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Rate the Unit, Day 9: Lot


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#21 eclipse

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Posted 12 March 2012 - 01:33 PM

I haven't used Lot/Ward, so I'm not voting. . .

. . .but maybe make some joke about Ward's name being his ability to not hit people or something?

#22 Levant Fortner

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Posted 12 March 2012 - 01:36 PM

5/10. He's decent early on (well, as decent as an axeman can be in FE6, anyhow), but nothing special.

#23 Duff Ostrich

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Posted 12 March 2012 - 02:23 PM

Makes very poor use of the halberd (vaguely better at in than Ward) but you'll probably have him do it anyway. He's got the hp to take two or three hits from cavs which is good because if he misses they are likely to double him.

I'd say he's ultimately better than Roy. Both have weak stats, good supports, but he can promote much earlier than Roy even if he needs to wait to ch. 16, and he has axes which are the weapon of choice once wyverns and paladins become routine. I gave Roy a 4.5, so...

5.0

EDIT: And I just realized I typed this post up without using Lot's name once. I think that more than anything else I've said is indicative of how I've always felt about him and his abject mediocrity.

Edited by Duff Ostrich, 12 March 2012 - 02:29 PM.


#24 Florina Stark

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Posted 12 March 2012 - 02:29 PM

Ahh Lot, one of the Axe Duo that joins early.

Pros:
Has decent defense for his class.
Ok base speed. (hes doubling some junk)

Cons:
Hmmm.
uhh...
Has shit for res.
Not seeing that much use outside the first couple of chapters.

I really havent tried like, using this guy. (Still kinda trying to get through the game.) He does have a decent speed base which allows him to double some things. Very slightly higher defense than his buddy over there. Its just, after like, chapter 3, this guy really isnt necessary. Hes just kinda there. He is better than Ward but yeah.

5/10. I bet he could be pretty ok with some love though....

#25 Peppy

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Posted 12 March 2012 - 02:48 PM

Meh. He can be a decent unit at earlygame but his potential just isn't enough for him...

4.5/10, No bias!

#26 Baldrick

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Posted 12 March 2012 - 04:17 PM

You were serious about that subtitle thing? A few I thought of just this minute.

Thany: "We'll rate Amity tomorrow"
Chad: "Is it the Chad?"
Dorothy: "More terrifying than a T-Rex"

Lot and Ward are axe-users. They hit for a lot of damage if they hit, which is not often. Lot is the green axefighter, which makes him slightly more usable than Ward. They are useful against dragon and armour knights early on, but apart from that, they're not worth it in the long term, since they compete with so many people for a promotion item. It doesn't help that they're each other's only quick support.

4/10 Lot, 3/10 Ward

Dammit change already.

Edited by Baldrick, 12 March 2012 - 04:18 PM.


#27 Mekkah

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Posted 12 March 2012 - 04:18 PM

I really like Lot but he's just not going to double anything, not getting a horse, not going to OHKO everything he encounters, and never have reliable hit.

4.5/10 with bias.

#28 Culpa

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Posted 12 March 2012 - 06:21 PM

Lot is the closest thing to a tank your going to have ... if you level him. That said he has decent bases that mean he can pull his own better then most. He has mediocre growths except for his defense which is 40% but all that will do is make up for his bad base until after promotion. He gets almost exclusive use of 2 effective weapons unless you want to let Marcus have them. That said those 2 weapons are the only reason he has passable offense at the start. He has problems with low hit rates, will almost never get to doubling speed, and a bad strength growth, but if you manage to promote him he has bows against fliers which can net him at least a kill on player phase.

6/10 With a bias point because he while he starts out decent he really never becomes more then decent.

#29 Balcerzak

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Posted 13 March 2012 - 01:49 AM

4.5

Solidly average performance for a foot unit. Doesn't really excel in any area, which means without a niche, he's really just filler. Has forced early-game chapters where he's rather decent compared to some other offerings.

#30 Agro

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Posted 13 March 2012 - 03:31 AM

5/10

Like everyone has said, he's good in the forced chapters since you're (usually) better off using him than not, and he and Ward can one-shot some cavaliers and armors early on which is undeniably useful. After some time though, his usefulness doesn't just plateau... it goes down. Poor Ward and Lot. They give fighters bad names, especially after everything FE5 did to make them awesome.

Edited by Agromono, 13 March 2012 - 03:32 AM.


#31 Hamlet

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Posted 13 March 2012 - 05:31 AM

He's fairly tanky, but he ain't doubling much besides loldiers and knights. Early on he's decent help since he has okay hit with axes and he could axe stuff, and in C4 he has a decentish shot at oneshotting lance cavs (GL with sword cavs though) with Halberd. I don't find him particularly useful beyond earlygame, however. He stops doubling fast and his hitrates in the isles are pretty terrible (was seeing a slightly blessed Lot doing 50s to axe users). Overall very mediocre and I would not use him in the long term.

5+.5 bias for being smart/10 = 5.5/10.

This.

#32 Integrity

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Posted 13 March 2012 - 06:23 AM

Right then, tallying and such.

EDIT:

4/10 Lot, 3/10 Ward


do you not read?

Edited by Integrity, 13 March 2012 - 06:24 AM.





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