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#41 Jubby

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Posted 11 June 2012 - 05:34 PM

Linus and Lloyd have derpy earrings too :P

#42 Sea Lion

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Posted 11 June 2012 - 06:41 PM

I think Lloyd is where I got the earring from actually.

#43 Redfield

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Posted 12 June 2012 - 05:32 AM

By any chance, did you ref from

Spoiler (this crappy thing of mine)


cause the far lapel looks eerily similar to the mishapen shape of my far lapel.

#44 Sea Lion

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Posted 12 June 2012 - 05:05 PM

I did reference that cause it was the only sprite I could find with a suit jacket, am I supposed to ask to reference something? I'm sorry if I am.

#45 L95

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Posted 12 June 2012 - 08:00 PM

I think he was saying it wasn't a good reference.

#46 eCut

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Posted 12 June 2012 - 08:17 PM

I did reference that cause it was the only sprite I could find with a suit jacket, am I supposed to ask to reference something? I'm sorry if I am.

You don't have to but it doesn't hurt to. If you do ask then at least they know. I generally say whose sprites I reference if I do reference them so that people don't jump to conclusions. :) But yeah, I think Char was merely curious (though I may be wrong).

As for Henry, I think you should clean up the face shading on the forehead, hairline, and neck. Right now those area look a little messy in terms of shading. You can reference some of the official sprites to see how those areas are shaded.
I also did a REALLY quick clean up to show you how much difference it makes.
Spoiler ()

My other problems is that the eyebrows don't match up well.
Best of luck. :)

Edited by eCut, 12 June 2012 - 08:20 PM.


#47 Redfield

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Posted 13 June 2012 - 12:20 PM

They are both right. I'm not upset, just was curious as to why they looked so similar. And it's not a very good ref. haha

#48 Sea Lion

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Posted 13 June 2012 - 06:09 PM

Well, if nothing else it gives me a decent base to work off of. I started some work on Henry, but I want to give him new hair so I won't post any more of him until that gets accomplished. But in the meantime, look at my ukulele!

Posted Image

Pretty happy with how this came out. After the competition I'll probably go and make the uke actually 3-d, I was too lazy to do that for the time being.

Edited by Sea Lion, 13 June 2012 - 06:10 PM.


#49 fuzz94

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Posted 13 June 2012 - 06:12 PM

wow that looks good!!

the head of the uke looks a little skewed, lie the head is angled forward instead of back.

#50 Celice

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Posted 13 June 2012 - 06:15 PM

I really like it :) The shirt needs work, but that's about it,as it kinda looks like it's grafted inside of him >_> The only other thing I can think of is the hair on the top-right, on the side (its right side, our left), it seems a little out of place, or lacking detail like the other parts of the hair. Like it's a different hair style there :o

but other than that, pretty nift

#51 Sea Lion

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Posted 14 June 2012 - 07:03 AM

Thanks for the comments guys, I'll probably go and fix him later. At the moment I'm working on sprites for my hack so, newer version of Remie:

Posted Image

I could use some help on the top of the glasses/the eyebrows. The hair is really what I changed and a bit more shading on the jacket. I'm going to add a pin to the lapel eventually as well.

#52 Sea Lion

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Posted 16 June 2012 - 07:02 AM

New content unlocked!

Made a new character, going to be either a Cavalier or a custom Beast Trainer class I'm working on.

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#53 Sea Lion

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Posted 21 June 2012 - 01:39 PM

Huh, it's been pretty quiet around here the past couple of weeks. I don't want to triple post, but it's been 5 days and I have a decent amount of new stuff. So first

Remie edit:
Posted Image
I gave him the pin I was talking about. It's supposed to be a bat but it kinda looks like a book. I still want to go through and re-do his hair, but that can wait til later I guess.

Then the beginnings of his battle sprite! (aka, the scholar)
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Not so great, but it's a start.

And now what I'm really excited about....
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BAM! Went all D3 up in this shit. I have to faces, one with the real beard and then one with a trimmed version. I think it came out amazingly well considering I had no clue what I was doing. Need to fix his left (our pov) shoulder though, it's angle is off. And then that's his standing battle sprite. That sprite took me forever, and I still want to change his pants/skirt thing.

#54 Jubby

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Posted 21 June 2012 - 01:57 PM

His head is rather thickly shaded :/ But other than that, it's decent :)

#55 fuzz94

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Posted 21 June 2012 - 02:48 PM

Right side of Remie's head OPV is a little small. Other than that it looks good. That beast trainer looks pretty nice too :) Your newest guy looks pretty awesome! (Although I can still tell that it's Fado's face) it's done pretty nicely!

You've improved a lot in your spriting!

#56 Sea Lion

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Posted 25 June 2012 - 11:47 AM

Kay, so I went back and touched up his shading and realized his body was really boring. So first I added some random tattoos (it's the hindu symbol 'Om') then I realized that the monk in game has tattoos, so I added those. Then I did a version of him with a trimmed beard and no tattoos I also touched up the shading on the big beards. Which looks best?

Posted Image

#57 Mewiyev

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Posted 06 July 2012 - 01:20 PM

I'm really quite fond of this sprite you made, but something really seemed off to me about the angle of his neck, head, or body, so I decided to quickly slap on Hawkeye's body, since he's both shirtless and has his head pointed in a similiar direction.

Posted Image

Ignoring the terrible mash-up job I did, I think changing the angle of the body similiar to how Hawkeye is positioned really helps this guy look more solid. Provided, I'm sure you don't want him to be a total beefcake, so I'm just trying to put emphasis on the direction of the body here rather than the muscularity. In your sprite, his body appears to be facing directly forward. I hope you understand my point here.

Additionally, I only picked the short-bearded one to illustrate this better. I actually prefer the design of the mug in the center with the cool swirly tatts. :D Good job! I'm excited to see how he turns out.


As for Remie, I think the problem with the glasses and the eyebrows is that glasses don't usually go that high above the eyes. They usually sit a bit further down on the nose, so perhaps if you change the position of the glasses, or the style of the glasses into a more rectangular shape, that may fix the problem you're having. When you fix his hair, keep in mind that his hairline seems to go a bit low, his forehead seems a bit stunted, particularly towards the right side of the sprite.

#58 Sea Lion

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Posted 06 July 2012 - 03:16 PM

Okay, yeah I totally see what you mean about his body angle. I knew his left shoulder looked weird but I couldn't figure out how to fix that

And I'll see if that works for his glasses thanks.

#59 Sea Lion

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Posted 30 July 2012 - 03:12 PM

I'm back. Been busy with school (taking bio online and I have 2 ap courses) so I haven't had much time to work on anything lately. But I made some time and made My Unit! Or one of them at least. Still some issues with the trim (both gold and purple) and then the left (hers) arm is a little funky. Also the palette is insane. I can't get it down to 16.

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