GOLDEN SUN MAFIA
Hosted by Proto/LightBrand99/Fluorspar93/Kiku-Ichimonji/LusterPurge and 13th
Ages ago, or so the stories tell, the power of Alchemy ruled over the World of Weyard. Alchemy wrought the base elements of humanity into thriving civilizations, like lead into gold.
But in time, man's dreams gave birth to untold strife. Dreams of endless riches, of eternal life, of dominion over all that lived... Dreams of conquest and of war.
These dreams would have torn the world apart if not for a few brave and wise men, who sealed away the power of Alchemy deep in Mt. Alpeh's Sol Sanctum.
Prologue from Bo- Wait, what? Is this copy-pasted from somewhere? Uh... ahem... anyways,
Mt. Aleph has finally erupted, and several Adepts have left their sanctuaries to explore Weyard. There is a chance for the four elemental lighthouses to be lit, releasing the seal on Alchemy all over Weyard. Will these Adepts be able to prevent this from happening? If Alchemy does become released, will they be able to avoid the mistakes of the past and ensure that the golden age is maintained? Or will they be overcome by their lust for power and bring about their own destruction?
This game is for fifteen players.
- Joshaymin/Aurora (25)
- Clipsey!/eclipse (36)
- Kay/Centurion (58)
- BigBangMeteor (7)
- Prims (27)
- Domu/Rapier (42)
- Shinori (8)
- Strawman/StrawSloththeSawSlothStraw (55)
- Paperblade (1)
- Iris~ (4)
- Ether (26)
- Manix (44)
- Blues/Marth (70)
- Spike/Stolypin Necktie (72)
Edited by Luster Purge, 01 April 2012 - 10:28 PM.