectively), but feats can do many other things. For example, my character has Lightning Reflexes, which gives him a +2 bonus to dodging spells and traps and stuff.

Your Sign-up has too much ability. Right now, you have 34 points "worth", so you either have to take out two points from DEX, CON, WIS, or CHA, or remove 1 point from INT and add 1 point to anything but DEX.

Edited by Anouleth, 17 January 2012 - 06:29 PM.


#26 Defeatist Elitist

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Posted 17 January 2012 - 06:45 PM

Your Sign-up has too much ability. Right now, you have 34 points "worth", so you either have to take out two points from DEX, CON, WIS, or CHA, or remove 1 point from INT and add 1 point to anything but DEX.


Oh hey, I missed this. If you're thinking about what to remove, the way the system works favors even ability scores over odd ability scores, so removing one point from your Charisma and Wisdom each will have no little to no actual effect on your character's capabilities.

#27 Rapier

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Posted 17 January 2012 - 07:09 PM

Well then, edited... Except the part for Skills and Feats, which is still confusing to me because I don't exactly know what to do with them (which to pick, which I can pick etc).

#28 Furetchen

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Posted 17 January 2012 - 08:10 PM

Concentration allows you to keep casting if interrupted. It'd be a useful skill for you. It's also literally Tamara's only ranked skill because she's a dumb blonde.

(Also, does anyone have Diplomacy, or at least Intimidate? If not, I can shift 2 dexterity to intelligence and take 6 ranks of that, as well.)

Edited by Furetchen, 17 January 2012 - 08:10 PM.


#29 Rothene

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Posted 17 January 2012 - 08:39 PM

Maybe Sternblade get Intimidate? That massive Charisma, muscles and greatsword seem awfully diplomatic in a more direct way.

Edit: Derped...he already has :XD:

Edited by Rothene, 17 January 2012 - 08:41 PM.


#30 Rehab

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Posted 17 January 2012 - 08:52 PM

Here's what I got so far, also about half done. I also probably fudged with the skill numbers, wouldn't be surprised if there's more wrong with it. I'm also not sure how to best put the finishing touches on me feats, especially my preferred enemy. What do you guys think?

Edited by Rehab, 17 January 2012 - 08:54 PM.


#31 Anouleth

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Posted 17 January 2012 - 09:17 PM

Concentration allows you to keep casting if interrupted. It'd be a useful skill for you. It's also literally Tamara's only ranked skill because she's a dumb blonde.

(Also, does anyone have Diplomacy, or at least Intimidate? If not, I can shift 2 dexterity to intelligence and take 6 ranks of that, as well.)

I have plenty of Diplomacy and Bluff.

#32 Black★Rock Shooter

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Posted 17 January 2012 - 09:26 PM

So how does she look?

#33 Rothene

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Posted 17 January 2012 - 09:52 PM

Just pointing out, different races age differently...

15 year old human maturity is equivalent to 20 year old Half Elf and 110 year old Elf...so go figure the maturity of a 23 year old elf :/:

#34 Rehab

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Posted 17 January 2012 - 09:59 PM

Whoa, I was told age 40 is technical maturity for an elf, or at least legal adulthood. I was aiming for him being relatively young, but I didn't realize it should've been that much. I've never heard of an elf species that takes that long to just stop being children.
That aside, there's some potential to be salvaged there either way, though I 'll probably want to change that age somehow.

Edited by Rehab, 17 January 2012 - 10:01 PM.


#35 Defeatist Elitist

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Posted 17 January 2012 - 10:37 PM

Here's what I got so far, also about half done. I also probably fudged with the skill numbers, wouldn't be surprised if there's more wrong with it. I'm also not sure how to best put the finishing touches on me feats, especially my preferred enemy. What do you guys think?

Yeah, seems pretty good, though you have 2 too many skill points if you were a Ranger at level 1, or way too few if you were a Rogue at level 1, and you have one too few feats (ie. you get 2 feats for being level 3). Also, your base saves column is filled out wierdly, the Base Saves are just Ranger level 2 saves + Rogue level 1 saves, which should be Fort 3, Ref 5, Will 0. There are also a couple things that I think you just haven't got around to filling in yet, like HP or BAB, but overall it looks pretty good.

#36 Defeatist Elitist

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Posted 18 January 2012 - 12:17 AM

I've updated the Tutorial in the OP to cover pretty much everything other than some equipment details, so there we go. Ask if you have any questions as always.

#37 Kopfjager

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Posted 18 January 2012 - 02:07 AM

Here is My character. Please notify me if I messed up anywhere.

#38 Defeatist Elitist

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Posted 18 January 2012 - 02:17 AM

Alright, added all the new characters to the OP, and I'll be starting this stuff up, though some characters are still partly unfinished (I'll try to hold off on throwing waves of minions at you until this is dealt with). I'm not sure the game will work at all well with more than 8 characters, so if you sign up after this I'll put you on a queu and you can come in when somebody dies or something.

#39 Anouleth

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Posted 18 January 2012 - 09:15 AM

Sorry if this is late, but can I adjust my character to be purely a rogue (rather than multiclass between Rogue and Fighter)?

#40 Rothene

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Posted 18 January 2012 - 10:54 AM

Crap...after reading through Paladin's class skills again, I've noted that other than heal, the other skills he has ranks in are not his class skills. I kinda clicked the 'auto update button to determine class skills and it gave me some odd strike through which I took for granted out of laziness.

Gonna think of some other skills to put ranks in...or just keep the ones placed there with lowered total ranks later just cause the current set fits his character :P:




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