1. This draft is for 7 players.
2. Ike, Micaiah, Sothe, Geoffrey, the Herons, the Black Knight, and Lehran are free for all to use.
3. The drafting order is reversed for the last round of picks.
4. Haar is banned from drafting.
5. The game will be played on Normal Mode.
1. Undrafted units may recruit characters, Rescue and Shove/Smite undrafted characters and NPCs, trade, Escape/Arrive, and transfer items/skills between teams.
2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, opening Doors and Chests, finding hidden items, and giving Blood Tide/Night Tide/White Pool bonuses.
3. Allied and Other units may do as they please without penalty.
4. Defend chapters count the last played Player Phase for turns if the timer is waited out.
1. Undrafted units have a 4 turn penalty, per unit per chapter (1-6 counts as 2 chapters, and 4-E counts as 5 chapters).
1. One of Edward or Nolan is free for each of 1-P, 1-1 and 1-2.
2. Volug is free for 1-5.
3. Elincia, Marcia and Nealuchi are free for 2-P
4. Nephenee and Brom are free for 2-1.
5. One undrafted, non-Lucia unit is free for 2-2.
6. One undrafted, 7 move unit is free for 3-1.
7. One undrafted, 6 move unit is free for 3-3.
Due to this new penalty system, I often hear that Edward is not as a high priority as he used to be when he and Nolan weren't free to use from 1-P to 1-2. That, of course, is wrong. He is still second or third priority (losing out to Titania, and maybe Nolan despite their great similiarirties). Edward is always going to be picked before Zihark, and that comes with a reason...
Zihark joins at Ch 1-6 as a promoted unit, a lvl 3 Swordmaster with the following stats:
Level HP Str Mag Skl Spd Lck Def Res Support Zihark 3 30 17 6 22 23 11 13 11
Would you look at that...this man is 1RKO'ing pretty much everything (barring the Knights and some bosses...which he can kill with a critical). However, that does not undo what Edward has been doing in the 6 chapters before his arrival, ever since the first chapter of the game.
Edward trivializes 1-P, helping Micaiah get some kills of her own and 5-turning it himself.
At 1-1, he, along with Nolan and Micaiah can get through pretty quickly to the exit. Here he gathers some CEXP he wants as well. I might as well mention that he is entitled to Leonardo's Dracoshield, as he does benefit himself alot better than Micaiah will ever.
At 1-2, he pulls a similiar roll, but helping Laura escape this time. He saves a turn here by killing some Fighters on top of the ledge for Laura to go up a turn sooner.
At 1-3, he may help Micaiah save a turn by breaking down the door with the help of the Wind Edge. The rest is just gathering CEXP to raise himself.
1-4 comes by and we get ourselves our first Battle Preparations. Here we are to give him the Energy Drop for an Atk boost and a Max Mt/Crit. Iron sword forge (which I usually name "Cullen", just for the lolz).
So on to the chapter...Sothe and Micaiah clear the North, and the enemies do the rest for them, suiciding to Sothe. Meanwhile, Edward stays at the South, manipulating enemy range a bit as to not get himself killed and starts critikilling the enemies there. Thanks to him, a 4-turn is possible. Make it 5 turns because we are not missing the important Angelic Robe. Next chapter.
1-5: A Defend chapter. Here we see Zihark for the first time. Too bad he's not playable yet.
Anyway, I assume we are buying a Wind Edge from the Shop here, because it'll benefit Edward without being expensive. So in this chapter, all we have to do is wait, and while you're waiting, you might as well do something in your spare time. Why not go into a defensive position up at the ledges and have Micaiah and Edward snipe enemies from above? Edward may already be able to 1RKO a few of them, given the +2 Atk bonus he gets from height advantage- Either that, or you can easily get him to Wrath level without much risks due to very low enemy Hit rates from height disadvantage. There we profit from amazing CEXP gain. Since he's going to be killing most of the enemies there, he can also get the boss kill.
1-6: Great, Zihark's here! Oh, what's that? Sothe's taking his Adept so he can finish 1-1 and 2 faster? Of course he is. Sucks to be him. ): As mentioned earlier, Zihark's already promoted with great stats, great offense and decent durability. What does Edward have on him?
By now, Edward should at least be lvl 15. He could've easily gained at least 3 levels in the previous chapter from all those kills including the boss, but I don't want to overly inflate his level, so I went with a lower numer that I got from my drafting experiences with him. With BEXP, we can get him up to one more level he needs for an HP, Str, Spd, Luck and Def procs he wants. Seal. This is what he looks like now:
Level HP Str Mag Skl Spd Lck Def Res Support Edward 16/1 31 17* 2 19 20 14 12 4
Well, he has pretty much the exact same concrete durability Zihark does. He's losing out to Zihark in unimportant stats like Mag and Res, and Spd, which doesn't even mattter yet because 20 AS is doubling everything.
I don't think it's a bad idea to give Edward Resolve. It aids his durability and makes him a killing machine combined with Wrath. I know that Micaiah tends to get dibs on Resolve, so I will not discard that possibility and give it to her instead. And because of that, I am not considering the first Angelic Robe to be given to Edward, simply because it will be helping Micaiah more from now on. Edward can go beat around the bush and kill the Knights at the top East corner along with the Archer.
At 1-6-2, Edward Shoves Sothe for a 2-turn on Sothe's part. Edward might as well go gather some CEXP on the bridge on those 2-turns.
1-7: We get a Brave sword, an available Wind Edge at the Shop and a Secret Book. All of these Items are to be given to Edward. The Brave sword is obvious, the Wind Edge affords him 2-range for those pesky Mages and some Archers, the Secret Book is for BEXP purposes only. He doesn'y really need it, but it'll be helpful later on. I would give Edward Resolve this time. He'll be solo-ing the top part, so he really wants this. Micaiah will take Paragon this time. This chapter is a 6-turn in which neither take the advantage, but Edward can for sure be useful and kill the boss for Micaiah.
1-8: Micaiah and Edward switch skills this time. Edward helps here by clearing the enemies to the South.
1-E: Edward gets all the BEXP. This is what he looks like at 1-E's base:
Level HP Str Mag Skl Spd Lck Def Res Support Edward 16/10 40* 24* 2 27 27 17 14 5
This time around, Edward took the Angelic Robe before BEXP'ing to that level so he can cap HP faster and thereby get to his other stats. Edward is amazing now. I'll assume we buy him a Max Mt/Crit. Steel forge for later on. You'll see...
He keeps Paragon so he can gain CEXP.
Edward simply helps Micaiah go up by killing enemies on the way, including Jarod himself.
At the end of 1-E we have:
Level HP Str Mag Skl Spd Lck Def Res Support Edward 16/12 40* 24* 2 28 28 18 15 6
I'll cover Part 3 later on. As for now, your move...