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Lunatic Beat in 165 Turns! (Prologue + Main Story)


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#1 Kngt_Of_Titania

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Posted 13 March 2012 - 07:39 PM

If You're Curious About How Any Chapter Strat Works (Or Doubt a Turn Count), I'll Post It In Detail!

After 4 months of trying, I finally beat my Lunatic LTC run! I managed to do it in 165 turns, and I don't think I could do it any faster under the given rules; I shaved at least 1 turn per rescue or again use until the last 2 uses, which combined to shave 1 turn in C23. I could have spent a rescue use to 5 turn C13 (I think), but then the C23 strat would take 3 turns, so there wasn't a turn to save there. If there's somewhere else I could save another turn with a rescue use, then I could've done the run in 164 turns, but I never saw one. Posted Image

I finished the game with basically no money and a nearly empty convoy -- it was seriously close. Posted Image

Rules:
-
In prologue, no crits allowed on character enemies (Luke, Jaigan, Athena, etc.). With their luck, you hit 1% crit range, and it's just too much RNG, especially since you usually level up RIGHT after and have to force growths dramatically in order for things to work. I will post the turn count I WOULD have gotten had this rule not existed later on.
- Crits on 0 LUK enemies are allowed always.
- NO Rainbow Potion.
- Originally there was going to be no Lunatic statboosters, but it's nearly impossible to make things work past C20 without them. So, basically, no use of Lunatic statboosters until C20.
- As stated in the sub-title, ALL allies must be recruited. P.S. Michealis was a BITCH to recruit since I didn't train Minerva and had to get her to the village by turn 4. It literally took me 2 weeks to beat C21 because of this guy.
- Oh yeah, random clock was allowed, but it never gave me anything of huge value. Wasn't a game-breaker as far as I recall. Arran got a ton of +MAG boosts, at least, I guess. Best things I got were a couple of glass bows, a defense staff, and a quick lance.
- Rampant RNG abuse allowed, simply because it's literally necessary with H3 enemies. I advertise this as a LTC run, not an efficiency run, for a reason. This doesn't mean that I used RNG abuse to trivialize the challenge or breezed through this at all. Oftentimes, it was a huge challenge getting strats to realistic chances of success and took many attempts at rearranging unit movements, the order that they moved in, etc.; it wasn't uncommon to have to re-do a chapter at turn 4 or 5 because I realized I moved one unit one space too little or too far on turn 1.

Spoiler (Actual Turn Counts:)


Spoiler (Estimated Turn Counts If I Forced Jaigan, Luke, & Rody Crits:)


Spoiler (Proof:)


Spoiler (Final Team Used:)


Spoiler (Rescue & Again Uses:)

Edited by Kngt_Of_Titania, 16 March 2012 - 06:24 PM.


#2 Othin

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Posted 13 March 2012 - 07:44 PM

Do you mean four months or something? FE12 hasn't even been out for two years.

Impressive, regardless.

#3 Kngt_Of_Titania

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Posted 13 March 2012 - 07:45 PM

Do you mean four months or something? FE12 hasn't even been out for two years.

Impressive, regardless.


Oh yeah, I mean four months. I started it about a week or two after I joined SF in November.

#4 Peppy

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Posted 13 March 2012 - 08:24 PM

Posted Image Oh my god, what you did there is amazing...

This was a extraordinary run, i give you kudos!

#5 King Marth 64

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Posted 13 March 2012 - 08:33 PM

We're those screenshots are part from the fan translation?

#6 Kngt_Of_Titania

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Posted 13 March 2012 - 08:35 PM

Were those screenshots are part from the fan translation?


Yeah; I used the fan translation (no changes to mechanics, just the English menus for practicality). It was whatever edition was out on November.

#7 Randoman

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Posted 13 March 2012 - 08:58 PM

Wow, that's really impressive. It must've been insanely frustrating having to restart a lot though. Though that's the kind of patience that separates the regulars from the elite FE players.

What was your final team's stats and levels? I'm kind of curious as to whether or not you used a typical FE12 Lunatic team or threw in some wild cards in there.

#8 dondon151

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Posted 13 March 2012 - 09:03 PM

i beat it in 164 turns try again

#9 mjemirzian

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Posted 13 March 2012 - 09:53 PM

i beat it in 164 turns try again

And people think I'm a douche. lol List the conditions you got your turn count under, so your post isn't totally useless on top of being rude, please.

And congrats Kngt_Of_Titania.

#10 Black Frost

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Posted 13 March 2012 - 10:05 PM

I'm impressed at the lack of RNG abuse used to achieve these turncou-wait a second.

#11 dondon151

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Posted 13 March 2012 - 10:07 PM

And people think I'm a douche. lol List the conditions you got your turn count under, so your post isn't totally useless on top of being rude, please.

ooooh what am i gonna do im scared now of the big bad mjemirzian

#12 Kngt_Of_Titania

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Posted 13 March 2012 - 10:18 PM

Wow, that's really impressive. It must've been insanely frustrating having to restart a lot though. Though that's the kind of patience that separates the regulars from the elite FE players.

What was your final team's stats and levels? I'm kind of curious as to whether or not you used a typical FE12 Lunatic team or threw in some wild cards in there.


Posted my final team in the Original Post. Enjoy. :D

EDIT: Does anybody know what aspects of play the rankings in FE12 actually MEASURE? I'm guessing turns, survival, and maybe recruitment? I'm sure it isn't funds...lol.

Edited by Kngt_Of_Titania, 13 March 2012 - 10:34 PM.


#13 CrashGordon94

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Posted 14 March 2012 - 10:18 AM

ooooh what am i gonna do im scared now of the big bad mjemirzian

You still didn't list the conditions he asked for.

#14 dondon151

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Posted 14 March 2012 - 11:13 AM

itt people cannot read between the lines

#15 Randoman

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Posted 14 March 2012 - 07:58 PM

Ah, a pretty typical Lunatic Mode Team. Except for the cavalier Merric. That must've been absolute torture getting him up to speed at base that far in the game.

EDIT: Does anybody know what aspects of play the rankings in FE12 actually MEASURE? I'm guessing turns, survival, and maybe recruitment? I'm sure it isn't funds...lol.

Survival and recruitment are a combined rank, I know that much. I'm really sure one of them is turncount and I think the last one is combat?

#16 PJSalt

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Posted 15 March 2012 - 09:25 AM

Good job KoT!

#17 Refa

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Posted 16 March 2012 - 06:02 AM

itt people cannot read between the lines


but all i see in between the lines are spaces, i dunt understand.

also great job KoT, couldn't have done better myself.

Edited by Refa, 16 March 2012 - 06:03 AM.


#18 Vicious Sal

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Posted 16 March 2012 - 05:41 PM

Can you send me the rescue, hammerne, warp and again uses. I am pretty sure you can save five turns with some better planning, i know because i am doing a draft where i planned just as much as you do. Although i do not have to recruit everyone.

#19 Kngt_Of_Titania

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Posted 16 March 2012 - 06:22 PM

Can you send me the rescue, hammerne, warp and again uses. I am pretty sure you can save five turns with some better planning, i know because i am doing a draft where i planned just as much as you do. Although i do not have to recruit everyone.



Posted them in the OP, Vicious.

#20 Vicious Sal

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Posted 16 March 2012 - 06:33 PM

I derped. And i just realized that warp is unavailable in H 3 so my strats all fly out of the window. I was going to say, ditch two rescue uses that both save one turn, and use them as a rescue chain on something like chapter 20, which is then a one turn. Which save overall more turns. But since there is no warp, that doesnt work ofc. Sorry bout that.




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