Rate the Unit, Day 23: Lilina
#1
Posted 26 March 2012 - 05:53 AM
- Ratings are assumed to be on Hard Mode.
- Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.
+/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly.
- Numerical votes out of 10, or something proportional to it. Make it easy to calculate for my sake.
- Every ranking phase ends whenever I get out of bed, between 0700 and 0800 EST. Do the math for your timezone, Brits.
- I will insist you do not use the "Not X" reason on any character, where X is another unit. If you do, your vote will be thrown out.
- Characters should be rated for their performance on all possible routes (A/B / Sacae/Ilia) but should not be penalized for routes they physically cannot exist on (z.B Juno in Sacae).
- "Recruits X" or "takes you to X chapter" arguments are explicitly banned. C'mon, people, this shouldn't need to be a rule. That's not gameplay performance.
- I withhold the privilege to tell you your rating is bogus and demand you revise it if it breaks any of the above. I will not throw out votes anonymously, you will be informed and given a chance to revise.
AVERAGES
Bors: 1.14
Wolt: 2.16
Ward: 2.61
Dorothy: 3.17
Merlinus: 3.53
Roy: 3.54
Treck: 4.66
Lot: 5.40
Sue: 5.64
Ellen: 5.73
Lugh: 5.98
Noah: 6.13
Chad: 6.42
Astohl: 7.17
Saul: 7.18
Zealot: 7.56
Clarine: 7.78
Dieck: 7.94
Thany: 8.01
Alan: 8.52
Lance: 8.59
Marcus: 8.77
Rutger: 9.61
isn't that hat so cute
#2
Posted 26 March 2012 - 06:01 AM
-Guiding ring competition
-but is Hectors kid
-But is mos' def not Lyns/Florina/Farina/Serras kidn due to shit speeed.
-Being Cute isn't everything.
Well, if her spd catches up, she might be useful.
Otherwise, her only uses are chip, roy support, and 10/1 Healing/Bolting.
Passable in Illia, gets murdered in Sacae.
3.5/10
#3
Posted 26 March 2012 - 06:08 AM
She also can be a useful Healbot; thanks to her skyrocketing MAG stat; so... wheeee~! Although she'll be stuck on Heals or Mends.
Shack up a Roy and Gonzales support on her; and enjoy the show guys~!
If her Speed catches up; celebrate; if it doesn't... CRY!
6.0
Edited by Frostbite, 26 March 2012 - 06:08 AM.
#4
Posted 26 March 2012 - 06:21 AM
Edited by Metal King Slime, 26 March 2012 - 06:38 AM.
#5
Posted 26 March 2012 - 06:22 AM
I'm rating her based on her performance in my style of playing. I use 4, maybe 5, units in total per PT. this way my units really need to be overpowered past midgame to be able to handle everything thrown at them.
Lillina:
joining time; she joins relatively early, this helps a lot, since every unit is about 20% of my team (I don't count healers and thieves as "in my team").
range; when being attacked by tons of enemies, it's useful to have the ability to counter everyone, this reduces the chances of an enemy hitting her eventually. solid 1-2 range is awesome, this is one of my main reasons for a high rating.
promotion; becoming a sage means staff usage. In Lillina's case her huge mag means fully healing everyone with a healing staff. I don't like any other staffs, so why want a higher staff rank?
enemies; the need for one-rounding is high, but with high stats on overpowered units, it's usually no problem. her speed will most of the time be good enough to double, only a few bosses/SM's might cause trouble. her huge magic stat takes care of the rest. whereas Lugh for instance, has problems dealing with higher res enemies.
constitution; yes, her con is low. but with that mag, do you need anything other than a fire tome?
she's not perfect, I know that. she starts a little slow, but the beginning will be over within 2 or 3 chapters. after that just keep your stock up on fire tomes and watch her Rofl through the game.
8.5/10
#6
Posted 26 March 2012 - 06:25 AM
She badly needs some speed. Durability is also a concern, but the fact is, she simply can't double enough to clear mooks effectively. However, she hits like a ton of bricks, on res no less, and has several viable support options that give her extra crit, so she has potential as a bosskiller. Just keep her bodyguards near.
As an aside, she's basically a Lord, she's on the boxart, but the plot basically forgets she exists. Is a personal killer brave tome too much to ask, IS?
6/10, which actually looks somewhat reasonable now.
Edited by Baldrick, 26 March 2012 - 06:26 AM.
#7
Posted 26 March 2012 - 06:40 AM
4
#8
Posted 26 March 2012 - 06:54 AM
Well, she's frail and her Spd is troublesome. However, she has completely ridiculous damage output and a very fast Roy support. If her Spd turns out well, she's a pretty fearsome combat unit, what with her awesome Mag stat and (in that case) very decent Avd against the completely terrible enemy Hit rates.
If her Spd doesn't turn out very well, she doesn't ORKO, but she's still usable for strong chip.
If all else fails, a speedwing can help fix her Spd. Her promotion is also a great help in that regard.
She's often overrated and she's difficult to use in the beginning because she comes underleveled, but once she's out of her hole, she's not all that bad.
4.5 points. +1 bias because she's adorable.
-> 5.5/10
#9
Posted 26 March 2012 - 06:57 AM
+1 for bias so 4/10
Edit: docked her a point because I'm still probably too swayed by good experiences with the girl. She has 20.3 Spd on average at her highest possible level, and without putting too much thought into her likely level gains it's pretty safe to say she won't be getting near that in anything close to resembling efficient play. Her speed isn't just non-cooperative, she'll struggle double all but the slowest of enemies.
Edited by tiff, 26 March 2012 - 10:33 AM.
#10
Posted 26 March 2012 - 07:18 AM
Also can't double for shit
That mag is pretty delicious, though, shame she'll never have a staff rank above D /at best/.
Anima at least helps with her craptastic skill.
Can support Roy superfast which is nice but Roysucks and is in somebody's saddlebags most of the time so
Overall pretty shitty unit 3/10 not the worst though
But I use her anyway because she gets spd-blessed a lot and I hate Lugh for never gaining stats on any Lumirun ever so Lilina gets bias for cooperation
3.5/10
Edited by Luminescent Blade, 26 March 2012 - 02:11 PM.
#11
Posted 26 March 2012 - 07:34 AM
Also, she's cute as a button
6(+1 Bias for stuff like being literally my strongest unit in c14 makes it a 7)
#12
Posted 26 March 2012 - 08:45 AM
Lilina comes underleveled and even Lugh had better bases then her. Her magic growth is awesome and she targets resistance so she will be a powehouse when leveled. Still aside from her magic she just doesn't have a whole lot going for her.
She's by no means terrible, but she's just not worth the effort.
#13
Posted 26 March 2012 - 08:55 AM
The thing is, she is a monster when it comes to Magic, and her high cap could practically be called the game setting low expectations for her. She's a foot unit, but basically, get some levels on her (a process that requires some babying, but not a huge amount from my experience) and she's a nuke you can drop whenever you want if she has a tome. Too bad there's not usually an immediate follow-up, and sometimes the nuke will careen off into the jungle. BUT YOU GOTTA BREAK A FEW EGGS TO MAKE AN OMELET BOI
4.5/10 + 1 for Roy support (quick, effective, cute) = 5.5/10
#14
Posted 26 March 2012 - 09:04 AM
5/10 for me.
#15
Posted 26 March 2012 - 09:14 AM
Not as bad as ppl say she is, but still pretty bad. Having single digit speed throughout the entirety of 1st tier is completely unacceptable.
And did someone say boss slay? with that accuracy?
Edited by Mage Lord, 26 March 2012 - 04:22 PM.
#16
Posted 26 March 2012 - 09:20 AM
Lilina sucks. No joke.
Coming at Level 1 with her "shitty" bases (5 Mag / 4 Spd / 16 HP / 2 Def) is just... like... holy fucking shit. I really hate pulling the "unit X card", but I mean shit Lugh joined at a lot more convenient time, and it still was a struggle to train him to go somewhere. Lilina is like taking a loaded shotgun; each time you use her, proceed to shoot yourself in the foot and build on up to the headshot. Hopefully you learn after the first shot, yet some are masochistic bastards and pretty much get close to the head shot...
...Lilina's growths are pretty awkward. 75% Mag growth is pretty stellar, but the Spd growth of 35%, HP growth of 45%, and Def growth of 10% means one thing - lolicannon. The only thing she has left to brag is Anima is pretty accurate, and getting to Aircalibur is pretty helpful for tearing up Wyvern Knights and Wyvern Lords, which are problematic throughout the game. That's probably her only saving grace.
When you combine 5 Mov in a game where maps are fucking huge, bad bases, lack of a Spd growth, durability woes, and a game that shockingly likes to pack 2 range a lot, you're in a deep pile of shit. She doesn't have some utility like Ward does for example, so she's purely a "growth unit". She gets a minor bonus for having a really fast support with Roy... but who cares, he sucks just as much too!
...2.5/10. I think that's generous enough.
Edited by Colonel M, 26 March 2012 - 11:59 AM.
#17
Posted 26 March 2012 - 09:33 AM
3/10
#18
Posted 26 March 2012 - 10:10 AM
also what the hell is up with almost every above poster; lilina is absolutely terrible in HM.
Edited by dondon151, 26 March 2012 - 10:11 AM.
#19
Posted 26 March 2012 - 10:30 AM
I like using Lilina, but that just makes me all the more aware of how bad she is. I could come up with a laundry list of things that are bad about her, but why bother when Colonel M and Cynthia already did a good enough job?
#20
Posted 26 March 2012 - 10:35 AM
Still, she's a mage. That's kind of okay.
3/10
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users










