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"Gently Caress Bloodpacts!" Lets Play Radiant Dawn


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#1 Onmi

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Posted 03 April 2012 - 09:57 AM

I know Radiant Dawn has been LPed a lot, I would point everyone on this site to Fedule's Excellent LP in the Something Awful LP Archives but I've never really seen an LP focusing on analyzing the story, I've seen a lot focusing on the technical and how one guy can pull off what seems to be an impossible feat, but nothing giving in-depth analysis of the games stories.

This is an LP about Radiant Dawns story, oh there will be plenty of gameplay for people to see, vote upon, and laugh at, but the posts will be comprised of me analyzing the strengths (because it's an injustice to say there are no strengths) and weaknesses (And the game has a lot of these as well) of the script and story structure. I'll also be digging into the good and bad game design choices, though in this case it's MOSTLY good and very little bad.

1. I Will be playing this on Normal (JP: Hard) because I'm not a masochist and I disagree with Hard (JP: Maniac) turning off the Weapon Triangle etc. It's a big case of bad game design in my personal opinion.

2. You Will vote on which units I bring to each chapter (when the choice presents itself) I am fairly comfortable and confident in my abilities to take any unit you guys throw at me, and make sure they can contribute, though with that said...

3. This is Not a speed run, I am not going for efficiency, or Low Turn Count, or anything other than "Don't spend 200 turns a chapter making the game ridiculously easy" I know this may disappoint some of you, but honestly I wouldn't be showing you anything new. Dondon's pretty much done it better than I ever could no matter what I tried.

4. You Can vote on the Forges I make once the Forge is available, I don't mind you voting Weapon type, name, or anything else specific, just BOLD YOUR ANSWERS. Yes Fedule did do this for both his LPs, what's your point?

With those 4 rules laid in place, I'm going to point out I will try not to lose my shit at minor things. I'm going to very much try to remain calm and analytical of the game, providing reasonable analysis. Unless it's funny otherwise.

With that said, let's very much kick this into gear.

9jow7r.png
Lets talk Radiant Dawn. As a game I think RD is wonderful, the mechanics are tight and well polished, there are balance issues but not so much that the game becomes unplayable, some of the best maps in the series are in this game, but that's when my loving praise for RD ends. I dislike RDs story, I find it insulting on quite a few levels, I find the plot-holes insulting, I find the lack of character development insulting, I have a hard time playing Radiant Dawn because of the story, and really I don't know why this is. It's not that the IDEA behind the story is flawed, it's the execution and purely the execution. This LP is hopefully going to explain why I feel this way, and again I'm going to attempt to do this in as rational and calm a manner as I can. Really though the thread title is more appropriately "Fucking Sending Stones!" but we'll get into that in a while yet.

Well, I've had to revert to an 'Older' Perfect save (The final Laguz king isn't perfect, not as many A supports as I wanted, including no A support with my favorite pair, I know it doesn't mean anything in the story but bleh!) but that still means I can do more than spend 4 days making a new one.

But now we're all prepared so lets move on.

Prologue-1: Meatshields and Bandits

Spoiler (Update1)


As an introduction, the prologue sort of works, we get all the information about our group, a bit of information about Micaiah, and we get to fight off Bandits, but I question the structure, and outside "Is an Idiot" and "Is cool headed" we haven't really learned much about Edward and Leonardo. I know plenty of Fire Emblems don't tell us more in the introduction, but the problem is this will be a CONSTANT throughout the game, and we will never really learn more about these guys. But with the prologue done and a clock flashing 1:45 AM at me, I'll wrap this up here.

Drop comments, if you would rather I keep the updates in spoiler tags, let me know.


Edited by Onmi, 26 December 2013 - 09:40 PM.
How about not cursing in topic titles at all, as stated in the rules?


#2 Anouleth

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Posted 03 April 2012 - 10:49 AM

We also find out that Micaiah can see the future, though Micaiah says she doesn't choose what she see's, as we'll find out later in the game, this is bullshit, and it's a plot convenience power.

I don't really feel that way. I can't really think of many instances where Micaiah even uses her power productively. It's not like "the plotline necessitates that they're in the desert of death so Micaiah has a vision out of nowhere telling her to go there", it's more like "they're told that the heir to Daein is in the desert and Micaiah feels like it's a good move".

Now I'm not at all opposed to having a Seer in the party, after all we've had Seers in the past, such as Claude, but their visions aren't quite the same as Micaiah.

Claude's visions were more useful.

But enough of learning minute details about our characters, it's time for our routine bandit fight. And of course the Begnion Occupation Army is nowhere in sight. They only care about the Dawn Brigade, who must be masters of chaos and stealth if they've managed to elude an occupied force for 1-3 years.

Er, not really. There have been resistance movements before who have evaded capture for many years.

Micaiah moves up and heals him with the power of 'Sacrifice' which lets her sacrifice her own HP to restore others, and cure status aliments. Handy since we don't have a healer yet.
(Micaiah Power Count: 2)

I prefer the power to heal others without losing health, an ability exclusive to only every staff user ever.

Yeah it's not like you did most of the work or anything Edward, this is small right now, but it is a common occurrence of everything being thrown up in favor of Micaiah despite the fact that she really does not deserve it. Like I said it's small now, and it's Edward who's apparently been with her for a while (We don't know because the game doesn't bother informing us about silly things like backstories) but later... hoo boy.

I think this is kind of nitpicking. Obviously, Micaiah did useful things like healing and chipping. So it's not like Edward did it all on his own. It would come off as very arrogant if he said "I defeated them!". Moreover, it's expecting rather a lot for the creators to program in different dialogue deper mnding on who is MVP. It wouldn't be very hard, true, but there's not really that much point.

I think this is part of the typical segregation of story and gameplay: like Joshua and Marisa being "evenly matched" when they duel in their support, or Eirika talking about how Prologue is her first time in a battle, even when the player might have soloed the enemies with Seth. After all:
Boyd
Hey, Ike! that wasn't bad for your first battle. Not as flashy as my first time, though!

And this is in a chapter where Titania does most of the work. So if Micaiah is a Mary-Sue because Edward said he didn't solo the entire first chapter, then Ike must be one too!

Here's Jarod, the unrepentant dickhead that by the end of this they will try to make us sympathize with, which is hilarious considering all the shit he does. He helps the soldiers exposit that the cut-scene we saw before the mission was the soldiers storming the Dawn Brigades hideout. A Hideout apparently out in the open... You know what I'll go with it.

It's almost certainly the case that they were hiding in the cellar of the ruins we saw in the cutscene. Which makes... sense?

They also tell us about Micaiah's sacrifice power she's apparently made no attempt to hide, despite it being a defining feature, and how the town basically worships her.

There's not really much point in being able to heal people if Micaiah never does it to keep it secret, is there?

THE REWARD IS DEATH! But seriously what the fuck? I get it, Jarod is a bad boss, but outright executing your troops for no reason what so ever

Incompetence? I've killed off characters for less.

#3 Onmi

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Posted 03 April 2012 - 10:58 AM

I don't really feel that way. I can't really think of many instances where Micaiah even uses her power productively. It's not like "the plotline necessitates that they're in the desert of death so Micaiah has a vision out of nowhere telling her to go there", it's more like "they're told that the heir to Daein is in the desert and Micaiah feels like it's a good move".

I said I would get more into it as other visions progressed, Chapter 1 actually has exactly what I mean

Claude's visions were more useful.

That's... wonderful? I didn't say that her visions were more useful, just that they weren't quite the same.

Er, not really. There have been resistance movements before who have evaded capture for many years.

I'm not questioning the logic of them evading their captors, I'm questioning the logic of them evading their captors when they make no efforts towards stealth at all.

I prefer the power to heal others without losing health, an ability exclusive to only every staff user ever.

Even when I did my whole "Ideal Radiant Dawn" thing (still not posted) I left Sacrifice in. It's her Branded power and I have no problem with it. I'm merely listing it on her power count.

I think this is kind of nitpicking. Obviously, Micaiah did useful things like healing and chipping. So it's not like Edward did it all on his own. It would come off as very arrogant if he said "I defeated them!". Moreover, it's expecting rather a lot for the creators to program in different dialogue deper mnding on who is MVP. It wouldn't be very hard, true, but there's not really that much point.

I think this is part of the typical segregation of story and gameplay: like Joshua and Marisa being "evenly matched" when they duel in their support, or Eirika talking about how Prologue is her first time in a battle, even when the player might have soloed the enemies with Seth. After all:
Boyd
Hey, Ike! that wasn't bad for your first battle. Not as flashy as my first time, though!

And this is in a chapter where Titania does most of the work. So if Micaiah is a Mary-Sue because Edward said he didn't solo the entire first chapter, then Ike must be one too!

Actually... I was making a joke, Also I specifically said "No. I'm not calling Micaiah a Mary-Sue that's lazy and the easy way out" so...?

It's almost certainly the case that they were hiding in the cellar of the ruins we saw in the cutscene. Which makes... sense?

That was there hideout, yes. I noted that it looked very out in the open, which it did. Judging from the state of their other Safehouse though, this seems to be a common occurance

There's not really much point in being able to heal people if Micaiah never does it to keep it secret, is there?

I'll get into this in Chapter 1, but in short I'm not displeased with her power to heal, more that I feel the game handled it wrong.

Incompetence? I've killed off characters for less.

You Monster! But those are characters in a video game that you a human have killed off, in the narrative, this is a person killing other people. It's not the same thing. Though I am willing to bet you are telling a joke. My main beef with Jarod is that he's an asshole, I know he's an asshole and so does everyone else. But then the game tries to act like he was an honorable Asshole when he never was. But that's for future updates.

#4 Anouleth

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Posted 03 April 2012 - 11:39 AM

I said I would get more into it as other visions progressed, Chapter 1 actually has exactly what I mean


That's... wonderful? I didn't say that her visions were more useful, just that they weren't quite the same.

Yes, and I said that Micaiah's visions aren't really that useful.

I'm not questioning the logic of them evading their captors, I'm questioning the logic of them evading their captors when they make no efforts towards stealth at all.

Well, it's funny since Edward is actually supposed to be better at evading capture than Leonardo (who grew up in a military academy rather than on the streets of Nevassa).

Actually... I was making a joke, Also I specifically said "No. I'm not calling Micaiah a Mary-Sue that's lazy and the easy way out" so...?


You said:
Yeah it's not like you did most of the work or anything Edward, this is small right now, but it is a common occurrence of everything being thrown up in favor of Micaiah despite the fact that she really does not deserve it. Like I said it's small now, and it's Edward who's apparently been with her for a while (We don't know because the game doesn't bother informing us about silly things like backstories) but later... hoo boy.

You're not joking, you're pretty clearly complaining. You say that this is just part of everything seeming to be in Micaiah's favour. What, Edward says "they were no match for us" and SOMEHOW that's all part of the great Mary-Sue conspiracy? Even if you don't actually use the word Mary-Sue, you are pretty clearly setting yourself up to argue that Micaiah has too much powers and that people favour her too much, which is the same fucking thing as being a Mary-Sue. And to suggest, that this is evidence to that conclusion, even if it's small evidence, is ridiculous. If you want, I can quote a thousand million times when people talk like this in every FE game. Somehow, it's acceptable for Lyn to say:
Thatís the last of them! Fantastic work, Mark!
But it's NOT ACCEPTABURU for Edward to say:
Fantastic! We won! It's just like you said, Micaiah. They were no match for us!
Unless, you also think that such a phrase is evidence of Mark being a Mary-Sue. A Marky-Sue?

You Monster! But those are characters in a video game that you a human have killed off, in the narrative, this is a person killing other people. It's not the same thing. Though I am willing to bet you are telling a joke. My main beef with Jarod is that he's an asshole, I know he's an asshole and so does everyone else. But then the game tries to act like he was an honorable Asshole when he never was. But that's for future updates.

I don't believe that, either.

#5 Onmi

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Posted 03 April 2012 - 12:11 PM

Yes, and I said that Micaiah's visions aren't really that useful.


Okay? And? What's your point?


Well, it's funny since Edward is actually supposed to be better at evading capture than Leonardo (who grew up in a military academy rather than on the streets of Nevassa).

I know, but I am also not looking at the external source information when doing a story analysis, I shouldn't need to read the designers notes they didn't even bother including in some way with the game, just to understand everyones characters

MARY SUE CONSPIRACY!


Anouleth I don't like the Tactician, trying to use him as an evidence of NOT a Gary-Stu is worthless with me. I never play with it on. Also? Calm down. I am not the enemy. You sound like a nutter. I already said, in the first post that I do NOT LIKE MICAIAH, but I also said that I would explain why, I specifically mentioned that later it got UNNERVING with the praise she received, but I don't go in depth with it because we are not past the damn prologue. I also said 'Like I said it's small now, and it's Edward who's apparently been with her for a while' That is justifying its inclusion. You will KNOW when I am sufficiently creeped out, and it's not the Prologue, or Chapter 1, it's not for a while. Put it like this, this is from IRD.

"If Edward had run off ahead, hotheaded and Micaiah had joined him as backup, maybe he was outnumbered, maybe he didn't know how to approach the situation. Then the end conversation would work better, because Micaiah has taken a superior role in the story."

As it stands, Micaiah doesn't take that superior role. In fact she's the one who asks Edward if they should keep up their usual plan of attack. The only lead in for this line is " Micaiah
I'm ready. You and I should be more than a match for them. Let's go!" Which admittedly does lead in to Edwards comment, but going by what happens later in the story, I was only noting that this was a something small, that was going to become something big. I have no problem with Micaiah receiving praise, especially not from someone who's her friend. I mentioned that this was small, as in miniscule. But seriously Anouleth. Calm down. I'm not out to ritually slaughter Micaiah. I'm not out to burn her at the stake, and if your going to act like I am every time I post an update, I think it would be better if you didn't read the thread for your own sake, because EVERYONE, from Micaiah to Ike to Sanaki to Kurth (Oh especially Kurth and Almedha) is going to get a stern talking about.

And to clarify? THIS part of the line? 'Yeah it's not like you did most of the work or anything Edward' was a joke. I do not expect the game to start praising my MVPs, Otherwise it might bug out when Mordecai gets the MVP spot while being an enemy.
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EDIT: a comment was in poor taste

Edited by Onmi, 03 April 2012 - 12:16 PM.


#6 Anouleth

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Posted 03 April 2012 - 12:38 PM

I know, but I am also not looking at the external source information when doing a story analysis, I shouldn't need to read the designers notes they didn't even bother including in some way with the game, just to understand everyones characters

Yeah, but that was more of a general comment about how it's weird that the way that Edward and Leonardo act doesn't really mesh up so well with their background. I guess you could interpret it as "Edward is more experienced, so he's more confident".

"If Edward had run off ahead, hotheaded and Micaiah had joined him as backup, maybe he was outnumbered, maybe he didn't know how to approach the situation. Then the end conversation would work better, because Micaiah has taken a superior role in the story."

If Edward had trouble, then it would make no sense for him to say that the bandits were no match for them. As it is, it does make sense. The bandits really are no match for Edward, Micaiah and Leonardo working together. Even if they were, it doesn't matter. The conversations and comments that the characters make about battle rarely match up with the gameplay.

And no doubt, if Micaiah bailed Edward out, people would complain even more. "she's such a Mary-Sue, even in the first chapter Edward needs to be saved by her even though he can obviously solo the chapter!"

As it stands, Micaiah doesn't take that superior role. In fact she's the one who asks Edward if they should keep up their usual plan of attack. The only lead in for this line is " Micaiah
I'm ready. You and I should be more than a match for them. Let's go!" Which admittedly does lead in to Edwards comment, but going by what happens later in the story, I was only noting that this was a something small, that was going to become something big. I have no problem with Micaiah receiving praise, especially not from someone who's her friend. I mentioned that this was small, as in miniscule.

It's not a small problem, though. Or even a miniscule problem. It's not a problem at all. Characters complimenting each other should not be treated like it's some kind of mistake. Unless you don't think that the praise that Micaiah receives isn't a problem which is fine.

But seriously Anouleth. Calm down. I'm not out to ritually slaughter Micaiah. I'm not out to burn her at the stake, and if your going to act like I am every time I post an update, I think it would be better if you didn't read the thread for your own sake, because EVERYONE, from Micaiah to Ike to Sanaki to Kurth (Oh especially Kurth and Almedha) is going to get a stern talking about.

If you're not out to burn her at the stake, why do you complain when someone gives her an indirect compliment?

And to clarify? THIS part of the line? 'Yeah it's not like you did most of the work or anything Edward' was a joke.

Well, it was confusing since you immediately followed it up with a diatribe about how Micaiah gets too much praise and you've made it clear that you don't like Micaiah.

#7 Onmi

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Posted 03 April 2012 - 12:49 PM

Yeah, but that was more of a general comment about how it's weird that the way that Edward and Leonardo act doesn't really mesh up so well with their background. I guess you could interpret it as "Edward is more experienced, so he's more confident".

If Edward had trouble, then it would make no sense for him to say that the bandits were no match for them. As it is, it does make sense. The bandits really are no match for Edward, Micaiah and Leonardo working together. Even if they were, it doesn't matter. The conversations and comments that the characters make about battle rarely match up with the gameplay.

And no doubt, if Micaiah bailed Edward out, people would complain even more. "she's such a Mary-Sue, even in the first chapter Edward needs to be saved by her even though he can obviously solo the chapter!"

It's not a small problem, though. Or even a miniscule problem. It's not a problem at all. Characters complimenting each other should not be treated like it's some kind of mistake. Unless you don't think that the praise that Micaiah receives isn't a problem which is fine.

If you're not out to burn her at the stake, why do you complain when someone gives her an indirect compliment?

Well, it was confusing since you immediately followed it up with a diatribe about how Micaiah gets too much praise and you've made it clear that you don't like Micaiah.

I'm going to give an overview of each part when I reach the end of each part. Also I don't think Micaiah being given a verbal pat on the back by Edward (Who's more accurately saying "we're awesome") is bad, or a problem. But I can't accuratly point out what I mean by 'something small, becoming something big" until we hit the end of 1-6, It's not that Micaiah doesn't deserve praise, she's the protagonist, she does good work, it's just that it starts getting creepy. It's not her fault, I'm not going to bitch whenever she gets praised. If anything I'll bitch at the characters.

I only recorded 1-1 a while ago. So we have a while still.

Speaking of

Reset Count: 1(2 Technically)- Didn't expect the boss to move when he did, so Micaiah (who I thought could snipe him freely) would up eating steel. When she used a herb on the second run the boss left her alone.
2nd reset is I ended recording (closed Dolphin) before I hit save, so had to do that last part again by loading the Battle Save, since I didn't have a save state of after the battle.

A level from Run 2(3), Leonardo seems determined to stay on the team it seems

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#8 aku chi

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Posted 03 April 2012 - 01:35 PM

I'd like to register my support for this effort. Keep it up! I too was disappointed with Radiant Dawn's plot, especially after the solid Path of Radiance. I can lend some support in ripping apart 1-3 and 1-8, if needed. :awesome:

I believe that the weakest plot element so far is Jarod's introduction (and it gets worse in 1-1). Storytelling tip: if you have your antagonist casually killing his own soldiers and civilians in his first two scenes, you're doing something wrong. Jarod's characterization destroys the plausibility of the Begnion Occupation Army and the game world as a whole.

#9 Anouleth

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Posted 03 April 2012 - 04:27 PM

I'd like to register my support for this effort. Keep it up! I too was disappointed with Radiant Dawn's plot, especially after the solid Path of Radiance. I can lend some support in ripping apart 1-3 and 1-8, if needed. :awesome:

I believe that the weakest plot element so far is Jarod's introduction (and it gets worse in 1-1). Storytelling tip: if you have your antagonist casually killing his own soldiers and civilians in his first two scenes, you're doing something wrong. Jarod's characterization destroys the plausibility of the Begnion Occupation Army and the game world as a whole.

But Path of Radiance also did this, with Petrine. The very first thing you see Petrine doing is executing a soldier for incompetence. How can you compliment one game and complain about the other?

#10 aku chi

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Posted 03 April 2012 - 05:12 PM

But Path of Radiance also did this, with Petrine. The very first thing you see Petrine doing is executing a soldier for incompetence. How can you compliment one game and complain about the other?

  • Petrine doesn't personally execute that soldier.
  • That soldier isn't executed on-screen. The scene leaves open the possibility of a court-marshall (which may result in execution, but is in the realm of plausibility) or that Petrine was merely threatening.
  • In the entirety of PoR, Daein executes zero of its soldiers on-screen. Many of the soldiers who interact with General Petrine seem to have some fear of execution, but their fear is never validated. It seems like Petrine knows how to inspire fear without killing her own soldiers. Unlike Jarod.
  • No civilians are executed in the entirety of PoR. In fact, no civilian lives are directly threatened.


#11 Red Fox of Fire

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Posted 03 April 2012 - 05:21 PM

Storytelling tip: if you have your antagonist casually killing his own soldiers and civilians in his first two scenes, you're doing something wrong.

You've failed to explain what's wrong with that. Guess what? Jarod's a bad guy. He does bad things.

#12 aku chi

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Posted 03 April 2012 - 05:51 PM

You've failed to explain what's wrong with that. Guess what? Jarod's a bad guy. He does bad things.

That's passable for a Sunday morning cartoon. If that's the level of sophistication you hold the FE series to, then so be it. I prefer plausible antagonists. I'll even accept borderline sadists (like Petrine) every so often so long as they still behave rationally. What possible good could come from executing soldiers that commit the sin of reporting bad news? The logical end result is a reluctance of soldiers willing to report bad news truthfully. They might lie or simply fail to volunteer information. You could, in turn, execute those who lie or are reticent to volunteer information. But to what end? Now most soldiers would prefer to desert. Sure, the penalty of desertion is death, but so is the penalty of staying in the army. Execution is the ultimate penalty. Handing out the ultimate penalty for minor misconduct puts all misconduct on the same level, at which point desertion or mutiny can become the rational reaction for many soldiers.

And what about murdering civilians as an occupational army? This is more obviously stupid. If civil disobedience is punished by death, rebellion becomes a lot more attractive. Even Hitler's Nazi regime didn't execute civilians openly. They coralled dissidents and undesirabled to "camps" whose true purpose (mass execution) was known by few. I'm pleased that the Begnion occupation narrative included denigrating work camps. This is realistic. This is rational (but still risky). Gather those most individuals most capable of rebellion and put them to work under heavy guard. Don't openly murder civilians. That's just dumb.

Jarod's behavior is unexcusably irrational and implausible on its own. But as Onmi points out, it reaches a whole new level of ridiculousness when the narrative tries to incite some sympathy towards the Jarod character at the end of Part 1.

#13 Loki Laufeyson

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Posted 03 April 2012 - 05:53 PM

Page 1 and already a flame war.


BRING IT!

#14 Onmi

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Posted 03 April 2012 - 06:41 PM

Page 1 and already a flame war.


BRING IT!


Never let it be said I did not know the can of worms I was cracking open here. Writing the 1-1 update and recording 1-2 now.

EDIT:
Reset Count: 3 (4)

- I misjudged targets and heals, so Nolan winds up eating an axe to the face and promptly drops dead
- In an attempt to get both Archer reinforcements in 1 turn, I had Leonardo attack the full health one. On the enemy phase he ate both hits. The annoying thing is when I reloaded and just decided to pick off the weak one, Leo dodged the counter attack.

Edited by Onmi, 03 April 2012 - 07:10 PM.


#15 The REAL Fireman

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Posted 03 April 2012 - 06:46 PM

I prefer the power to heal others without losing health, an ability exclusive to only every staff user ever.

But you have to think... In the first couple chapters, you don't have a healer. That makes sacrifice that much more important.

#16 Onmi

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Posted 03 April 2012 - 07:36 PM

Chapter 1-1: Would you kindly file that under 'Shit I already know'?!

Welcome Back to Let's Play Radiant Dawn, Last time Micaiah, Edward and Leonardo managed to stomp a mudhole in the ass off some bandits, Jarod was confused about whether or not he was a new arrival or in charge of the BOF for 3 years, and a little boy condemned himself to death by mentioning his name. With that said, let's return to our heroes.

Spoiler (Update 2)

Anyway, see you all next time for Part 1, Chapter 2: The Case of being Incredibly Incompetent Freedom Fighters

EDIT: I mentioned I would say how I would have handled Sothe's absence, I would simply have made him play decoy to the larger force, and any question of "Will he be okay" is met with "He's a war hero and a soldier, don't forget that" then have NOLAN leading the group and shouting 'This way" with Sothe popping up behind them "Just had to finish off the last of the stragglers"

Edited by Onmi, 12 April 2012 - 08:01 AM.


#17 Onmi

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Posted 04 April 2012 - 01:52 AM

Chapter 1-2: NOTHING MAKES ANY FUCKING SENSE!
Spoiler (Update 3)

Next Time: We're back to the proper save file.

Edited by Onmi, 12 April 2012 - 08:03 AM.


#18 Silith

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Posted 04 April 2012 - 03:20 AM

This is going to be a loooooong topic if you provide so many screenshot per chapter. But it's all K cuz the boards were dying out a bit so we need this.

(what happened to all the drafts?)

#19 BrightBow

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  • Favorite Fire Emblem Game:Path of Radiance

Posted 04 April 2012 - 03:40 AM

Man, I hate that chapter. It's just such a mess. Laura went into the room to look for medicine and immediately afterwards they are looking for her in a forest? The game feels like an abridged series.
I just wonder what happened during development with this game. Maybe the extended script helps the game save face a bit but why do two versions of the script even exist. Everything is so wired.

It's too bad you didn't write about the part where Jarod overreacts about Yune though. I found that hilarious.

However I would also say, that it makes sense for Jarod to take Micaiah prisoner to execute her later in public. He is the "See what happens to those who oppose us!" -kinda guy.
Of course those things never work as intended but it is consistent with his portrail so far.

Also, where does it say that Micaiah uses foresight intentionally to find out that Laura has been captured? Not that the scene doesn't have enough problems as it is but I'm sure it's not even stated that she used foresight at all.

Edited by BrightBow, 04 April 2012 - 03:40 AM.


#20 Onmi

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Posted 04 April 2012 - 03:52 AM

Man, I hate that chapter. It's just such a mess. Laura went into the room to look for medicine and immediately afterwards they are looking for her in a forest? The game feels like an abridged series.
I just wonder what happened during development with this game. Maybe the extended script helps the game save face a bit but why do two versions of the script even exist. Everything is so wired.

It's too bad you didn't write about the part where Jarod overreacts about Yune though. I found that hilarious.

However I would also say, that it makes sense for Jarod to take Micaiah prisoner to execute her later in public. He is the "See what happens to those who oppose us!" -kinda guy.
Of course those things never work as intended but it is consistent with his portrail so far.

Also, where does it say that Micaiah uses foresight intentionally to find out that Laura has been captured? Not that the scene doesn't have enough problems as it is but I'm sure it's not even stated that she used foresight at all.


The second screen I posted where she talks about the forest being huge, she always shuts her eyes whenever she uses Foresight and it's scripted for her to shut her eyes during the "..."

I thought about including a bit about how Jarod's dialogue was hilariously out of whack with the character, but I was just so focused on all the inconsistencies in the chapter that I skipped over it. And while indeed it makes sense to take her prisoner to execute her, he calls her a valuable 'hostage' Hence why I pointed out the BOF don't seem to understand what a Hostage is.

EDIT: Reset count: 8- Various deaths DAMN IT LAURA!

Edited by Onmi, 04 April 2012 - 04:03 AM.





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