I hope sniper class returns it would be weird without it ^^'.
They have to! They're one of the staple classes of the series.
Posted 23 March 2012 - 07:56 PM
I hope sniper class returns it would be weird without it ^^'.
Posted 24 March 2012 - 12:29 PM
Edited by Zamimari, 24 March 2012 - 12:30 PM.
Posted 24 March 2012 - 12:39 PM
Posted 24 March 2012 - 12:48 PM
Yes. Yes it did. It's not noticeable on anything except Auras and Ashera, though, since he tends to have 100 hit on most stuff even with the -30 penalty for not two range.I don't think that the Double Bow cut accuracy at 1-range.
Posted 24 March 2012 - 12:58 PM
Posted 24 March 2012 - 01:25 PM
Posted 24 March 2012 - 02:36 PM
Posted 24 March 2012 - 03:28 PM
Nope. Longbows suck even worse at three range. You have the game. Do me a favour. Get leo a longbow, stand at two range without supports, then stand at 3. If the hit is the same, fine.I'm pretty sure it doesn't because the Double Bow's innate range is 1-2. I'm also pretty sure that longbows didn't cut accuracy at 3-range either, since their innate range is 2-3. You just think it did because their innate hit is terrible.
Edited by Narga_Rocks, 24 March 2012 - 03:32 PM.
Posted 24 March 2012 - 03:41 PM
Edited by Furetchen, 24 March 2012 - 03:42 PM.
Posted 24 March 2012 - 04:06 PM
Yep. It'd be hilarious. He'd do like 5 damage to each of them and then it'd break. Awesome. Okay, maybe it should only burn 2 uses instead of 5, but I've always found it silly that an archer would just stand there and do nothing rather than at least try to punch the guy or something.I'm thinking it'd make things worse.
"OKAY GOT MY FRESH DLC INNES GONNA FUCK SOME SHIT UP WITH MY SILVER Boh fuck he has nothing to switch to on EP"
*four melee attacks later*
"WELL THEN SO MUCH FOR THAT"
Posted 24 March 2012 - 04:39 PM
Edited by arvilino, 24 March 2012 - 04:39 PM.
Posted 24 March 2012 - 05:00 PM
I loved the FE10 marksmen 2-3 range and would like it to return. But I think to make archers viable hte hit rate on javalins and hand axes need to get nerfed thus archers, and light magic users too I guess
Posted 24 March 2012 - 05:42 PM
I think ideas like that are kind of lame. While we're at it, why don't we let sword users counter ranged attacks by throwing their sword with a million hit penalty?Nope. Longbows suck even worse at three range. You have the game. Do me a favour. Get leo a longbow, stand at two range without supports, then stand at 3. If the hit is the same, fine.
Similarly, if you have a 4-E-5 save, take the double bow at 1 range against an aura. Now do the same thing at 2 range. See the difference.
Anyway, back on topic, you should be able to try to crack heads at 1 range with your bow like staffs in fe10. It should also cost 5 uses (bows aren't meant to be used that way so it's gotta do something bad to the bow) and have lower accuracy and damage (-10 to -20 accuracy and mt = str + 2 to 5 depending on the weapon). Now, this could actually make things worse for archers, considering it's a waste of uses and will probably do low damage. At least if they miss they won't burn any uses of the bow.
Posted 24 March 2012 - 08:05 PM
I think ideas like that are kind of lame. While we're at it, why don't we let sword users counter ranged attacks by throwing their sword with a million hit penalty?
Edited by Kngt_Of_Titania, 24 March 2012 - 08:41 PM.
Posted 24 March 2012 - 08:35 PM
Oh, I agree it's a good idea. I just would personally rather an archer try and shiv them or something.Yep. It'd be hilarious. He'd do like 5 damage to each of them and then it'd break. Awesome. Okay, maybe it should only burn 2 uses instead of 5, but I've always found it silly that an archer would just stand there and do nothing rather than at least try to punch the guy or something.
Posted 24 March 2012 - 08:40 PM
I think ideas like that are kind of lame. While we're at it, why don't we let sword users counter ranged attacks by throwing their sword with a million hit penalty?
Posted 24 March 2012 - 08:44 PM
1. They must be able to attack at range 1
2. They must be so good at killing dudes that the lack of an enemy phase does not hinder them at all.
Edited by Kngt_Of_Titania, 24 March 2012 - 08:46 PM.
Posted 24 March 2012 - 08:53 PM
Edited by Luminescent Blade, 24 March 2012 - 08:54 PM.
Posted 24 March 2012 - 09:04 PM
Or...
3. Play Lunatic
Posted 24 March 2012 - 09:36 PM
Is it impossible to throw a sword? Of course not. It's possible; just incredibly difficult.Difference? It's entirely possible if you're a snap shot to get off a close range shot with an arrow. INCREDIBLY difficult but entirely possible.
And bows are not made to club people with.Swords are not made for throwing, unless they are.
Edited by Anouleth, 24 March 2012 - 09:40 PM.
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