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Rate the Unit, Day 9: Lot


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Dat Rules

- Ratings are assumed to be on Hard Mode.

- Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.

+/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly.

- Numerical votes out of 10, or something proportional to it. Make it easy to calculate for my sake.

- Every ranking phase ends whenever I get out of bed, between 0700 and 0800 EST. Do the math for your timezone, Brits.

- I will insist you do not use the "Not X" reason on any character, where X is another unit. If you do, your vote will be thrown out.

- Ratings for characters should always assume the gameplay route YOU judge them best on. If I see "doesn't exist in sacae" ANYWHERE in your rating for Juno I will be very cross and will probably throw out your vote out of spite.

- I withhold the privilege to tell you your rating is bogus and demand you revise it if it breaks any of the above. I will not throw out votes anonymously, you will be informed and given a chance to revise.

AVERAGES

Bors: 1.14

Wolt: 2.16

Merlinus: 3.53

Roy: 3.54

Lot: 5.40

Ellen: 5.73

Dieck: 7.94

Alan: 8.52

Lance: 8.59

Marcus: 8.77

we still need more subtitles guys

nobody gave me any ideas last thread

Edited by Integrity
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Lot is pretty bulky for a fighter and that's kinda good...

Although shaky growths are shaky... He does have a good support pool and is not as ass to use unlike Ward.

So....

7.0

Oh, and give Lot subtitle... "Parking Lot" for the lulz... Ward can have "You battle-thirsty axeman!"

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Very solid unit if you can get his issues to go away. Comes early and is probably often dropped, but he usually turns out well for me. But...a little research reveals that I have, in fact, been lucky. Also the only halfway-decent axe user you're going to see for a while (Marcus doesn't count), and I'm especially biased in favor of axe users in games that don't have a lot (see what I did there) of usable ones.

6+.5 bias = 6.5.

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Hrrrrrrrng

A Fighter that specialises in HP and Defense. I do enjoy a good tank unit. He's like Lowen, except he's not mounted and is locked to axes. He may never be able to double anyone, and his strength may never get up to a great enough height to be able to OHKO anyone (30% str growth? Piss.), unless it's with an effective weapon. His speed base and growth is just about high enough to stop him getting doubled by most enemies, but hopefully that tanky Def growth will kick in and start being of use in later chapters, or else he's getting dropped, if he hasn't been already.

He has his uses, but I don't think he is capable of managing the HM scene very well.

45%.

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He's fairly tanky, but he ain't doubling much besides loldiers and knights. Early on he's decent help since he has okay hit with axes and he could axe stuff, and in C4 he has a decentish shot at oneshotting lance cavs (GL with sword cavs though) with Halberd. I don't find him particularly useful beyond earlygame, however. He stops doubling fast and his hitrates in the isles are pretty terrible (was seeing a slightly blessed Lot doing 50s to axe users). Overall very mediocre and I would not use him in the long term.

5+.5 bias for being smart/10 = 5.5/10.

Edited by Luminescent Blade
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He's got a rather perilous start, though his growth in HP and DEF is not entirely disheartening. He has everybody's favorite support type, Anima, but his supports are rather slow (however, they're with good characters, although Lance is almost certainly not going to take him over Alan and/or Roy). Axes are great, but the accuracy can be shaky at first. If you stick with him, he can have high HP, high DEF, surprisingly high SPD and reasonable SKL for a Warrior, and acceptable STR. His attack's not as high as you'd figure, but that's in part because he makes up the deficit with other stats.

The problem is his slow start. He's a growth unit and a Fighter to boot, and that is not a good combination. He needs to get some solid growth levels early while he's still got WTA on a number of Lance users, as he's not going to have it in the Western Isles and hitting is rather important for gaining experience. I'd argue he also needs to beat the averages on SPD to really be worth anything long-term, as he'll stop doubling eventually (though at the very least he can generally avoid being doubled). Counting on a growth unit to beat the odds is a roll of the dice; bases are simply that important, and Lot's bases do not impress me. Bors might suck, but at least he starts with double digit DEF. Calling Lot "tanky" with that DEF base is a bit disingenuous, even if he usually improves a bit.

4.5/10. If he improves enough, he can be okay. But that's pretty chancy. He lacks Dieck's solid bases and that really hurts his start. And in the earlier chapters it does help to have a good start. Overall, below average. I love me a HM Axe user, I really do, but I'd much rather have Gonzales or even Geese... and perhaps more to the point, I'd rather have Echidna or a promoted Dieck.

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Lot's decent but axe users don't get much use in this game. Avoid in FE6 hurts him a lot because he won't be hitting enemies much in Hard Mode with his chunky axe. He's got the same Strength growth as fricken Rutger and prolly won't double much either. However, Warrior promo gains are good IIRC and if you give him an Energy Ring or a Speedwing or something like that then you've got a pretty respectable fighter. Plus he gets bows upon promotion ehich is pretty neat 'cause of all those Wyvern Riders in the lategame.

He gets a 6/10 because he takes a bit too much effort to use and may easily get stat screwed but if Senior RNG loves ya, then he will dominate.

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He and Ward form the Axe Alance duo, the fact they support with their cavalier cousins should be a plus since they can tie up a nice Support Diamond. But really it isn't because Ward and Lot drag is down.

Don't get me wrong if Lot gets lucky with the RNG he will be swinging till the end of time, being an Anima affinity makes him a desirable support partner too, it's just he has a problem of keeping up with the stats. He and Ward both got a little screwed come growth distribution.

I say 6/10 because he's a nice early game tanking unit and there's plenty of spears for him to cut through in the early game +1 Bias point because I like a brainy, soft spoken Axe Fighter who plays chess in the middle of the battlefield.So 7/10

Also for Ward

'Ward SMASH' which is a pretty apt definition of what he'll do

For Thany "What's a strength growth?" works

unfortunately we passed Alance otherwise I would suggest the subtitle 'Professional Motherfuckers' simply because that's become a meme for the Christmas Cavaliers in some circles

Edited by Onmi
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What is this...a growth unit that uses axes? He has def growth too? Sounds too good to be true.

Ahh, that 30% str growth, of course. Makes it about a unreliable as possible, and that isn't a good thing. He can get by for a while, but has serious hero crest competition in Dieck and Rutger.

If he gets lucky, keep him though.

5.6.

Tater Tot?

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Bias point because I like a brainy, soft spoken Axe Fighter who plays chess in the middle of the battlefield.

Herp, I forgot about that, and to think I was reading supports last night too. Brb editing my score.

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Tanky

Early arrival

Warrior promo gains in fe6 :awesome

and attack problems are easier to fix than speed problems IMO.

Also, dat support list!

Lots of fun when he's str/skl/spd blessed.

But hero crest competition is fierce.

So, 7+1 for bias, so 8/10.

The bias is

Because I have never gotten an average or screwed Lott.

So I've had many a good Lott in life :awesome: (runs)

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Lott....

Hmm. I tend to be slightly biased towards him, and he's easily the better of the fighter duo that comes in C2 (as in he never gets doubled like a boss like Ward does all game). In a practical matter, Lott ends up being Dieck with slightly less STR/SPD/SKL for more HP/DEF -- Lott IS tanky as all hell. He's hardly exceptional, but I think he competes with Garcia for best GBA warrior; he's hardly crap. Anyways, he CAN get Halberd (although I can never get it in time in C3 LTC) to rock C4, but for me he ends up as an axe-wielding Dieck with lower bases.

6/10, and I really wish I could honestly rate him higher.

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I like the dude but he's pretty shitty, his strength, skill and speed all suck, and his base Def sucks, ruining his only good non HP growth.

He also has axes, which means he has bad hit forever. If you can somehow get him to promotion, he becomes a lot tankier thanks to Warrior promotion gains.

4+1= 5/10

also integ think up subtitles yourself i lack the creativity am too lazy

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His bases aren't great and his growths are pretty average. Axes aren't a weapon you want to use that much in FE6, unless you're a manly horse or berserker. Lott avoids getting doubled by quite a few guys, but he's easy pickings for nomads and the like, HM Sacae with Lott... never again!

3.5/10 - he's usable but he's not spectacular. Enjoy mediocre damage hits!

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He's good filler earlygame when his competition is garbage but as the game progresses it's harder to justify him taking a deployment slot because he just doesn't really do anything special.

5/10

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I haven't used Lot/Ward, so I'm not voting. . .

. . .but maybe make some joke about Ward's name being his ability to not hit people or something?

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Makes very poor use of the halberd (vaguely better at in than Ward) but you'll probably have him do it anyway. He's got the hp to take two or three hits from cavs which is good because if he misses they are likely to double him.

I'd say he's ultimately better than Roy. Both have weak stats, good supports, but he can promote much earlier than Roy even if he needs to wait to ch. 16, and he has axes which are the weapon of choice once wyverns and paladins become routine. I gave Roy a 4.5, so...

5.0

EDIT: And I just realized I typed this post up without using Lot's name once. I think that more than anything else I've said is indicative of how I've always felt about him and his abject mediocrity.

Edited by Duff Ostrich
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Ahh Lot, one of the Axe Duo that joins early.

Pros:

Has decent defense for his class.

Ok base speed. (hes doubling some junk)

Cons:

Hmmm.

uhh...

Has shit for res.

Not seeing that much use outside the first couple of chapters.

I really havent tried like, using this guy. (Still kinda trying to get through the game.) He does have a decent speed base which allows him to double some things. Very slightly higher defense than his buddy over there. Its just, after like, chapter 3, this guy really isnt necessary. Hes just kinda there. He is better than Ward but yeah.

5/10. I bet he could be pretty ok with some love though....

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