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Famitsu info 28/3 - Anna, SpotPass (full scans)


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#41 Shun One

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Posted 28 March 2012 - 10:43 AM

so does this mean that innes & arya are the first characters to be distributed in spotpass? cause from what i can tell the whole page is dedicated to them


Looks like it. With Ayra's stats, I'm not complaining. I am curious as to who else we'll see further down the line. At first, I thought the Lords of the other games were an easy pick, but now I'm not so certain.

#42 dondon151

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Posted 28 March 2012 - 10:55 AM

I spy a Beast Killer.

#43 deuxhero

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Posted 28 March 2012 - 11:21 AM

Hmm, if "Trickster" has anything beyond sword use (If it didn't, I don't think she would have a unique class), Anna would be great for SSB4 now that she is playable.

Edited by deuxhero, 28 March 2012 - 11:21 AM.


#44 Kyea

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Posted 28 March 2012 - 11:58 AM

I'm glad I'm not the only one excited to finally be able to use/recruit Anna. I feel that I am more excited for it than I should be, but whatever. And you're right duexhero, I feel like Anna could be a cool addition for SSB4. What's a better representation of FE than someone who's been in every game? Although, that's still a long way away and honestly probably isn't likely at this point, but we'll see.

#45 Leif

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Posted 28 March 2012 - 12:07 PM

The Resire tome is back. Look at the Tome selection in the shop window.
http://serenesforest...328/furage4.jpg
We have Elfire, Elthunder, Elwind and Resire.

Edited by Leif, 28 March 2012 - 12:08 PM.


#46 OldMan

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Posted 28 March 2012 - 12:14 PM

Resire being back isn't exactly surprising, since it kind of has never "left" ever since FE2 (FE3 book 1 and FE11 aside because remakes)... but what I find intriguing is Elfire/thunder/wind. Sounds a tad redundant in a game without separate magic ranks...

#47 Leif

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Posted 28 March 2012 - 12:18 PM

Perhaps to add more variety to the Magic selection? Wind will be accurate, but weaker, Fire will be balanced, and Thunder will most likely be powerful, but inaccurate. Look at the prices. Thunder is the most expensive, so it must have more power.

#48 VincentASM

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Posted 28 March 2012 - 12:50 PM

Took me a while to find proof, but Donnie's initial class is Villager.

#49 Emperor Hardin

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Posted 28 March 2012 - 12:51 PM

Is that Paul/Jasmine talking to Anna.

And do we have confirmation on Donny's class now?

#50 VincentASM

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Posted 28 March 2012 - 01:06 PM

And do we have confirmation on Donny's class now?

Yep.

Tomorrow we'll know what his class actually does.

#51 Shadow Stalker X

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Posted 28 March 2012 - 01:08 PM

Just wondering, does anyone have a full list of all of the confirmed classes? I'm just curious how many out of the 40+ classes we've seen.

#52 VincentASM

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Posted 28 March 2012 - 01:10 PM

Yep, see here. I'm quite proud of that page : )

#53 Celice

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Posted 28 March 2012 - 01:12 PM

I just hope there's a couple more Villagers to choose from... too bad Krom isn't exactly from the boondocks.

(Then again, fingers crossed for an alternate story set in Valencia, Village-armies and all...!)

#54 Othin

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Posted 28 March 2012 - 01:31 PM

Hmm, if "Trickster" has anything beyond sword use (If it didn't, I don't think she would have a unique class), Anna would be great for SSB4 now that she is playable.

It's not unique; it's one of the Thief promotions alongside Assassin. Presumably, the way the Picklock skill is being handled makes FE8's Rogue class entirely unnecessary, so Trickster is replacing it with other abilities. I recall some people suggesting that it might use swords and tomes, which makes sense now: if Dark Knights use axes, which is the most likely possibility, it would complete the set.

Trickster: Sword/Tome
Dark Pegasus: Lance/Tome
Dark Knight: Axe/Tome
Valkyrie: Sword/Staff
Falcon Knight: Lance/Staff
Battle Monk / Cleric: Axe/Staff


Bolded are confirmed. Valkyrie hasn't even been mentioned in name, let alone in weapons, but with Troubadour needing two promotions and Tomes being a single weapon type, I don't think there's any question that the class will show up under some name.

Assuming Strategist is excluded from the group as an MU-exclusive class, this all should fit.

Perhaps to add more variety to the Magic selection? Wind will be accurate, but weaker, Fire will be balanced, and Thunder will most likely be powerful, but inaccurate. Look at the prices. Thunder is the most expensive, so it must have more power.

It's never had differences substantial enough to work before. Also, Thunder was the most expensive in FE10, but also the weakest.

FE0 did have some good ideas, though: Wind was effective against pegasi and birds, Fire was effective against beasts, and Thunder was effective against dragons. It just utterly failed because pegasi and laguz were rare as enemies and almost nonexistent as enemies when you had access to the elemental magic to fight them. As long as different flying enemies and monsters are commonplace around FE13, though, it could work: Wind could kill pegasi and perhaps griffins, while Thunder could kill Dragon Knights and any actual enemy dragons that show up. Fire could lack an effective bonus and just be good on its own, or be effective against whatever it is that Beast Killer is meant to slay. Chances are, something along these lines is what the game is going for, and if implemented, chances are, the enemies really will be distributed well enough for it to work.

#55 L95

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Posted 28 March 2012 - 01:55 PM

Even if Anna sucks, I'm using her. She is a pre-promote ;_;

I'm rather curious to the availability of change proofs. Now we can use our manaketes without using op their stone.

Manakete->DracoKnight FTW

#56 Othin

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Posted 28 March 2012 - 02:06 PM

Even if Anna sucks, I'm using her. She is a pre-promote ;_;

I'm rather curious to the availability of change proofs. Now we can use our manaketes without using op their stone.

Manakete->DracoKnight FTW

There are no inherent problems with characters just from them starting at a higher level than others, so where's the problem?

I'm curious about how Manaketes will be handled with reclass. Chances are, they'll be treated as a special case: She'll be able to swap from Manakete --> Mage / Dragon Knight, then say she goes to Mage and promotes to Sage, and she could swap again to Dark Knight / Manakete / Dragon Master / Griffin Knight. Manaketes have been treated as a special case before, so it makes sense that they could simply have a flag in the game's data marking them as a promoted version of the class: makes more sense than having a Manakete lose access to her transforming abilities permanently from class changing and promoting, unless there's an explanation for it.

#57 Shun One

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Posted 28 March 2012 - 02:16 PM

I'd say you're on the right track Othin.

Trickster being able to use magic would certainly give a big incentive to use them in comparison to Rogue's when pit up against Assasin. From the looks of things, it truly seems that they are aiming for all possible weapon/magic combinations. Consolidating magic into a single category was probably done to enable this without the need for sword/anima sword/light sword/dark etc. for each combination.

#58 Shadow Stalker X

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Posted 28 March 2012 - 02:22 PM

Yep, see here. I'm quite proud of that page : )


Thanks. A quick count showed 41 classes, so if any more show up, it's only a bonus.

#59 Kyea

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Posted 28 March 2012 - 02:28 PM

What if Trickster was an optional branch of a dancer? I want the dancer to have some options too, but I bet it'll be more like the manakete we saw where it's a single class that will have other options with the class-change. A dancer with any sort of weapon or even staff would be cool.

#60 Othin

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Posted 28 March 2012 - 02:35 PM

I'd say you're on the right track Othin.

Trickster being able to use magic would certainly give a big incentive to use them in comparison to Rogue's when pit up against Assasin. From the looks of things, it truly seems that they are aiming for all possible weapon/magic combinations. Consolidating magic into a single category was probably done to enable this without the need for sword/anima sword/light sword/dark etc. for each combination.

Hm, there's a way to look at the blend. I figured they just did it because they were sticking with the blend, but that could make sense.

The main concern, the way I see it, is bows. I don't expect we'll see anything with bow/tome or bow/staff, and bow/lance seems difficult to fit in. They managed it in FE11/12 with Generals, a clear attempt at filling in the last edge of the tetrahedron, but that seemed forced, and Generals don't appear to use bows now. This is kind of a concern, with how shafted bows were in FE8: they were only used by Archers, Snipers, Rangers, and Warriors, and each class was uncommon enough that bow users turned out rather rare.

Thanks. A quick count showed 41 classes, so if any more show up, it's only a bonus.

We already know that more classes than that must exist anyway.

Lord --> ???
Strategist --> ???
Manakete
Taguel
Dancer

Cavalier --> Paladin / Great Knight
Knight --> Great Knight / General
Pegasus Knight --> Falcon Knight / Dark Pegasus
Dragon Knight --> Dragon Master / Griffin Knight

Archer --> Sniper(?) / Horseman
Mercenary --> Horseman(?) / Hero(?)
Fighter --> Hero / Warrior(?)
Brigand --> Warrior (?) / Berserker (?)

Myrmidon --> Swordmaster / Assassin
Thief --> Assassin / Trickster

Mage --> Sage / Dark Knight
Priest --> Sage / Battle Monk
Cleric --> Sage / Battle Cleric
Troubadour --> Valkyrie (?) / Mage Knight (?)

Villager (?)
Marth (?)

That looks like about 44, with the possibility of more. I don't think we'll be seeing a Dark Mage class.

What if Trickster was an optional branch of a dancer? I want the dancer to have some options too, but I bet it'll be more like the manakete we saw where it's a single class that will have other options with the class-change. A dancer with any sort of weapon or even staff would be cool.

Posted Image

Trickster is the boxed class. The class that promotes to it is Thief; the alternate promotion is Assassin.

I don't think we'll be seeing the option to have Callum, Gaia, and plenty of other characters gain Dancer abilities.

Edited by Othin, 28 March 2012 - 02:40 PM.





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