I know Radiant Dawn has been LPed a lot, I would point everyone on this site to Fedule's Excellent LP in the Something Awful LP Archives but I've never really seen an LP focusing on analyzing the story, I've seen a lot focusing on the technical and how one guy can pull off what seems to be an impossible feat, but nothing giving in-depth analysis of the games stories.
This is an LP about Radiant Dawns story, oh there will be plenty of gameplay for people to see, vote upon, and laugh at, but the posts will be comprised of me analyzing the strengths (because it's an injustice to say there are no strengths) and weaknesses (And the game has a lot of these as well) of the script and story structure. I'll also be digging into the good and bad game design choices, though in this case it's MOSTLY good and very little bad.
1. I Will be playing this on Normal (JP: Hard) because I'm not a masochist and I disagree with Hard (JP: Maniac) turning off the Weapon Triangle etc. It's a big case of bad game design in my personal opinion.
2. You Will vote on which units I bring to each chapter (when the choice presents itself) I am fairly comfortable and confident in my abilities to take any unit you guys throw at me, and make sure they can contribute, though with that said...
3. This is Not a speed run, I am not going for efficiency, or Low Turn Count, or anything other than "Don't spend 200 turns a chapter making the game ridiculously easy" I know this may disappoint some of you, but honestly I wouldn't be showing you anything new. Dondon's pretty much done it better than I ever could no matter what I tried.
4. You Can vote on the Forges I make once the Forge is available, I don't mind you voting Weapon type, name, or anything else specific, just BOLD YOUR ANSWERS. Yes Fedule did do this for both his LPs, what's your point?
With those 4 rules laid in place, I'm going to point out I will try not to lose my shit at minor things. I'm going to very much try to remain calm and analytical of the game, providing reasonable analysis.
Unless it's funny otherwise.
With that said, let's very much kick this into gear.
Lets talk Radiant Dawn. As a game I think RD is wonderful, the mechanics are tight and well polished, there are balance issues but not so much that the game becomes unplayable, some of the best maps in the series are in this game, but that's when my loving praise for RD ends. I dislike RDs story, I find it insulting on quite a few levels, I find the plot-holes insulting, I find the lack of character development insulting, I have a hard time playing Radiant Dawn because of the story, and really I don't know why this is. It's not that the IDEA behind the story is flawed, it's the execution and purely the execution. This LP is hopefully going to explain why I feel this way, and again I'm going to attempt to do this in as rational and calm a manner as I can. Really though the thread title is more appropriately "Fucking Sending Stones!" but we'll get into that in a while yet.
Well, I've had to revert to an 'Older' Perfect save (The final Laguz king isn't perfect, not as many A supports as I wanted, including no A support with my favorite pair, I know it doesn't mean anything in the story but bleh!) but that still means I can do more than spend 4 days making a new one.
But now we're all prepared so lets move on.
Prologue-1: Meatshields and Bandits
As an introduction, the prologue sort of works, we get all the information about our group, a bit of information about Micaiah, and we get to fight off Bandits, but I question the structure, and outside "Is an Idiot" and "Is cool headed" we haven't really learned much about Edward and Leonardo. I know plenty of Fire Emblems don't tell us more in the introduction, but the problem is this will be a CONSTANT throughout the game, and we will never really learn more about these guys. But with the prologue done and a clock flashing 1:45 AM at me, I'll wrap this up here.
Drop comments, if you would rather I keep the updates in spoiler tags, let me know.
Edited by Onmi, 26 December 2013 - 09:40 PM.
How about not cursing in topic titles at all, as stated in the rules?