IndeedThat and Lolivi Grass bankruptcy, lulz...
Non-Royal Laguz For Endgame?
#21
Posted 03 March 2012 - 08:40 PM
#22
Posted 03 March 2012 - 08:52 PM
I only pick maybe one non-Royal laguz because theres only a few Laguz Gems.
you have enough to be able to use 3, 4 if you use laguz stones and planned ahead with positionin and stuff.
#23
Posted 03 March 2012 - 09:00 PM
Especially if you use hawks , tigers or , skyrmir their transform gauges are good enough to survive on olive grass. But because of the bexp issue I'd still only suggest two on hard mode ;on normal and easy 3 or 4 is fine .you have enough to be able to use 3, 4 if you use laguz stones and planned ahead with positionin and stuff.
#24
Posted 04 March 2012 - 08:48 AM
#25
Posted 04 March 2012 - 10:45 AM
Vika isnt bad. She needs a lot of babying in 4-4 (and Paragon) and maybe an Energy Drop, but shes pretty decent. Shes like Naesala Lite.
Volug is pretty good too. (and easier to train by far.)
Mordy has speed issues that get in the way of his potential endgame performance. Putting Adept on him is not a bad idea though. (or a Speedwing)
Janaff is pretty awesome in general. Hes like only a couple (maybe 2) levels shy from 30 at base and then Satori Sign fun. When trained properly, he becomes Tibarn Jr.
1-She likes S/SS strike because 25% strength growth
2-Volug is among the best laguz ingame, no wait-he IS the best throughout the game
3.-Resolve Mordy
4-Hawks are awesome at base, just 1-2 lvls of bexp, adept, tear and get SS strike ASAP
#26
Posted 04 March 2012 - 08:54 PM
you have enough to be able to use 3, 4 if you use laguz stones and planned ahead with positionin and stuff.
lulz
#27
Posted 05 March 2012 - 07:09 AM
Tigers are excluded because they only get 15 speed which sucks.
Volug needs White tide so he's okay.
For some reason Skrimir only gets 17 speed which means he's in the same boat as Volug only with higher Str.
Cats and Raven have a bit lackluster Str.
Hawks are cool though. Get to at least 19 Str AND Spd and you are good to go.
#28
Posted 06 March 2012 - 08:04 PM
Thanks for the advice, everyone... I think I'm going to go with Jannaff or Ulki (probably Ulki, still not sure), Volug, and possibly Ranulf. The problem I could see is during 4-E, with only 2 Laguz Gems... Should I cut Ranulf, maybe?
#29
Posted 06 March 2012 - 10:47 PM
It's not a problem. You can trade for the Laguz Gems. A Hawk can even trade for a Gem, use the Gem, and canto into a vigor position all on the first player phase. You don't have to worry about running out of Laguz Gem uses at all. You'll want to use them for all your laguz in 4-E-1. But it's unnecessary in 4-E-2 (just use a Laguz Stone if you want them to get some exp). In 4-E-3, all laguz start with a full gauge, so you won't need even a Laguz Stone if you complete this chapter fast. In 4-E-4 you get another 5 Laguz Gem uses. But you won't even need them all because 4-E-4 is another quick chapter and gauge drains slowly in 4-E-5 due to the Auras having no enemy phase, so Laguz Stones will do. So with 3 laguz, you could entirely use up the 4-3 Laguz Gem in 4-4 and 4-5 (or not get it) and still have plenty of Laguz Gem uses for 4-E.Sorry for the late reply, haven't gotten to the computer in a while...
Thanks for the advice, everyone... I think I'm going to go with Jannaff or Ulki (probably Ulki, still not sure), Volug, and possibly Ranulf. The problem I could see is during 4-E, with only 2 Laguz Gems... Should I cut Ranulf, maybe?
#30
Posted 06 March 2012 - 10:49 PM
Your strike rank increases faster when you're attacking more times and killing more enemies every turn.Ulki/Janaff are great for endgame, just have them fight barehanded in 3-7 (allows for strike rank to increase).
#31
Posted 06 March 2012 - 11:02 PM
I'm guessing the goal of that was more exp and the strike rank is just a side bonus since it still goes up while not transformed.Your strike rank increases faster when you're attacking more times and killing more enemies every turn.
#32
Posted 07 March 2012 - 06:35 AM
I guess Ulki wants more str but his growth isn't really helping him there and a 28 Str Tear should be enough for most fights.
#33
Posted 07 March 2012 - 09:07 AM
#34
Posted 08 March 2012 - 02:21 AM
Edited by The_Purple_Knight, 01 April 2012 - 03:51 AM.
#35
Posted 08 March 2012 - 02:30 AM
#36
Posted 08 March 2012 - 07:16 AM
Your strike rank increases faster when you're attacking more times and killing more enemies every turn.
hmmm.... Idk, for some reason i found it more beneficial to untransform them and make them be surrounded like that... I mean its ~40 attacks while being surrounded. And there is no guarantee they'll attack ulki when transformed.
Untill he caps his speed he'll gain more gain from Cexp levels then Bexp levels. Sadly this won't happen till level 28 at average.
He could try .99 bexp + 1 battle to gain CEXP levels.
Edited by SlayerX, 08 March 2012 - 07:20 AM.
#37
Posted 08 March 2012 - 11:36 AM
As for Volug do that ^^, and then BEXP.
#38
Posted 08 March 2012 - 12:43 PM
Or at least Volug, he's one badass Laguz, actually the only one I put in my regular team all the time.
#39
Posted 08 March 2012 - 01:24 PM
There's no guarantee that your laguz will survive untransformed, and the enemies will attack Ulki transformed, especially if he's the only enemy in range.hmmm.... Idk, for some reason i found it more beneficial to untransform them and make them be surrounded like that... I mean its ~40 attacks while being surrounded. And there is no guarantee they'll attack ulki when transformed.
#40
Posted 08 March 2012 - 08:30 PM
Ranulf- Level 40, capped everything but Res (1 point off :/)
Ulki- Level 40, Everything but Skill (3 off)
Volug - Level 36, and not really close to capping anything, except speed and luck (maybe Hp, too), which are capped... Everything else is 2-3 points away, at least. Either I totally misjudged Bexp, or got RNG screwed. Oh well. He might still cap skill, so he's salvageable.
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