Oh hell no to 5 Mov and 6 Con again!whase: Super Trainee
We want to get her out of her rut, NOT CONTINUE THE RUT!
Edited by Colonel M, 10 May 2012 - 10:01 AM.
Posted 10 May 2012 - 09:58 AM
Oh hell no to 5 Mov and 6 Con again!whase: Super Trainee
Edited by Colonel M, 10 May 2012 - 10:01 AM.
Posted 12 May 2012 - 06:23 AM
Posted 02 October 2012 - 09:01 PM
Posted 02 October 2012 - 10:22 PM
Posted 03 October 2012 - 02:35 AM
Posted 03 October 2012 - 07:32 AM
In the community, most people consider efficiency a key factor in judging a unit's worth. Any units that gets off to a bad start (like Wendy and Amelia) is expected to pay it back with a notably superior performance at the end of the game. However, enemies tend to grow slower than allies; so by the time a unit with low base stats but high growths overtakes the units with higher bases but lower growths, enemies typically do not pose enough of a challenge for the extra power to be worth the effort at the start.
This is exacerbated in Wendy and Amelia's case, because their growths are actually not much better than the competition, and so they will probably not gain an advantage at all. Amelia has it easier, because the world map makes training simple and the post-game makes the end result more relevant.
Move is also highly valued. A common extra challenge is to complete the game in the fewest turns possible - LTC. Mounted units can carry the lords quickly across the field, and reach enemies quicker. When a mounted unit is sufficiently strong (Seth being a prime example), they can charge into a group of enemies and kill them all before slower-moving units get there. So when playing for LTC, it's often impossible for slower-moving units (and archers, who can't counterattack) to get the experience necessary to remain or become strong.
Most people here are tolerant of other people's playstyles. But a good way to start a flame war and become infamous is to go around telling others that they're wrong for not liking units with low bases and high growths (known around here as Est archetypes).
Posted 03 October 2012 - 07:41 AM
I undestand. Though what it comes down to is that they require a ton of effort just to fail to compare to others in their class (and Wendy has it especially bad, seeing as she has the combination of poor jointime, underleveledness, and awful bases as strikes against her, and it doesn't help that FE6 maps are pretty huge in general).I did not at all mean to say that anyone was WRONG for not liking Ests, I just didn't understand why they had such a bad rep when I've had them consistently as (sometimes VERY) good units. Starting fights is the LAST thing I want to do.
Posted 03 October 2012 - 07:58 AM
I undestand. Though what it comes down to is that they require a ton of effort just to fail to compare to others in their class (and Wendy has it especially bad, seeing as she has the combination of poor jointime, underleveledness, and awful bases as strikes against her, and it doesn't help that FE6 maps are pretty huge in general).
Edited by Might Gaine, 03 October 2012 - 08:00 AM.
Posted 14 March 2013 - 01:51 PM
Posted 14 March 2013 - 02:06 PM
Edited by Elieson, 14 March 2013 - 02:07 PM.
Posted 14 March 2013 - 02:08 PM
Posted 14 March 2013 - 02:11 PM
Posted 14 March 2013 - 02:12 PM
Kindergarten. Only place where she can win fights on her own.
Posted 14 March 2013 - 02:13 PM
Kindergarten. Only place where she can win fights on her own.
Posted 14 March 2013 - 02:15 PM
Posted 14 March 2013 - 02:15 PM
Posted 14 March 2013 - 02:20 PM
PEMN
Posted 14 March 2013 - 02:23 PM
Posted 14 March 2013 - 02:35 PM
Edited by PresidentEden, 14 March 2013 - 02:35 PM.
Posted 14 March 2013 - 05:09 PM
If you're not trying to be efficient, i.e. Towering, my thought is General for the promotion gains.
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