Indeed. FE11/12 had a class system with all combinations of the physical weapons; I get the idea this game is expanding on that, using all the combinations of melee weapons and magic. We have Battle Monk/Battle Cleric with axes/staffs; we'll probably have a Troubadour promotion with swords/staffs and a Pegasus Knight promotion with lances/staffs. Meanwhile, we have Strategist and its promotion(s) with swords/magic, and we'll likely see Mage Knights with lances/magic and some other class with axes/magic.
Also, regarding Mage Knights, their FE8 map and battle sprites never showed them with staffs, just like other primarily offensive magic-using classes like Sage and Druid. So it's a safe bet that this class is some Troubadour promotion rather than Mage Knight anyway. Of course, then there's the question of what Troubadour will promote to, since it certainly has two options. It may have a Valkyrie-like class with staffs/magic; as a primarily staff user and promoting from a different class, it could have the opportunity to differentiate itself from Sage well enough to work.
Odd that this seems to project Cleric, Priest, and probably some Dark Mage class all having axes with one promotion option, while only Mages would gain lances and only Troubadours would get swords.
There's also the question of one remaining space to fill, if they're going this route. We have Paladin and Horseman confirmed, and probably Hero, Warrior, and Dracoknight for five of the six two physical weapon combinations. But what's going to use lances/bows? I doubt it'll be Generals again. Of course, it's also possible that they might have lances/axes/bows or swords/lances/bows instead of swords/lances/axes like in FE8 and like Great Knights, which just raises more questions about possible three-weapon classes and whether or not they could be understood as a substitute.
I wouldn't count too much on having every combination possible. Mage knights will probably be using swords and magic as they had in FE4/5, the lances guess doesn't really have any previous class to base it on (but it could still happen, I'm sure they're will be plenty of new classes). Hopefully soldiers will return as playable and they can have a bow/lance using class as their promotion. And yeah, great knights will very likely be using three weapons unless they lose a weapon on promotion.
Also, wyvern riders are using primarily axes again. That's all they are shown using in the trailers and that's what their map sprite has equipped. Also, I'm pretty doubtful on seeing some crazy new combinations like mage pegasus or wyvern rider or something.
Edited by Jediabiwan, 19 March 2012 - 12:15 PM.