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Mapping Competition


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#1 Skitty of Time

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Posted 01 March 2012 - 08:12 PM

So the rules for this are fairly simple, follow the guidelines and that's about it. :P
Ask for clarification if needed.

Guidelines:
-Make your maps original, don't copy/steal someone else's design.
-16 colors and hack box sized :P

-FoW and intermittent rain is in effect

-You must begin with this example map, and build off the given area (Red tiles are only there to indicate placement, not part of the final map). The map is a defend-this-point goal. If the enemy general is also routed, the map is complete.

Posted Image
Tiled .tmx here


-There should be an incentive to leave the starting area, such as villages, houses, or other areas of interest.

Personally, I haven't been able to open the tmx files of other members, so if you can't, just copy/paste these tiles over your finished map. If any of the mountain tiles need to be altered to work better outside the example area, that is allowed.


Tileset: 1C1D481F, otherwise known as rainy or laus

Size:
-36x24 tiles large

GBA FE Tileset LinkOH WAIT MEGAUPLOAD WAS TAKEN DOWN >>
Feaw Custom FE Tileset Link
Mappy Link

Winners shall pick the next map to be revamped, any map from FE(or anything similar to FE ex Tear Ring Saga) that isn't GBA FE for obvious reasons lol or a new map and tileset like normal

Winners of 3 contests in a row are barred from entering the round following their 3rd victory.

All participants must vote in the round they entered or they will be barred from entering the following round. Refusal to cooperate consecutively will result in multiple bars.

Note: Let's try to actually make maps and not Photoshop creations.
Barred contestants:

Winner Count:
Round 1 - Feaw
Round 2 - Feaw
Round 3 - SuperLuigi
Round 4 - Anouleth/Black Star
Round 5 - Anouleth/Black Star
Round 6 - Feaw
Round 7 - Hero of Time
Round 8 - SuperLuigi
Round 9 - SuperLuigi
Round 10 - SuperLuigi (Hat Trick oh mai)
Round 11 - Feaw
Round 12 - Primefusion
Round 13 - Feaw
Round 14 - Queen Elincia
Round 15 - Feaw
Round 16 - Feaw
Round 17 - Feaw (Hat Trick again :o)
Round 18 - Mario Kirby
Round 19 - Primefusion
Round 20 - Krad
Round 21 - Primefusion
Round 22 - Primefusion
Round 23 - Cam
Round 24 - ???

Due Date: March 9th

#2 CT075

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Posted 01 March 2012 - 08:43 PM

Ooh, interesting.

i should enter again and win so i can actually pick the rules i rightfully deserve :KnollRoll:

#3 Skitty of Time

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Posted 01 March 2012 - 09:08 PM

keep thinking that

#4 Celice

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Posted 01 March 2012 - 10:29 PM

Ooh, interesting.

i should enter again and win so i can actually pick the rules i rightfully deserve :KnollRoll:

I'm actually interested to see what you would want to have done. Here's hoping to your virtual victory :newyears:

#5 Klokinator

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Posted 02 March 2012 - 03:00 AM

if Celice's map was disqualified from last round and nothing seems to be there that might be his map how did he set the rules? :V

Edited by Klokinator, 02 March 2012 - 03:01 AM.


#6 Lassie

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Posted 02 March 2012 - 05:05 AM

I'm liking this one. I've always loved expanding existing/other maps, and I love that palette.

#7 Skitty of Time

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Posted 02 March 2012 - 02:00 PM

if Celice's map was disqualified from last round and nothing seems to be there that might be his map how did he set the rules? :V

klok can you not read or do you try to start problems...
I'm going to go with the latter.

#8 Klokinator

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Posted 02 March 2012 - 07:04 PM

Huh, didn't notice that edit



#9 Skitty of Time

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Posted 02 March 2012 - 08:11 PM

That wasn't an edit :B

#10 Skitty of Time

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Posted 05 March 2012 - 04:23 AM

*poke*
4 days

#11 Anouleth

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Posted 05 March 2012 - 05:52 AM

-FoW and intermittent rain is in effect

Celice has anyone told you that you are Most_Lame

#12 Lassie

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Posted 05 March 2012 - 06:17 AM

...I do hope he means it's supposed to have FoW and rain if you were to play it, not on the posted map.
...If he doesn't, then fuck him, I'm not gonna do something so tedious and trivial.

#13 Primefusion

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Posted 05 March 2012 - 01:11 PM

This one took....quite some time. Such a large map, Celice...

Posted Image


Anyways, pirates would try to go for the villages so you'd need to get there quickly to save them. Visiting the house in the lower left would unlock a gaiden or some sort of bonus content. The boss is stationed in the upper left and if you don't kill said boss before time expires reinforcements spill in from the northern pass.

It would have been cool if we could move the sample portion of the map around as we pleased. Then we could of played "Where's Waldo?" :P:

#14 Celice

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Posted 05 March 2012 - 04:20 PM

^^That's pretty much what my design would've looked like :p

...I do hope he means it's supposed to have FoW and rain if you were to play it, not on the posted map.
...If he doesn't, then fuck him, I'm not gonna do something so tedious and trivial.

It's a factor considered in the design of the map. As the enemy units you're defending against are cloaked, you as a designer have the freedom to decide how the player should be surprised by the enemy units.

Edited by Celice, 05 March 2012 - 04:20 PM.


#15 Skitty of Time

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Posted 07 March 2012 - 07:55 PM

heeeeeeeeeeeeeeeeeeeeeeeeeeeeeey 1 map

#16 CT075

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Posted 07 March 2012 - 08:02 PM

http://serenesforest...dpost&p=1875823

extension?

#17 Lassie

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Posted 08 March 2012 - 06:03 AM

Yesplz, becuase I still want to make this map badly, but I havent had much time (and neither will I have today and tomorrow).

#18 MarioKirby

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Posted 08 March 2012 - 04:15 PM

Same here as Feaw.

#19 Skitty of Time

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Posted 08 March 2012 - 07:26 PM

you all are terrible, there is no way in hell anyone is getting an extension, get off your lazy asses and map

#20 Serene Flight

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Posted 09 March 2012 - 05:37 PM

I would've liked to make entry (I kinda like making large stuff) but meh... I haven't felt to do anything for about a week (empty head is empty).

Edited by Serene Flight, 09 March 2012 - 05:38 PM.





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